if (cascade.GetCascadeCosineOfPointingAngle(xPrimaryVertex,yPrimaryVertex,zPrimaryVertex) <fCPAmin) continue; //condition on the cascade pointing angle
+ cascade.SetDcaXiDaughters(dca);
event->AddCascade(&cascade);
ncasc++;
} // end loop tracks
Double_t x1,y1,z1; pv0->GetXYZ(x1,y1,z1);
if (r2 > (x1*x1+y1*y1)) continue;
- if (z*z > z1*z1) continue;
if (cascade.GetCascadeCosineOfPointingAngle(xPrimaryVertex,yPrimaryVertex,zPrimaryVertex) < fCPAmin) continue; //condition on the cascade pointing angle
+
+ cascade.SetDcaXiDaughters(dca);
event->AddCascade(&cascade);
ncasc++;