//
// AliSignal q; // In the example below a signal contains the
// // following data : timing, ADC and dE/dx
-// q.SetName("TOF hit");
+// q.SetNameTitle("Hybrid","Test for multiple signal data");
// q.SetPosition(pos,"car");
// q.SetPositionErrors(err,"car");
// signal=82.5; // e.g. signal time in ns
// error=2.01;
// offset=0.003;
+// q.SetSlotName("TOF");
// q.SetSignal(signal,1);
// q.SetSignalError(error,1);
// q.SetOffset(offset,1);
// signal=268.1; // e.g. ADC value of signal
// error=3.75;
// gain=120.78;
-// q.SetSignal(signal,2);
-// q.SetSignalError(error,2);
-// q.SetGain(gain,2);
+// // Addressing via name specification instead of index
+// q.SetSlotName("ADC");
+// q.SetSignal(signal,"ADC");
+// q.SetSignalError(error,"ADC");
+// q.SetGain(gain,"ADC");
// signal=23.7; // e.g. corresponding dE/dx value
// error=0.48;
// offset=0.2;
// gain=150;
+// q.SetSlotName("dE/dx");
// q.SetSignal(signal,3);
// q.SetSignalError(error,3);
// q.SetOffset(offset,3);
// q.SetGain(gain,3);
//
+// Float_t dedx=q.GetSignal("dE/dx");
+//
//--- Author: Nick van Eijndhoven 23-jan-1999 UU-SAP Utrecht
//- Modified: NvE $Date$ UU-SAP Utrecht
///////////////////////////////////////////////////////////////////////////
fDsignals=0;
fWaveforms=0;
fLinks=0;
+ fDevice=0;
}
///////////////////////////////////////////////////////////////////////////
AliSignal::~AliSignal()
}
if (fLinks)
{
+ // Remove this signal from all related tracks
+ for (Int_t i=1; i<=fLinks->GetNobjects(); i++)
+ {
+ TObject* obj=fLinks->GetObject(i);
+ if (!obj) continue;
+ if (obj->InheritsFrom("AliTrack"))
+ {
+ AliTrack* tx=(AliTrack*)obj;
+ tx->RemoveSignal(*this);
+ }
+ }
delete fLinks;
fLinks=0;
}
}
///////////////////////////////////////////////////////////////////////////
-AliSignal::AliSignal(AliSignal& s) : TNamed(s),AliPosition(s),AliAttrib(s)
+AliSignal::AliSignal(const AliSignal& s) : TNamed(s),AliPosition(s),AliAttrib(s)
{
// Copy constructor
fSignals=0;
fWaveforms=0;
fLinks=0;
+ // Don't copy the owning device pointer for the copy
+ fDevice=0;
+
Int_t n=s.GetNvalues();
Double_t val;
for (Int_t i=1; i<=n; i++)
// The default when invoking Reset() corresponds to mode=0.
//
// Note : In all cases the storage of the various links will be reset.
+// The UniqueID, name and title will NOT be reset.
+// In case the user wants to reset these attributes, this has to
+// be done explicitly via the SET facilities.
//
// The usage of mode=0 allows to re-use the allocated memory for new
// signal (and error) values. This behaviour is preferable (i.e. faster)
}
if (fLinks) fLinks->Reset();
+ fDevice=0;
}
///////////////////////////////////////////////////////////////////////////
void AliSignal::ResetSignals(Int_t mode)
///////////////////////////////////////////////////////////////////////////
void AliSignal::SetSignal(Double_t sig,Int_t j)
{
-// Store value in the j-th (default j=1) signal slot.
+// Store signal value for the j-th (default j=1) slot.
// Note : The first signal slot is at j=1.
// In case the value of the index j exceeds the maximum number of reserved
// slots for signal values, the number of reserved slots for the
fSignals->AddAt(float(sig),j-1);
}
///////////////////////////////////////////////////////////////////////////
+void AliSignal::SetSignal(Double_t sig,TString name)
+{
+// Store signal value for the name-specified slot.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) SetSignal(sig,j);
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::AddSignal(Double_t sig,Int_t j)
{
-// Add value to the j-th (default j=1) signal slot.
