void SetTrigger(Int_t Ptr) {fTriggerInfo = Ptr;}
- void SetZDCNeutronEnergy(Float_t Pen) {fZDCNeutronEnergy = Pen;}
- void SetZDCProtonEnergy(Float_t Pen) {fZDCProtonEnergy = Pen;}
+ void SetZDCNeutron1Energy(Float_t Pen) {fZDCNeutron1Energy = Pen;}
+ void SetZDCProton1Energy(Float_t Pen) {fZDCProton1Energy = Pen;}
+ void SetZDCNeutron2Energy(Float_t Pen) {fZDCNeutron2Energy = Pen;}
+ void SetZDCProton2Energy(Float_t Pen) {fZDCProton2Energy = Pen;}
void SetZDCEMEnergy(Float_t Pen) {fZDCEMEnergy = Pen;}
void SetT0VertexZ(Float_t Pvz) {fT0VertexZ = Pvz;}
Int_t GetTrigger() const {return fTriggerInfo;}
- Float_t GetZDCNeutronEnergy() const {return fZDCNeutronEnergy;}
- Float_t GetZDCProtonEnergy() const {return fZDCProtonEnergy;}
+ Float_t GetZDCNeutron1Energy() const {return fZDCNeutron1Energy;}
+ Float_t GetZDCProton1Energy() const {return fZDCProton1Energy;}
+ Float_t GetZDCNeutron2Energy() const {return fZDCNeutron2Energy;}
+ Float_t GetZDCProton2Energy() const {return fZDCProton2Energy;}
Float_t GetZDCEMEnergy() const {return fZDCEMEnergy;}
Float_t GetT0VertexZ() const {return fT0VertexZ;}
Float_t fPrimaryVertexZError; //Primary vertex - Z coordinate - error
Int_t fTriggerInfo; //Information from trigger
- Float_t fZDCNeutronEnergy; //ZDC info - neutron
- Float_t fZDCProtonEnergy; //ZDC info - proton
+ Float_t fZDCNeutron1Energy; //ZDC info - neutron
+ Float_t fZDCProton1Energy; //ZDC info - proton
+ Float_t fZDCNeutron2Energy; //ZDC info - neutron
+ Float_t fZDCProton2Energy; //ZDC info - proton
Float_t fZDCEMEnergy; //ZDC info - em
Float_t fT0VertexZ; //T0 info
Int_t fNumberOfTracks; //Multiplicity