7 #include <TPointSet3DGL.h>
16 class LineGL : public TPointSet3DGL
19 LineGL(const LineGL&); // Not implemented
20 LineGL& operator=(const LineGL&); // Not implemented
23 Line* fM; // fModel dynamic-casted to LineGL
25 virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
31 virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
33 // To support two-level selection
34 // virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
35 // virtual void ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*);