/*
$Log$
+ Revision 1.2 2001/05/10 12:33:24 jbarbosa
+ Added mean radius data member.
+
Revision 1.1 2000/11/01 15:31:56 jbarbosa
New rec. point object for 3D Hough reconstruction.
ClassImp(AliRICHRecHit3D)
-AliRICHRecHit3D::AliRICHRecHit3D(Int_t id, Float_t *rechit)
+AliRICHRecHit3D::AliRICHRecHit3D(Int_t id, Float_t *rechit, Float_t omega, Float_t theta, Float_t phi)
{
//
// Creates a RICH rec. hit object
fX = rechit[3];
fY = rechit[4];
fMeanRadius = rechit[5];
+ fOriginalOmega = omega;
+ fOriginalTheta = theta;
+ fOriginalPhi = phi;
}
Float_t fX; //Impact coordinate x
Float_t fY; //Impact coordinate y
Float_t fMeanRadius; //Mean radius from input digits
-
+ Float_t fOriginalOmega; //Particle real Cerenkov angle
+ Float_t fOriginalTheta; //Particle real incidence angle
+ Float_t fOriginalPhi; //Particle real azimuthal angle
+
+
public:
AliRICHRecHit3D() {
fTheta=fPhi=fOmega=0;
}
- AliRICHRecHit3D(Int_t id, Float_t* rechit);
+ AliRICHRecHit3D(Int_t id, Float_t* rechit, Float_t omega, Float_t theta, Float_t phi);
virtual ~AliRICHRecHit3D() {}
ClassDef(AliRICHRecHit3D,1) //Reconstructed hit object for set:RICH
};