// MI - Add the "real" 3D histogram as an optional input (26.06.2013)
//
void SetInputSpaceCharge(TH3 * hisSpaceCharge3D, TH2 * hisRPhi, TH2* hisRZ, Double_t norm);
+ void SetInputSpaceCharge3D(TH3 * hisSpaceCharge3D){fSpaceChargeHistogram3D= hisSpaceCharge3D;}
+
const TH3 * GetInputSpaceCharge3D(){return fSpaceChargeHistogram3D;} // MI add
const TH2 * GetInputSpaceChargeRPhi(){return fSpaceChargeHistogramRPhi;} // MI add
const TH2 * GetInputSpaceChargeRZ(){return fSpaceChargeHistogramRZ;} // MI add