+// Add value to the signal of the j-th (default j=1) slot.
// Note : The first signal slot is at j=1.
// In case the value of the index j exceeds the maximum number of reserved
// slots for signal values, the number of reserved slots for the
fSignals->AddAt(sum,j-1);
}
///////////////////////////////////////////////////////////////////////////
-Float_t AliSignal::GetSignal(Int_t j,Int_t mode)
+void AliSignal::AddSignal(Double_t sig,TString name)
{
-// Provide value of the j-th (default j=1) signal slot.
+// Add value to the signal of the name-specified slot.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) AddSignal(sig,j);
+}
+///////////////////////////////////////////////////////////////////////////
+Float_t AliSignal::GetSignal(Int_t j,Int_t mode) const
+{
+// Provide signal value of the j-th (default j=1) slot.
// Note : The first signal slot is at j=1.
// In case no signal is present or the argument j is invalid, 0 is returned.
// The parameter "mode" allows for automatic gain etc... correction of the signal.
return sig;
}
///////////////////////////////////////////////////////////////////////////
+Float_t AliSignal::GetSignal(TString name,Int_t mode) const
+{
+// Provide signal value of the name-specified slot.
+// In case no signal is present, 0 is returned.
+// The parameter "mode" allows for automatic gain etc... correction of the signal.
+//
+// mode = 0 : Just the j-th signal is returned.
+// 1 : The j-th signal is corrected for the gain, offset, dead flag etc...
+// In case the gain value was not set, gain=1 will be assumed.
+// In case the gain value was 0, a signal value of 0 is returned.
+// In case the offset value was not set, offset=0 will be assumed.
+// In case the j-th slot was marked dead, 0 is returned.
+//
+// The corrected signal (sigc) is determined as follows :
+//
+// sigc=(signal/gain)-offset
+//
+// The default is mode=0.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ Float_t val=0;
+ if (j>0) val=GetSignal(j,mode);
+ return val;
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::SetSignalError(Double_t dsig,Int_t j)
{
-// Store error for the j-th (default j=1) signal slot.
+// Store error on the signal for the j-th (default j=1) slot.
// Note : The first signal slot is at j=1.
// In case the value of the index j exceeds the maximum number of reserved
// slots for signal error values, the number of reserved slots for the
fDsignals->AddAt(float(dsig),j-1);
}
///////////////////////////////////////////////////////////////////////////
-Float_t AliSignal::GetSignalError(Int_t j)
+void AliSignal::SetSignalError(Double_t dsig,TString name)
{
-// Provide error of the j-th (default j=1) signal slot.
+// Store error on the signal for the name-specified slot.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) SetSignalError(dsig,j);
+}
+///////////////////////////////////////////////////////////////////////////
+Float_t AliSignal::GetSignalError(Int_t j) const
+{
+// Provide error on the signal of the j-th (default j=1) slot.
// Note : The first signal slot is at j=1.
// In case no signal is present or the argument j is invalid, 0 is returned.
Float_t err=0;
return err;
}
///////////////////////////////////////////////////////////////////////////
-void AliSignal::Data(TString f)
+Float_t AliSignal::GetSignalError(TString name) const
+{
+// Provide error on the signal of the name-specified slot.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ Float_t val=0;
+ if (j>0) val=GetSignalError(j);
+ return val;
+}
+///////////////////////////////////////////////////////////////////////////
+void AliSignal::Data(TString f) const
{
// Provide all signal information within the coordinate frame f.
const char* name=GetName();
const char* title=GetTitle();
- cout << " *" << ClassName() << "::Data*";
+ cout << " *" << ClassName() << "::Data* Id : " << GetUniqueID();
if (strlen(name)) cout << " Name : " << name;
if (strlen(title)) cout << " Title : " << title;
cout << endl;
cout << " Position";
- Ali3Vector::Data(f);
+ AliPosition::Data(f);
+ if (fDevice)
+ {
+ const char* devname=fDevice->GetName();
+ const char* devtitle=fDevice->GetTitle();
+ cout << " Owned by device : " << fDevice->ClassName()
+ << " Id : " << fDevice->GetUniqueID();
+ if (strlen(devname)) cout << " Name : " << devname;
+ if (strlen(devtitle)) cout << " Title : " << devtitle;
+ cout << endl;
+ }
+ // Provide an overview of the stored waveforms
+ ListWaveform(-1);
+
+ // Provide an overview of all the data and attribute slots
List(-1);
}
///////////////////////////////////////////////////////////////////////////
-void AliSignal::List(Int_t j)
+void AliSignal::List(Int_t j) const
{
// Provide signal information for the j-th slot.
