virtual void AddPadHit(Int_t *clhits);
virtual void AddDigits(Int_t id, Int_t *tracks, Int_t *charges, Int_t *digits);
virtual void AddRawCluster(Int_t id, const AliRICHRawCluster& cluster);
- virtual void AddRecHit(Int_t id, Float_t* rechit);
+ virtual void AddRecHit(Int_t id, Float_t* rechit, Float_t* photons, Int_t* padsx, Int_t* padsy);
virtual void BuildGeometry();
virtual void SetNsec(Int_t id, Int_t nsec);
// Set Reconstruction Model
virtual void SetReconstructionModel(Int_t id, AliRICHClusterFinder *reconstruction);
+// Set source debugging level
+ void SetDebugLevel(Int_t level) {fDebugLevel=level;}
+// Get source debugging level
+ Int_t GetDebugLevel() {return fDebugLevel;}
// Response Simulation
virtual Int_t MakePadHits(Float_t xhit,Float_t yhit,Float_t eloss,Int_t id, ResponseType res);
// Return reference to Chamber #id
TObjArray *fRecHits; // List of rec. hits
Int_t *fNrawch; // Number of raw clusters
Int_t *fNrechits; // Number of rec hits
+ Int_t fDebugLevel; // Source debugging level
protected: