private:
Int_t fChamber; //Chamber number
Int_t fCathode; //Cathode number
- Int_t fZoomMode; //=1 if in zoom mode
-
Bool_t fDrawClusters; //Flag True if Clusters to be drawn
Bool_t fDrawCoG; //Flag True if CoG to be drawn
Bool_t fDrawRecHits; //Flag True if rec hits to be drawn
Float_t fTheta; //Viewing angle theta
Float_t fPhi; //Viewing angle phi
- Float_t fPsi; //Viewving angle psi (rotation on display)
- Float_t fRrange; //Size of view in R
- Float_t fZrange; //Size of view along Z
- Float_t fZoomX0[20]; //Low x range of zoom number i
- Float_t fZoomY0[20]; //Low y range of zoom number i
- Float_t fZoomX1[20]; //High x range of zoom number i
- Float_t fZoomY1[20]; //High y range of zoom number i
- Int_t fZooms; //Number of zooms
- Int_t fHitsCuts; //Number of hits surviving cuts
Int_t fClustersCuts; //Number of clusters surviving cuts
- TCanvas *fCanvas; //Pointer to the display canvas
- TPad *fTrigPad; //Pointer to the trigger pad
TPad *fColPad; //Pointer to the colors pad
- TPad *fButtons; //Pointer to the buttons pad
- TPad *fPad; //Pointer to the event display main pad
- TSlider *fRangeSlider; //Range slider
- TButton *fPickButton; //Button to activate Pick mode
- TButton *fZoomButton; //Button to activate Zoom mode
- TArc *fArcButton; //Gren/Red button to show Pick/Zoom mode
TObjArray *fPoints; //Array of points for each cathode
TObjArray *fPhits; //Array of hit points for each chamber
TObjArray *fPCerenkovs; //Array of cerenkov hits for each chamber
virtual void Set3DMarker(Int_t i,TMarker3DBox *marker) {fMarker[i] = marker;}
virtual void SetParticle(Int_t index) {fIndex = index;}
protected:
- Int_t fIndex; // Particle number in AliRun::fParticles
Int_t fHitIndex; // Link to hit number
Int_t fTrackIndex; // Link to track number
Int_t fDigitIndex; // Link to digit