// The first slot is at j=1.
const char* name=GetName();
const char* title=GetTitle();
- cout << " *" << ClassName() << "::Data*";
+ cout << " *" << ClassName() << "::Data* Id :" << GetUniqueID();
if (strlen(name)) cout << " Name : " << name;
if (strlen(title)) cout << " Title : " << title;
cout << endl;
+ if (fDevice)
+ {
+ const char* devname=fDevice->GetName();
+ const char* devtitle=fDevice->GetTitle();
+ cout << " Owned by device : " << fDevice->ClassName();
+ if (strlen(devname)) cout << " Name : " << devname;
+ if (strlen(devtitle)) cout << " Title : " << devtitle;
+ cout << endl;
+ }
}
Int_t nvalues=GetNvalues();
Int_t nerrors=GetNerrors();
- Int_t nwforms=GetNwaveforms();
Int_t nlinkslots=0;
if (fLinks) nlinkslots=fLinks->GetMaxColumn();
Int_t n=nvalues;
if (nerrors>n) n=nerrors;
- if (nwforms>n) n=nwforms;
if (nlinkslots>n) n=nlinkslots;
TObject* obj=0;
if (i<=nerrors) cout << " error : " << GetSignalError(i);
AliAttrib::List(i);
cout << endl;
- obj=GetWaveform(i);
- if (obj)
- {
- const char* wfname=obj->GetName();
- const char* wftitle=obj->GetTitle();
- cout << " Waveform : " << obj->ClassName();
- if (strlen(wfname)) cout << " Name : " << wfname;
- if (strlen(wftitle)) cout << " Title : " << wftitle;
- cout << endl;
- }
obj=0;
nrefs=GetIndices(obj,i,posarr);
for (Int_t k=0; k<nrefs; k++)
if (j<=nerrors) cout << " error : " << GetSignalError(j);
AliAttrib::List(j);
cout << endl;
- obj=GetWaveform(j);
- if (obj)
- {
- const char* wfnamej=obj->GetName();
- const char* wftitlej=obj->GetTitle();
- cout << " Waveform : " << obj->ClassName();
- if (strlen(wfnamej)) cout << " Name : " << wfnamej;
- if (strlen(wftitlej)) cout << " Title : " << wftitlej;
- cout << endl;
- }
obj=0;
nrefs=GetIndices(obj,j,posarr);
for (Int_t kj=0; kj<nrefs; kj++)
}
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetNvalues()
+void AliSignal::List(TString name) const
+{
+// Provide signal information for the name-specified slot.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) List(j);
+}
+///////////////////////////////////////////////////////////////////////////
+void AliSignal::ListWaveform(Int_t j) const
+{
+// Provide information for the j-th waveform.
+// The first waveform is at j=1.
+// In case j=0 (default) the info of all waveforms will be listed.
+// In case j=-1 the info of all waveforms will be listed, but the header
+// information will be suppressed.
