virtual ~AliTrackReference() {}
virtual Int_t GetTrack() const {return fTrack;}
virtual void SetTrack(Int_t track) {fTrack=track;}
+ virtual void SetLength(Float_t length){fLength=length;}
+ virtual Float_t GetLength(){return fLength;}
virtual Float_t X() const {return fX;}
virtual Float_t Y() const {return fY;}
virtual Float_t Z() const {return fZ;}
Float_t fPx; // momentum
Float_t fPy; // momentum
Float_t fPz; // momentum
+ Float_t fLength; // track lenght from its origin
- ClassDef(AliTrackReference,1) //Base class for all Alice hits
+ ClassDef(AliTrackReference,2) //Base class for all Alice hits
};
#endif