void SetT0amplitude(Double32_t amp[24]) {
for (Int_t i=0; i<24; i++) fT0amplitude[i] = amp[i];
}
- Float_t GetTimeFull(Int_t ch, Int_t hit) {return fTimeFull[ch][hit];}
- Float_t GetOrA(Int_t hit) {return fOrA[hit];}
- Float_t GetOrC(Int_t hit) {return fOrC[hit];}
- Float_t GetTVDC(Int_t hit) const {return fTVDC[hit];}
+ Float_t GetTimeFull(Int_t ch, Int_t hit) const {return fTimeFull[ch][hit];}
+ Float_t GetOrA(Int_t hit) const {return fOrA[hit];}
+ Float_t GetOrC(Int_t hit) const {return fOrC[hit];}
+ Float_t GetTVDC(Int_t hit) const {return fTVDC[hit];}
void SetTimeFull(Int_t ch, Int_t hit, Float_t time) {fTimeFull[ch][hit] = time;}
void SetOrA (Int_t hit, Float_t time) { fOrA[hit] = time ;}
void SetMultC(Float_t mult) {fMultC = mult;}
void SetMultA(Float_t mult) {fMultA = mult;}
- Float_t GetMultC() const {return fMultC;}
- Float_t GetMultA() const {return fMultA;}
+ Float_t GetMultC() const {return fMultC;}
+ Float_t GetMultA() const {return fMultA;}
void SetBackgroundFlag(Bool_t back = false) {fBackground = back;}
void SetPileupFlag(Bool_t back = false) {fPileup = back;}
void SetSatelliteFlag(Bool_t sat = false) { fSattelite = sat;}
- Bool_t GetBackgroundFlag() const {return fBackground;}
- Bool_t GetPileupFlag() const {return fPileup;}
- Bool_t GetSatellite() {return fSattelite;}
+ Bool_t GetBackgroundFlag() const {return fBackground;}
+ Bool_t GetPileupFlag() const {return fPileup;}
+ Bool_t GetSatellite() const {return fSattelite;}
void SetPileupTime (Int_t hit, Float_t time) { fPileupTime[hit] = time;}
- Float_t GetPileupTime(Int_t hit) {return fPileupTime[hit];}
+ Float_t GetPileupTime(Int_t hit) const {return fPileupTime[hit];}
void Reset();