+
+ if (j<-1)
+ {
+ cout << " *AliSignal::ListWaveform* Invalid argument j = " << j << endl;
+ return;
+ }
+
+ if (j != -1)
+ {
+ const char* name=GetName();
+ const char* title=GetTitle();
+
+ cout << " *" << ClassName() << "::Data* Id :" << GetUniqueID();
+ if (strlen(name)) cout << " Name : " << name;
+ if (strlen(title)) cout << " Title : " << title;
+ cout << endl;
+ if (fDevice)
+ {
+ const char* devname=fDevice->GetName();
+ const char* devtitle=fDevice->GetTitle();
+ cout << " Owned by device : " << fDevice->ClassName();
+ if (strlen(devname)) cout << " Name : " << devname;
+ if (strlen(devtitle)) cout << " Title : " << devtitle;
+ cout << endl;
+ }
+ }
+
+ Int_t n=GetNwaveforms();
+ TObject* obj=0;
+
+ if (j<=0)
+ {
+ for (Int_t i=1; i<=n; i++)
+ {
+ obj=GetWaveform(i);
+ if (obj)
+ {
+ const char* wfname=obj->GetName();
+ const char* wftitle=obj->GetTitle();
+ cout << " Waveform " << i << " : " << obj->ClassName();
+ if (strlen(wfname)) cout << " Name : " << wfname;
+ if (strlen(wftitle)) cout << " Title : " << wftitle;
+ cout << endl;
+ }
+ }
+ }
+ else
+ {
+ if (j<=n)
+ {
+ obj=GetWaveform(j);
+ if (obj)
+ {
+ const char* wfnamej=obj->GetName();
+ const char* wftitlej=obj->GetTitle();
+ cout << " Waveform " << j << " : " << obj->ClassName();
+ if (strlen(wfnamej)) cout << " Name : " << wfnamej;
+ if (strlen(wftitlej)) cout << " Title : " << wftitlej;
+ cout << endl;
+ }
+ }
+ }
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetNvalues() const
{
// Provide the number of values for this signal.
Int_t n=0;
return n;
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetNerrors()
+Int_t AliSignal::GetNerrors() const
{
// Provide the number specified errors on the values for this signal.
Int_t n=0;
return n;
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetNwaveforms()
+Int_t AliSignal::GetNwaveforms() const
{
-// Provide the number specified waveforms for this signal.
- Int_t n=0;
- if (fWaveforms) n=fWaveforms->GetSize();
- return n;
+// Provide the number of specified waveforms for this signal.
+// Actually the return value is the highest index of the stored waveforms.
+// This allows an index dependent meaning of waveform info (e.g. waveforms
+// with various gain values).
+// So, when all waveforms are stored in consequetive positions (e.g. 1,2,3),
+// this memberfunction returns 3, being both the highest filled position
+// and the actual number of waveforms.
+// In case only waveforms are stored at positions 1,2,5,7 this memberfunction
+// returns a value 7 whereas only 4 actual waveforms are present.
+// This implies that when looping over the various waveform slots, one
+// always has to check whether the returned pointer value is non-zero
+// (which is a good practice anyhow).
+ Int_t n=-1;
+ if (fWaveforms) n=fWaveforms->GetLast();
+ return (n+1);
}
///////////////////////////////////////////////////////////////////////////
-TH1F* AliSignal::GetWaveform(Int_t j)
+TH1F* AliSignal::GetWaveform(Int_t j) const
{
// Provide pointer to the j-th waveform histogram.
TH1F* waveform=0;
return waveform;
}
///////////////////////////////////////////////////////////////////////////
+TH1F* AliSignal::GetWaveform(TString name) const
+{
+// Provide pointer to the waveform histogram with the specified name.
+// In case no match is found, zero is returned.
+ Int_t n=GetNwaveforms();
+ TString str;
+ for (Int_t i=1; i<=n; i++)
+ {
+ TH1F* waveform=GetWaveform(i);
+ if (waveform)
+ {
+ str=waveform->GetName();
+ if (str == name) return waveform;
+ }
+ }
+ return 0; // No match found
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetWaveformIndex(TString name) const
+{
+// Provide index to the waveform histogram with the specified name.
+// In case no match is found, zero is returned.
+ Int_t n=GetNwaveforms();
+ TString str;
+ for (Int_t i=1; i<=n; i++)
+ {
+ TH1F* waveform=GetWaveform(i);
+ if (waveform)
+ {
+ str=waveform->GetName();
+ if (str == name) return i;
+ }
+ }
+ return 0; // No match found
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::SetWaveform(TH1F* waveform,Int_t j)
{
-// Set the 1D waveform histogram corresponding to the j-th signal value.
+// Set the 1D waveform histogram for the j-th waveform.
//
// Notes :
-// The waveform of the first signal value is at j=1.
+// The first waveform position at j=1.
// j=1 is the default value.
