}
-AliOADBFillingScheme::AliOADBFillingScheme(const AliOADBFillingScheme& cont) {
- // Copy ctor
- AliError("To be implemented");
-}
-
-AliOADBFillingScheme& AliOADBFillingScheme::operator=(const AliOADBFillingScheme& cont) {
- //Assignment operator
- AliError("To be implemented");
-}
+// AliOADBFillingScheme::AliOADBFillingScheme(const AliOADBFillingScheme& cont) {
+// // Copy ctor
+// AliError("To be implemented");
+// }
+
+// AliOADBFillingScheme& AliOADBFillingScheme::operator=(const AliOADBFillingScheme& cont) {
+// //Assignment operator
+// AliError("To be implemented");
+// }
// Getters
TObject::Browse(b);
}
-const UInt_t AliOADBPhysicsSelection::GetActiveBit(UInt_t mask) {
+UInt_t AliOADBPhysicsSelection::GetActiveBit(UInt_t mask) {
// Returns the active bit index in the mask
// Assumes only one bit is on.
// If more than one bit is lit, prints an error and returns the first.
// Thess take a single trigger bit, as the HW/offline conditions are mapped 1 <-> 1 to a single EOfflineTriggerTypes bit
const TString GetHardwareTrigger(UInt_t triggerLogic) const { return triggerLogic >= NTRIGGERLOGICS ? "" : fHardwareTrigger[triggerLogic].String(); }
const TString GetOfflineTrigger (UInt_t triggerLogic) const { return triggerLogic >= NTRIGGERLOGICS ? "" : fOfflineTrigger [triggerLogic].String(); }
- const UInt_t GetNTriggerBits() const { return fNtriggerBits; }
+ UInt_t GetNTriggerBits() const { return fNtriggerBits; }
// Setters
void AddCollisionTriggerClass(AliVEvent::EOfflineTriggerTypes triggerMask, const char* className,const char * beamSide, UInt_t triggerLogic);
void AddBGTriggerClass (AliVEvent::EOfflineTriggerTypes triggerMask, const char* className,const char * beamSide, UInt_t triggerLogic);
void Browse(TBrowser *b);
virtual void Print(Option_t* option = "") const;
- static const UInt_t GetActiveBit(UInt_t mask) ;
+ static UInt_t GetActiveBit(UInt_t mask) ;
protected:
void CleanKey(TString & str) ;