bool AliHLTTPCFastTransform::CalcAdjugateRotation(const Float_t *mA, Float_t *mB, bool bCheck)
{
// check rotation matrix and adjugate for consistency
+ //
+ // ( for a rotation matrix inverse == transpose )
+ //
- mB[0]= mA[4]*mA[8]-mA[5]*mA[7];
- mB[1]= mA[5]*mA[6]-mA[3]*mA[8];
- mB[2]= mA[3]*mA[7]-mA[4]*mA[6];
+ mB[0] = mA[0];
+ mB[1] = mA[3];
+ mB[2] = mA[6];
- mB[3]= mA[2]*mA[7]-mA[1]*mA[8];
- mB[4]= mA[0]*mA[8]-mA[2]*mA[6];
- mB[5]= mA[2]*mA[6]-mA[0]*mA[7];
+ mB[3] = mA[1];
+ mB[4] = mA[4];
+ mB[5] = mA[7];
- mB[6]= mA[1]*mA[5]-mA[2]*mA[4];
- mB[7]= mA[2]*mA[3]-mA[0]*mA[5];
- mB[8]= mA[0]*mA[4]-mA[1]*mA[3];
+ mB[6] = mA[2];
+ mB[7] = mA[5];
+ mB[8] = mA[8];
if (bCheck) {
for (int r=0; r<3; r++) {