//
// In case the value of the index j exceeds the maximum number of reserved
-// slots for the waveforms, the number of reserved slots for the waveforms
+// positions for the waveforms, the number of reserved positions for the waveforms
// is increased automatically.
//
// In case the histo pointer argument has the same value as the current waveform
// copy of the input histogram is created which becomes the current waveform
// histogram.
+ if (j<1) return;
+
if (!fWaveforms)
{
fWaveforms=new TObjArray(j);
///////////////////////////////////////////////////////////////////////////
void AliSignal::ResetWaveform(Int_t j)
{
-// Reset the waveform of the j-th (default j=1) signal value.
+// Reset the histogram of the j-th (default j=1) waveform.
// This memberfunction invokes TH1F::Reset() for the corresponding waveform(s).
// To actually delete the histograms from memory, use DeleteWaveform().
-// Notes : The first signal value is at j=1.
+// Notes : The first position is at j=1.
// j=0 ==> All waveforms will be reset.
if (!fWaveforms) return;
}
}
///////////////////////////////////////////////////////////////////////////
+void AliSignal::ResetWaveform(TString name)
+{
+// Reset the waveform with the specified name.
+ Int_t j=GetWaveformIndex(name);
+ if (j>0) ResetWaveform(j);
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::DeleteWaveform(Int_t j)
{
-// Delete the waveform of the j-th (default j=1) signal value.
-// Notes : The first signal value is at j=1.
+// Delete the histogram of the j-th (default j=1) waveform.
+// Notes : The first position is at j=1.
// j=0 ==> All waveforms will be deleted.
if (!fWaveforms) return;
}
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetNlinks(TObject* obj,Int_t j)
+void AliSignal::DeleteWaveform(TString name)
+{
+// Delete the waveform with the specified name.
+ Int_t j=GetWaveformIndex(name);
+ if (j>0) DeleteWaveform(j);
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetNlinks(TObject* obj,Int_t j) const
{
// Provide the number of links to the specified object for the j-th slot.
// If j=0 (default) all slots will be scanned for the specified object.
Int_t n=0;
if (!j)
{
- n=fLinks->GetNrefs(obj);
+ if (fLinks) n=fLinks->GetNrefs(obj);
}
else
{
return n;
}
///////////////////////////////////////////////////////////////////////////
-TObject* AliSignal::GetLink(Int_t j,Int_t k)
+Int_t AliSignal::GetNlinks(TObject* obj,TString name) const
+{
+// Provide the number of links to the specified object for the name-spec. slot.
+// If obj=0 all encountered objects for the specified slot will be counted.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ Int_t n=0;
+ if (j>0) n=GetNlinks(obj,j);
+ return n;
+}
+///////////////////////////////////////////////////////////////////////////
+TObject* AliSignal::GetLink(Int_t j,Int_t k) const
{
// Provide pointer of the object linked to the j-th slot at position k.
return obj;
}
///////////////////////////////////////////////////////////////////////////
+TObject* AliSignal::GetLink(TString name,Int_t k) const
+{
+// Provide pointer of the object linked to the name-spec. slot at position k.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ TObject* obj=0;
+ if (j>0) obj=GetLink(j,k);
+ return obj;
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::SetLink(TObject* obj,Int_t j,Int_t k)
{
// Introduce a link (=pointer) to an object for the j-th slot at position k.
}
}
///////////////////////////////////////////////////////////////////////////
+void AliSignal::SetLink(TObject* obj,TString name,Int_t k)
+{
+// Introduce a link (=pointer) to an object for the name-spec. slot at position k.
+// Only the pointer values are stored for (backward) reference, meaning
+// that the objects of which the pointers are stored are NOT owned
+// by the AliSignal object.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) SetLink(obj,j,k);
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::AddLink(TObject* obj,Int_t j)
{
// Introduce a link (=pointer) to an object for the j-th slot at the first
SetLink(obj,j,pos);
}
///////////////////////////////////////////////////////////////////////////
+void AliSignal::AddLink(TObject* obj,TString name)
+{
+// Introduce a link (=pointer) to an object for the name-spec slot at the first
+// free position.
