- TClonesArray* fJetsArray; //->
- Int_t fNJets; // Number of jets actually stored
- TClonesArray* fPartonsArray; //->
- Int_t fNPartons; // Number of Partons actually stored
- TClonesArray* fParticlesArray; //->
- Int_t fNParticles; // Number of particles actually stored
- Int_t fNMaxJets; // Maximum number of jets
- Int_t fNMaxParticles; // Maximum number of primary particles
- Int_t fNMaxPartons; // Maximum number of primary particles
- Int_t fDebug; // Debug level
- Bool_t fInitialised; // stores whether or not the arrays have been initialised
+ AliEMCALJet fJetsArray[10]; //
+ AliEMCALParton fPartonsArray[4]; //
+ Int_t fNPartons; // Number of Partons actually stored
+ Int_t fNJets; // Number of jets actually stored
+ TParticle fParticlesArray[2000]; //
+ Int_t fNParticles; // Number of particles actually stored
+ Int_t fNMaxJets; // Maximum number of jets
+ Int_t fNMaxParticles; // Maximum number of primary particles
+ Int_t fNMaxPartons; // Maximum number of primary particles
+ Int_t fDebug; // Debug level
+ Bool_t fInitialised; // stores whether or not the arrays have been initialised