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37b09b91 | 1 | /************************************************************************** |
2 | * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * | |
3 | * * | |
4 | * Author: The ALICE Off-line Project. * | |
5 | * Contributors are mentioned in the code where appropriate. * | |
6 | * * | |
7 | * Permission to use, copy, modify and distribute this software and its * | |
8 | * documentation strictly for non-commercial purposes is hereby granted * | |
9 | * without fee, provided that the above copyright notice appears in all * | |
10 | * copies and that both the copyright notice and this permission notice * | |
11 | * appear in the supporting documentation. The authors make no claims * | |
12 | * about the suitability of this software for any purpose. It is * | |
13 | * provided "as is" without express or implied warranty. * | |
14 | **************************************************************************/ | |
15 | ||
16 | /* $Id$ */ | |
17 | ||
eadce74d | 18 | #include <Riostream.h> |
19 | ||
37b09b91 | 20 | #include <TMath.h> |
21 | ||
3626c858 | 22 | #include "MUONChamberGL.h" |
23 | ||
24 | #include <Alieve/MUONChamber.h> | |
25 | #include <Alieve/MUONChamberData.h> | |
26 | ||
84aff7a4 | 27 | #include <TEveQuadSetGL.h> |
19208112 | 28 | #include <TGLRnrCtx.h> |
29 | #include <TGLIncludes.h> | |
3626c858 | 30 | using namespace Alieve; |
31 | ||
32 | //______________________________________________________________________ | |
33 | // MUONChamberGL | |
34 | // | |
35 | ||
36 | ClassImp(MUONChamberGL) | |
37 | ||
38 | //______________________________________________________________________ | |
39 | MUONChamberGL::MUONChamberGL() : | |
40 | TGLObject(), | |
41 | fChamber(0), | |
42 | fRTS(0) | |
43 | { | |
44 | // | |
45 | // constructor | |
46 | // | |
47 | ||
48 | } | |
49 | ||
50 | //______________________________________________________________________ | |
51 | MUONChamberGL::~MUONChamberGL() | |
52 | { | |
53 | // | |
54 | // destructor | |
55 | // | |
56 | ||
57 | } | |
58 | ||
59 | //______________________________________________________________________ | |
19208112 | 60 | Bool_t MUONChamberGL::SetModel(TObject* obj, const Option_t* /*opt*/) |
3626c858 | 61 | { |
62 | // | |
63 | // ... | |
64 | // | |
65 | ||
3626c858 | 66 | if(SetModelCheckClass(obj, Alieve::MUONChamber::Class())) { |
3626c858 | 67 | |
68 | fChamber = (MUONChamber*) fExternalObj; | |
84aff7a4 | 69 | fQS1.SetModel(&fChamber->fQuadSet1); |
70 | fQS2.SetModel(&fChamber->fQuadSet2); | |
3626c858 | 71 | return kTRUE; |
72 | ||
73 | } | |
74 | ||
75 | return kFALSE; | |
76 | ||
77 | } | |
78 | ||
79 | //______________________________________________________________________ | |
80 | void MUONChamberGL::SetBBox() | |
81 | { | |
82 | // | |
83 | // ... | |
84 | // | |
85 | ||
3626c858 | 86 | SetAxisAlignedBBox(((MUONChamber*)fExternalObj)->AssertBBox()); |
3626c858 | 87 | |
88 | } | |
89 | ||
90 | //______________________________________________________________________ | |
84aff7a4 | 91 | void MUONChamberGL::DirectDraw(TGLRnrCtx& rnrCtx) const |
3626c858 | 92 | { |
93 | // | |
94 | // Actual GL drawing. | |
95 | // | |
96 | ||
97 | glDisable(GL_LIGHTING); | |
98 | ||
99 | //Double_t width = 10; | |
100 | //glOrtho(-width,+width,-width,+width,-width,+width); | |
101 | ||
102 | if(fRTS < fChamber->fRTS) { | |
103 | fChamber->UpdateQuads(); | |
104 | fRTS = fChamber->fRTS; | |
105 | } | |
106 | ||
107 | Bool_t hasData = (fChamber->GetChamberData() != 0); | |
108 | ||
109 | if(hasData) { | |
110 | ||
84aff7a4 | 111 | DrawQuads(rnrCtx); |
eadce74d | 112 | DrawPoints(); |
3626c858 | 113 | |
114 | } | |
115 | ||
116 | DrawChamberFrame(); | |
117 | ||
118 | } | |
119 | ||
120 | //______________________________________________________________________ | |
84aff7a4 | 121 | void MUONChamberGL::DrawQuads(TGLRnrCtx& rnrCtx) const |
3626c858 | 122 | { |
123 | // | |
124 | // draw the digits as GL_QUADS | |
125 | // | |
126 | ||
127 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); | |
