cout << "reset()"<<endl;
- ResetDisplay();
-
cout << "process()"<<endl;
if(!fHLTElement) {
fHLTElement = new AliHLTEveHLT();
if(!fEmcalElement) CreateEmcalElement();
fEmcalElement->ProcessEvent(event);
-
- cout << "update()"<<endl;
- UpdateDisplay();
gEve->Redraw3D(0, 1);
gEve->EnableRedraw();
return -1;
}
+
+ ResetDisplay();
+
+
AliHLTHOMERBlockDesc * block = NULL;
TIter next(blockList);
while ((block = (AliHLTHOMERBlockDesc*)next())) {
ProcessBlock(block);
}
+
+ cout << "update()"<<endl;
+ UpdateDisplay();
+
+
return 0;
}