Int_t AliUnfolding::fgSkipBinsBegin = 0;
Float_t AliUnfolding::fgMinuitStepSize = 0.1; // (usually not needed to be changed) step size in minimization
Float_t AliUnfolding::fgMinuitPrecision = 1e-6; // minuit precision
-Int_t AliUnfolding::fgMinuitMaxIterations = 1e6; // minuit maximum number of iterations
+Int_t AliUnfolding::fgMinuitMaxIterations = 1e6; // minuit maximum number of iterations
+Double_t AliUnfolding::fgMinuitStrategy = 1.; // minuit strategy
Bool_t AliUnfolding::fgMinimumInitialValue = kFALSE; // set all initial values at least to the smallest value among the initial values
Float_t AliUnfolding::fgMinimumInitialValueFix = -1;
Bool_t AliUnfolding::fgNormalizeInput = kFALSE; // normalize input spectrum
minuit->SetMaxIterations(fgMinuitMaxIterations);
+ minuit->ExecuteCommand("SET STRATEGY",&fgMinuitStrategy,1);
+
for (Int_t i=0; i<fgMaxParams; i++)
(*fgEntropyAPriori)[i] = 1;
static void SetMinuitStepSize(Float_t stepSize) { fgMinuitStepSize = stepSize; }
static void SetMinuitPrecision(Float_t pres) {fgMinuitPrecision = pres;}
static void SetMinuitMaxIterations(Int_t iter) {fgMinuitMaxIterations = iter;}
+ static void SetMinuitStrategy(Double_t strat) {fgMinuitStrategy = strat;}
static void SetMinimumInitialValue(Bool_t flag, Float_t value = -1) { fgMinimumInitialValue = flag; fgMinimumInitialValueFix = value; }
static void SetNormalizeInput(Bool_t flag) { fgNormalizeInput = flag; }
static void SetNotFoundEvents(Float_t notFoundEvents) { fgNotFoundEvents = notFoundEvents; }
static Float_t fgMinuitStepSize; // (usually not needed to be changed) step size in minimization
static Float_t fgMinuitPrecision; // precision used by minuit. default = 1e-6
static Int_t fgMinuitMaxIterations; // maximum number of iterations used by minuit. default = 5000
+ static Double_t fgMinuitStrategy; // minuit strategy: 0 (low), 1 (default), 2 (high)
static Bool_t fgMinimumInitialValue; // set all initial values at least to the smallest value among the initial values
static Float_t fgMinimumInitialValueFix; // use this as the minimum initial value instead of determining it automatically
static Bool_t fgNormalizeInput; // normalize input spectrum