128 | ||
129 | glDisable(GL_LIGHTING); | |
130 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
131 | glEnable(GL_COLOR_MATERIAL); | |
132 | glDisable(GL_CULL_FACE); | |
133 | ||
134 | //Float_t c[4]; glGetFloatv(GL_CURRENT_COLOR, c); | |
135 | ||
136 | glPolygonMode(GL_FRONT, GL_FILL); | |
137 | glPolygonMode(GL_BACK, GL_LINE); | |
138 | ||
84aff7a4 | 139 | fQS1.DirectDraw(rnrCtx); |
3626c858 | 140 | |
141 | glPolygonMode(GL_FRONT, GL_LINE); | |
142 | glPolygonMode(GL_BACK, GL_FILL); | |
143 | ||
84aff7a4 | 144 | fQS2.DirectDraw(rnrCtx); |
3626c858 | 145 | |
146 | glPopAttrib(); | |
147 | ||
148 | } | |
149 | ||
eadce74d | 150 | //______________________________________________________________________ |
151 | void MUONChamberGL::DrawPoints() const | |
152 | { | |
153 | // | |
154 | // draw the clusters as GL_QUADS | |
155 | // | |
156 | ||
157 | Float_t x, y, z; | |
158 | ||
159 | glDisable(GL_LIGHTING); | |
160 | glLineWidth(1.0); | |
161 | ||
162 | glColor3f(1.0,1.0,1.0); | |
163 | ||
164 | glBegin(GL_LINES); | |
165 | ||
166 | // clusters | |
167 | ||
168 | Int_t clsSize = fChamber->fClusterSize; | |
169 | ||
170 | if (clsSize > 1) { | |
171 | ||
172 | for (Int_t i = 0; i < fChamber->fPointSet1.GetN(); i++) { | |
173 | ||
174 | fChamber->fPointSet1.GetPoint(i,x,y,z); | |
175 | ||
176 | glVertex3f(x-clsSize,y+clsSize,z); | |
177 | glVertex3f(x+clsSize,y-clsSize,z); | |
178 | ||
179 | glVertex3f(x-clsSize,y-clsSize,z); | |
180 | glVertex3f(x+clsSize,y+clsSize,z); | |
181 | ||
182 | } | |
183 | ||
184 | } | |
185 | ||
186 | // hits | |
187 | ||
188 | Int_t hitSize = fChamber->fHitSize; | |
189 | ||
190 | if (hitSize > 1) { | |
191 | ||
192 | for (Int_t i = 0; i < fChamber->fPointSet2.GetN(); i++) { | |
193 | ||
194 | fChamber->fPointSet2.GetPoint(i,x,y,z); | |
195 | ||
196 | glVertex3f(x-hitSize,y,z); | |
197 | glVertex3f(x+hitSize,y,z); | |
198 | ||
199 | glVertex3f(x,y-hitSize,z); | |
200 | glVertex3f(x,y+hitSize,z); | |
201 | ||
202 | } | |
203 | ||
204 | } | |
205 | ||
206 | glEnd(); | |
207 | ||
208 | } | |
209 | ||
3626c858 | 210 | //______________________________________________________________________ |
211 | void MUONChamberGL::DrawChamberFrame() const | |
212 | { | |
213 | // | |
214 | // draw the chamber frame as GL_LINE_LOOP | |
215 | // | |
216 | ||
217 | MUONChamberData* chamberData = fChamber->GetChamberData(); | |
218 | Int_t nDetElem = chamberData->GetNDetElem(); | |
219 | Float_t *frameCoord; | |
220 | Float_t xOrig, yOrig, xRad, yRad, x, y, z; | |
221 | ||
222 | UChar_t pix[4]; | |
223 | pix[0] = 255; | |
224 | pix[1] = 0; | |
225 | pix[2] = 0; | |
226 | pix[3] = 255; | |
227 | ||
228 | glColor4ubv(pix); | |
229 | ||
230 | for (Int_t id = 0; id < nDetElem; id++) { | |
231 | ||
232 | frameCoord = chamberData->GetFrameCoord(id); | |
233 | ||
234 | if (fChamber->GetID() < 4) { | |
235 | ||
236 | xOrig = frameCoord[0]; | |
237 | yOrig = frameCoord[1]; | |
238 | xRad = frameCoord[2]; | |
239 | yRad = frameCoord[3]; | |
240 | z = frameCoord[4]; | |
241 | ||
242 | xRad += 0.0; | |
243 | yRad += 0.0; | |
244 | ||
245 | glBegin(GL_LINE_LOOP); | |
246 | ||
247 | glVertex3f(xOrig,yOrig,z); | |
248 | ||
249 | Int_t nstep = 100; | |
250 | Float_t dstep = TMath::Pi()/2.0 / (Float_t)nstep; | |
251 | Float_t d; | |
252 | for (Int_t istep = 0; istep < nstep; istep++) { | |
253 | ||
254 | d = istep * dstep; | |
255 | x = xOrig + xRad * TMath::Cos(d); | |
256 | y = yOrig + yRad * TMath::Sin(d); | |
257 | ||
258 | glVertex3f(x,y,z); | |
259 | ||
260 | } | |
261 | ||
262 | glVertex3f(xOrig,yOrig,z); | |
263 | ||
264 | glEnd(); | |
265 | ||
266 | } else { | |
267 | ||
268 | glBegin(GL_LINE_LOOP); | |
269 | glVertex3f(frameCoord[0],frameCoord[1],frameCoord[4]); | |
270 | glVertex3f(frameCoord[0],frameCoord[3],frameCoord[4]); | |
271 | glVertex3f(frameCoord[2],frameCoord[3],frameCoord[4]); | |
272 | glVertex3f(frameCoord[2],frameCoord[1],frameCoord[4]); | |
273 | glVertex3f(frameCoord[0],frameCoord[1],frameCoord[4]); | |
274 | glEnd(); | |
275 | ||
276 | } | |
277 | ||
278 | } | |
279 | ||
280 | } |