// Collision Geometry
virtual Bool_t ProvidesCollisionGeometry() const {return kFALSE;}
virtual Bool_t NeedsCollisionGeometry() const {return kFALSE;}
- virtual AliCollisionGeometry* CollisionGeometry() {return fCollisionGeometry;}
+ virtual AliCollisionGeometry* CollisionGeometry() const {return fCollisionGeometry;}
virtual void SetCollisionGeometry(AliCollisionGeometry* geom) {fCollisionGeometry = geom;}
protected:
virtual void PushTrack(Int_t done, Int_t parent, Int_t pdg,
}
-void AliGenHijing::Copy(AliGenHijing &) const
+void AliGenHijing::Copy(TObject &) const
{
Fatal("Copy","Not implemented!\n");
}
// Physics Routines
virtual Bool_t ProvidesCollisionGeometry() const {return kTRUE;}
- virtual AliCollisionGeometry* CollisionGeometry() const {return fCollisionGeometry;}
virtual void EvaluateCrossSections();
virtual TGraph* CrossSection() {return fDsigmaDb;}
virtual TGraph* BinaryCollisions() {return fDnDb;}
Bool_t SelectFlavor(Int_t pid);
void MakeHeader();
private:
- void Copy(AliGenHijing &rhs) const;
+ void Copy(TObject &rhs) const;
protected:
TString fFrame; // Reference frame