virtual void CreateGeometry();
virtual void CreateMaterials();
virtual void Init();
- virtual Int_t IsVersion() const {return 1;}
+ virtual void StepManager();
+ virtual Int_t IsVersion() const;
virtual void SetHoles(Int_t flag=0) {fHoles = flag;}
- public:
- Int_t fHoles;
+ virtual Int_t Holes() const {return fHoles;}
+ private:
+ Int_t fHoles; // flag fHoles=0 => no holes, with holes otherwise
- ClassDef(AliFRAMEv2,1) //Class for FRAME version 2
+ ClassDef(AliFRAMEv2,2) //Class for FRAME version 2
};
#endif