X-Git-Url: http://git.uio.no/git/?p=u%2Fmrichter%2FAliRoot.git;a=blobdiff_plain;f=EVE%2FEveDet%2FAliEveMUONChamberGL.h;h=bc1fee96441846cc19a02430668c0305e1989247;hp=802716708a23b52abcabf79c3d553cd4b95309c5;hb=e4107864f59e95ce8079f7eccf39bbbc82b767ff;hpb=c76ea57497331b04a9527f04954e3a0945cc58d0 diff --git a/EVE/EveDet/AliEveMUONChamberGL.h b/EVE/EveDet/AliEveMUONChamberGL.h index 802716708a2..bc1fee96441 100644 --- a/EVE/EveDet/AliEveMUONChamberGL.h +++ b/EVE/EveDet/AliEveMUONChamberGL.h @@ -1,30 +1,31 @@ // $Id$ -// Main authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007 +// Main authors: Matevz Tadel & Alja Mrak-Tadel & Bogdan Vulpescu: 2006, 2007 /************************************************************************** * Copyright(c) 1998-2008, ALICE Experiment at CERN, all rights reserved. * * See http://aliceinfo.cern.ch/Offline/AliRoot/License.html for * * full copyright notice. * **************************************************************************/ -#ifndef ALIEVE_MUONChamberGL_H -#define ALIEVE_MUONChamberGL_H +#ifndef AliEveMUONChamberGL_H +#define AliEveMUONChamberGL_H -#include +// #include #include class TEveQuadSetGL; - class AliEveMUONChamber; class AliEveMUONChamberGL : public TGLObject { +public: + AliEveMUONChamberGL(); + virtual ~AliEveMUONChamberGL(); - AliEveMUONChamberGL(const AliEveMUONChamberGL&); // Not implemented - AliEveMUONChamberGL& operator=(const AliEveMUONChamberGL&); // Not implemented - - protected: + virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0); + virtual void SetBBox(); +protected: virtual void DirectDraw(TGLRnrCtx & rnrCtx) const; void DrawChamberFrame() const; void DrawQuads(TGLRnrCtx& rnrCtx) const; @@ -36,16 +37,11 @@ class AliEveMUONChamberGL : public TGLObject mutable UInt_t fRTS; // render time stamp - public: - - AliEveMUONChamberGL(); - virtual ~AliEveMUONChamberGL(); - - virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0); - virtual void SetBBox(); - - ClassDef(AliEveMUONChamberGL,1); // the GL drawing class of one chamber +private: + AliEveMUONChamberGL(const AliEveMUONChamberGL&); // Not implemented + AliEveMUONChamberGL& operator=(const AliEveMUONChamberGL&); // Not implemented + ClassDef(AliEveMUONChamberGL, 0); // the GL drawing class of one chamber }; #endif