#pragma link C++ class Reve::ReferenceBackPtr;
+#pragma link C++ class std::list<Reve::RenderElement*>;
+#pragma link C++ class std::list<Reve::RenderElement*>::iterator;
+#pragma link C++ typedef Reve::RenderElement::List_t;
+#pragma link C++ typedef Reve::RenderElement::List_i;
+
// Pad
#pragma link C++ class Reve::Pad+;
// Track
#pragma link C++ class Reve::Track+;
#pragma link C++ class Reve::TrackGL+;
-#pragma link C++ class Reve::TrackList+;
#pragma link C++ class Reve::TrackRnrStyle+;
+#pragma link C++ class Reve::TrackList+;
#pragma link C++ class Reve::TrackListEditor+;
+#pragma link C++ class Reve::TrackCounter+;
+#pragma link C++ class Reve::TrackCounterEditor+;
// Cascade
#pragma link C++ class Reve::Cascade+;