namespace Reve {
class NLTProjector;
class NLTProjectorGL : public TGLObject
-{
+{
public:
typedef std::list<Float_t> TMList_t;
mutable TMList_t fPos;
mutable TMList_t fVals;
-
+
mutable Float_t fRange;
Float_t fLabelSize;
Float_t fLabelOff;
const char* GetText(Float_t) const;
void SplitInterval(Int_t axis) const;
- void SplitIntervalByPos(Float_t min, Float_t max, Int_t axis, Int_t level)const;
- void SplitIntervalByVal(Float_t min, Float_t max, Int_t axis, Int_t level)const;
+ void SplitIntervalByPos(Float_t min, Float_t max, Int_t axis, Int_t level)const;
+ void SplitIntervalByVal(Float_t min, Float_t max, Int_t axis, Int_t level)const;
protected:
NLTProjector* fM; // fModel dynamic-casted to NLTProjector
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
Bool_t IgnoreSizeForOfInterest() const { return kTRUE;}
-
+
ClassDef(NLTProjectorGL, 0);
}; // endclass NLTProjectorGL