+// Only the pointer values are stored for (backward) reference, meaning
+// that the objects of which the pointers are stored are NOT owned
+// by the AliSignal object.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) AddLink(obj,j);
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::ResetLink(Int_t j,Int_t k)
{
// Reset the link of the j-th slot at position k.
if (fLinks) fLinks->RemoveObject(k,j);
}
///////////////////////////////////////////////////////////////////////////
+void AliSignal::ResetLink(TString name,Int_t k)
+{
+// Reset the link of the name-specified slot at position k.
+//
+// This memberfunction is intended to reset only 1 specified link location.
+// For extended functionality, please refer to the memberfuction ResetLinks().
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) ResetLink(j,k);
+}
+///////////////////////////////////////////////////////////////////////////
void AliSignal::ResetLinks(TObject* obj,Int_t j,Int_t k)
{
// Reset single or multiple link(s) according to user specified selections.
}
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetIndices(TObject* obj,TArrayI& js,TArrayI& ks)
+void AliSignal::ResetLinks(TObject* obj,TString name,Int_t k)
+{
+// Reset single or multiple link(s) according to user specified selections.
+//
+// A link is only reset if the stored reference matches the argument "obj".
+// In case obj=0 no check on the matching of the stored reference is performed
+// and the stored link is always reset in accordance with the other
+// selection criteria.
+//
+// In case the position argument "k" is specified, only the links from that
+// specified position will be deleted.
+// In case k=0 (default) no checking on the position index is performed.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ if (j>0) ResetLinks(obj,j,k);
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetIndices(TObject* obj,TArrayI& js,TArrayI& ks) const
{
// Provide the slot and position indices of all the storage locations
// of the specified object.
return nrefs;
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetIndices(TObject* obj,Int_t j,TArrayI& ks)
+Int_t AliSignal::GetIndices(TObject* obj,Int_t j,TArrayI& ks) const
{
// Provide the position indices of all the storage locations of the
// specified object in the j-th slot of this AliSignal.
return nrefs;
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetIndices(TObject* obj,TArrayI& js,Int_t k)
+Int_t AliSignal::GetIndices(TObject* obj,TString name,TArrayI& ks) const
+{
+// Provide the position indices of all the storage locations of the
+// specified object in the name-specified slot of this AliSignal.
+// The position indices are returned in the TArrayI array.
+// The integer return argument represents the number of storage locations which
+// were encountered for the specified object in the j-th slot.
+//
+// If obj=0 no object selection is performed and all position indices
+// of the stored references for all objects of the j-th slot are returned.
+//
+// This procedure involves a slot-index search based on the specified name
+// at each invokation. This may become slow in case many slots have been
+// defined and/or when this procedure is invoked many times.
+// In such cases it is preferable to use indexed addressing in the user code
+// either directly or via a few invokations of GetSlotIndex().
+
+ Int_t j=GetSlotIndex(name);
+ Int_t n=0;
+ if (j>0) n=GetIndices(obj,j,ks);
+ return n;
+}
+///////////////////////////////////////////////////////////////////////////
+Int_t AliSignal::GetIndices(TObject* obj,TArrayI& js,Int_t k) const
{
// Provide the slot indices of all the storage locations of the
// specified object for the k-th position in this AliSignal.
fLinks->SetSwapMode(swap);
}
///////////////////////////////////////////////////////////////////////////
-Int_t AliSignal::GetSwapMode()
+Int_t AliSignal::GetSwapMode() const
{
// Provide swapmode flag of the link storage.
Int_t swap=0;
return swap;
}
///////////////////////////////////////////////////////////////////////////
-TObject* AliSignal::Clone(const char* name)
+void AliSignal::SetDevice(TObject* dev)
+{
+// Store the pointer to the device which owns this AliSignal object.
+// This memberfunction is meant for internal use in AliDevice.
+ fDevice=dev;
+}
+///////////////////////////////////////////////////////////////////////////
+AliDevice* AliSignal::GetDevice() const
+{
+// Provide the pointer to the device which owns this AliSignal object.
+ return (AliDevice*)fDevice;
+}
+///////////////////////////////////////////////////////////////////////////
+TObject* AliSignal::Clone(const char* name) const
{
// Make a deep copy of the current object and provide the pointer to the copy.
// This memberfunction enables automatic creation of new objects of the