return fLoDecision;
}
+//___________________________________________
+void AliMUONLocalTrigger::GetXPattern(TArrayS& array) const
+{
+ /// return array of X pattern
+ Short_t vec[4] = {GetX1Pattern(), GetX2Pattern(), GetX3Pattern(), GetX4Pattern()};
+ array.Set(4, vec);
+}
+
+//___________________________________________
+void AliMUONLocalTrigger::GetYPattern(TArrayS& array) const
+{
+ /// return array of Y pattern
+ Short_t vec[4] = {GetY1Pattern(), GetY2Pattern(), GetY3Pattern(), GetY4Pattern()};
+ array.Set(4, vec);
+}
//----------------------------------------------------------------------
void AliMUONLocalTrigger::SetLocalStruct(Int_t loCircuit, AliMUONLocalStruct& localStruct)
// Author Ph. Crochet
#include <TObject.h>
+#include <TArrayS.h>
class AliMUONLocalStruct;
UShort_t GetX3Pattern() const {return fX3Pattern;}
/// Return X strip pattern for chamber 22
UShort_t GetX4Pattern() const {return fX4Pattern;}
+ /// return X pattern array
+ void GetXPattern(TArrayS& array) const;
+
/// Return Y strip pattern for chamber 11
UShort_t GetY1Pattern() const {return fY1Pattern;}
UShort_t GetY3Pattern() const {return fY3Pattern;}
/// Return Y strip pattern for chamber 22
UShort_t GetY4Pattern() const {return fY4Pattern;}
+ /// return Y pattern array
+ void GetYPattern(TArrayS& array) const;
Char_t GetLoDecision();