virtual void ImportGeometry();
virtual void SetHoles(Bool_t holes) {fgHoles = holes;};
static Bool_t GetHoles() {return fgHoles;};
- virtual Float_t DistanceToPadPar(Int_t *det, const Float_t * pos, Float_t *dist3d=0) const;
+ static Float_t DistanceToPadPar(Int_t *det, const Float_t * pos, Float_t *dist3d=0);
virtual Bool_t IsInsideThePadPar(Int_t *det, const Float_t * pos) const;
virtual Bool_t IsInsideThePad(TGeoHMatrix *mat, const Float_t * pos, Float_t *dist3d=0) const;
static void GetVolumePath(const Int_t * ind, Char_t *path );