// Getters
virtual Int_t GetVolume(Int_t i) {return fVolume[i];}
- virtual Float_t GetLightPMQ() {return fLightPMQ;}
- virtual Float_t GetLightPMC() {return fLightPMC;}
- virtual Float_t GetEnergy() {return fEnergy;}
+ virtual Float_t GetPrimKinEn() {return fPrimKinEn;}
+ virtual Float_t GetXImpact() {return fXImpact;}
+ virtual Float_t GetYImpact() {return fYImpact;}
+ virtual Float_t GetSFlag() {return fSFlag;}
+ virtual Float_t GetLightPMQ() {return fLightPMQ;}
+ virtual Float_t GetLightPMC() {return fLightPMC;}
+ virtual Float_t GetEnergy() {return fEnergy;}
+
+ // Setters
+ virtual void SetLightPMQ(Float_t value) {fLightPMQ=value;}
+ virtual void SetLightPMC(Float_t value) {fLightPMC=value;}
// Data members
// Operators
Int_t operator == (AliZDCHit &quad) {
Int_t i;
-// Superfluo finche' c'e' shunt = 1 !?!?
if(fTrack!=quad.GetTrack()) return 0;
for(i=0; i<2; i++) if(fVolume[i]!=quad.GetVolume(i)) return 0;
return 1;