--- /dev/null
+/* This file is part of the Vc library.
+
+ Copyright (C) 2009-2012 Matthias Kretz <kretz@kde.org>
+
+ Vc is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation, either version 3 of
+ the License, or (at your option) any later version.
+
+ Vc is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with Vc. If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+#ifndef VC_AVX_WRITEMASKEDVECTOR_H
+#define VC_AVX_WRITEMASKEDVECTOR_H
+
+namespace Vc
+{
+namespace AVX
+{
+
+template<typename T>
+class WriteMaskedVector
+{
+ friend class Vector<T>;
+ typedef typename VectorTypeHelper<T>::Type VectorType;
+ typedef typename DetermineEntryType<T>::Type EntryType;
+ enum Constants { Size = sizeof(VectorType) / sizeof(EntryType) };
+ typedef typename Vc::AVX::Mask<Size, sizeof(VectorType)> Mask;
+ public:
+ FREE_STORE_OPERATORS_ALIGNED(32)
+ //prefix
+ Vector<T> ALWAYS_INLINE_L &operator++() ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE_L &operator--() ALWAYS_INLINE_R;
+ //postfix
+ Vector<T> ALWAYS_INLINE_L operator++(int) ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE_L operator--(int) ALWAYS_INLINE_R;
+
+ Vector<T> ALWAYS_INLINE_L &operator+=(const Vector<T> &x) ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE_L &operator-=(const Vector<T> &x) ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE_L &operator*=(const Vector<T> &x) ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE_L &operator/=(const Vector<T> &x) ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE &operator+=(EntryType x) { return operator+=(Vector<T>(x)); }
+ Vector<T> ALWAYS_INLINE &operator-=(EntryType x) { return operator-=(Vector<T>(x)); }
+ Vector<T> ALWAYS_INLINE &operator*=(EntryType x) { return operator*=(Vector<T>(x)); }
+ Vector<T> ALWAYS_INLINE &operator/=(EntryType x) { return operator/=(Vector<T>(x)); }
+
+ Vector<T> ALWAYS_INLINE_L &operator=(const Vector<T> &x) ALWAYS_INLINE_R;
+ Vector<T> ALWAYS_INLINE &operator=(EntryType x) { return operator=(Vector<T>(x)); }
+
+ template<typename F> inline void INTRINSIC call(const F &f) const {
+ return vec->call(f, mask);
+ }
+ template<typename F> inline void INTRINSIC call(F &f) const {
+ return vec->call(f, mask);
+ }
+ template<typename F> inline Vector<T> INTRINSIC apply(const F &f) const {
+ return vec->apply(f, mask);
+ }
+ template<typename F> inline Vector<T> INTRINSIC apply(F &f) const {
+ return vec->apply(f, mask);
+ }
+ private:
+ inline WriteMaskedVector(Vector<T> *v, const Mask &k) : vec(v), mask(k) {}
+ Vector<T> *const vec;
+ Mask mask;
+};
+
+} // namespace AVX
+} // namespace Vc
+#include "writemaskedvector.tcc"
+#endif // VC_AVX_WRITEMASKEDVECTOR_H