New more precise light yields from Raphael. It is time to put them as an object in...
authorcvetan <cvetan@f7af4fe6-9843-0410-8265-dc069ae4e863>
Thu, 9 Sep 2010 07:39:23 +0000 (07:39 +0000)
committercvetan <cvetan@f7af4fe6-9843-0410-8265-dc069ae4e863>
Thu, 9 Sep 2010 07:39:23 +0000 (07:39 +0000)
VZERO/AliVZERODigitizer.cxx

index 1e48fd6..95094a2 100644 (file)
@@ -390,8 +390,8 @@ void AliVZERODigitizer::DigitizeHits()
      }
      TClonesArray* hits = fVZERO->Hits();
 
-     //     Float_t lightYieldCorr[64] = {0.00707,0.00517,0.00520,0.00537,0.00735,0.00537,0.00733,0.00605,0.00778,0.00749,0.00701,0.00755,0.00732,0.00617,0.00669,0.00525,0.00752,0.00820,0.00797,0.01107,0.01080,0.00889,0.00880,0.01712,0.00866,0.00701,0.00811,0.00602,0.00879,0.00821,0.00861,0.01433,0.00061,0.00032,0.00099,0.00061,0.00034,0.00046,0.00031,0.00122,0.00155,0.00091,0.00032,0.00096,0.00120,0.00067,0.00113,0.00060,0.00158,0.00136,0.00340,0.00066,0.00076,0.00119,0.00129,0.00147,0.00137,0.00117,0.00088,0.00164,0.00128,0.00081,0.00121,0.00250};
-     Float_t lightYieldCorr[64] = {0.01173,0.00874,0.00878,0.00886,0.01151,0.00925,0.01167,0.00983,0.01181,0.01243,0.01115,0.01220,0.01228,0.01053,0.01021,0.00930,0.01270,0.01411,0.01316,0.01894,0.01923,0.01860,0.01738,0.00305,0.01584,0.01251,0.01344,0.00310,0.01302,0.01266,0.01407,0.00338,0.00089,0.00100,0.00130,0.00081,0.00052,0.01230,0.00059,0.02452,0.02980,0.00137,0.01421,0.00116,0.00141,0.00092,0.02480,0.00096,0.00182,0.00174,0.00218,0.00106,0.00116,0.00160,0.00162,0.03097,0.00194,0.00171,0.00132,0.00239,0.00173,0.00118,0.00163,0.00262};
+     Float_t lightYieldCorr[64] = {0.01051, 0.00955, 0.00861, 0.00948, 0.01082, 0.00870, 0.01023, 0.01012, 0.01270, 0.01184, 0.01110, 0.01266, 0.00956, 0.00826, 0.00966, 0.00891, 0.01358, 0.01543, 0.01516, 0.01337, 0.01908, 0.01641, 0.01767, 0.01512, 0.01664, 0.01326, 0.01536, 0.00586, 0.01439, 0.01445, 0.01504, 0.01079, 0.00105, 0.00110, 0.00143, 0.00093, 0.00072, 0.01919, 0.00073, 0.02580, 0.02911, 0.00148, 0.03176, 0.00126, 0.00158, 0.00111, 0.02804, 0.00109, 0.00157, 0.00158, 0.00104, 0.00120, 0.00123, 0.00188, 0.00193, 0.03442, 0.00200, 0.00185, 0.00143, 0.00257, 0.00201, 0.00151, 0.00197, 0.00282};
+
 //  Now makes Digits from hits
      Int_t nTracks = (Int_t) treeH->GetEntries();
      for (Int_t iTrack = 0; iTrack < nTracks; iTrack++) {