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Removed code for gled-like object editors (obsolete, somewhat decayed); fix effc...
[u/mrichter/AliRoot.git] / EVE / Alieve / TPCSector3D.cxx
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092578a7 1// $Header$
2
3#include "TPCSector3D.h"
4#include <Alieve/TPCSectorData.h>
5
8ac84a96 6#include <TBuffer3D.h>
7#include <TBuffer3DTypes.h>
8#include <TVirtualPad.h>
9#include <TVirtualViewer3D.h>
10
9a7ad6a0 11#include <TStyle.h>
12#include <TColor.h>
13
092578a7 14using namespace Reve;
15using namespace Alieve;
16
17//______________________________________________________________________
18// TPCSector3D
19//
20
21ClassImp(TPCSector3D)
22
23TPCSector3D::TPCSector3D(const Text_t* n, const Text_t* t) :
24 TPCSectorViz(n, t),
9a7ad6a0 25
26 fBoxSet (n, t),
27 fPointSetArray(n, t),
28 fPointFrac (0.25),
1a351260 29 fPointSize (3),
092578a7 30
092578a7 31 fDriftVel (1),
32 fZStep (250.0/450)
33{
8ac84a96 34 fRnrFrame = kFALSE;
092578a7 35 ComputeBBox();
36}
37
38TPCSector3D::~TPCSector3D()
39{}
40
41/**************************************************************************/
42
092578a7 43void TPCSector3D::SetRnrFrame(Bool_t rf)
44{
45 if(fRnrFrame != rf) {
46 fRnrFrame = rf;
47 IncRTS();
48 }
49}
50
51/**************************************************************************/
52
53void TPCSector3D::ComputeBBox()
54{
55 const TPCSectorData::SegmentInfo& iSeg = TPCSectorData::GetInnSeg();
56 const TPCSectorData::SegmentInfo& o2Seg = TPCSectorData::GetOut2Seg();
57
606c4ed7 58#if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2)
092578a7 59 bbox_init();
606c4ed7 60#else
61 BBoxInit();
62#endif
8ac84a96 63 Float_t w = 0.5*o2Seg.GetNMaxPads()*o2Seg.GetPadWidth();
092578a7 64 fBBox[0] = -w;
65 fBBox[1] = w;
66 fBBox[2] = iSeg.GetRLow();
67 fBBox[3] = o2Seg.GetRLow() + o2Seg.GetNRows()*o2Seg.GetPadHeight();
1a351260 68 fBBox[4] = 0;
69 fBBox[5] = TPCSectorData::GetZLength();
66e0d878 70 Float_t* b = fBoxSet.AssertBBox();
71 for(Int_t i=0; i<6; ++i) { b[i] = fBBox[i]; }
72
092578a7 73}
74
8ac84a96 75void TPCSector3D::Paint(Option_t* /*option*/)
092578a7 76{
8ac84a96 77 if(fRnrElement == kFALSE)
78 return;
79
80 TBuffer3D buffer(TBuffer3DTypes::kGeneric);
81
82 // Section kCore
83 buffer.fID = this;
84 buffer.fColor = 1;
85 buffer.fTransparency = 0;
86 buffer.fLocalFrame = fTrans;
87 if (fTrans)
88 memcpy(buffer.fLocalMaster, fMatrix, 16*sizeof(Double_t));
89 buffer.SetSectionsValid(TBuffer3D::kCore);
90
91 Int_t reqSections = gPad->GetViewer3D()->AddObject(buffer);
92 if (reqSections == TBuffer3D::kNone) {
93 return;
5987168b 94 }
092578a7 95
8ac84a96 96 printf("TPCSector3D::Paint only GL supported.\n");
97 return;
092578a7 98}
99
100/**************************************************************************/
101
102void TPCSector3D::LoadPadrow(TPCSectorData::RowIterator& iter,
103 Float_t xs, Float_t ys, Float_t pw, Float_t ph)
104{
105 Short_t pad, time, val;
106 Float_t x0, x1, z0, z1;
9a7ad6a0 107 Float_t ym = ys + 0.5*ph;
092578a7 108 Float_t ye = ys + ph;
9a7ad6a0 109 Float_t zs = fZStep/fDriftVel;
092578a7 110
111 while (iter.NextPad()) {
112 pad = iter.Pad();
113 while (iter.Next()) {
114 time = iter.Time();
115 val = iter.Signal();
116
117 if(val <= fThreshold || time < fMinTime || time > fMaxTime)
118 continue;
119
9a7ad6a0 120 if(fPointSetOn && val <= fPointSetMaxVal) {
dcb387f7 121 fPointSetArray.Fill(xs + (pad+0.5)*pw, ym, (time+0.5)*zs, val);
9a7ad6a0 122 } else {
123 fBoxSet.fBoxes.push_back(Reve::Box());
124 ColorFromArray(val, fBoxSet.fBoxes.back().color);
125 x0 = xs + pad*pw;
126 x1 = x0 + pw;
127 z0 = time*zs;
128 z1 = z0 + zs;
129 Float_t* p = fBoxSet.fBoxes.back().vertices;
130 // front
131 p[0] = x0; p[1] = ys; p[2] = z0; p += 3;
132 p[0] = x1; p[1] = ys; p[2] = z0; p += 3;
133 p[0] = x1; p[1] = ye; p[2] = z0; p += 3;
134 p[0] = x0; p[1] = ye; p[2] = z0; p += 3;
135 // back
136 p[0] = x0; p[1] = ys; p[2] = z1; p += 3;
137 p[0] = x1; p[1] = ys; p[2] = z1; p += 3;
138 p[0] = x1; p[1] = ye; p[2] = z1; p += 3;
139 p[0] = x0; p[1] = ye; p[2] = z1;
140 }
092578a7 141 }
142 }
143}
144
145void TPCSector3D::UpdateBoxes()
146{
147 // Populate parent class Reve::BoxSet with digit information.
148
149 // printf("TPCSector3D update boxes\n");
150
151 fBoxSet.ClearSet();
dcb387f7 152 fPointSetArray.RemoveElements();
092578a7 153
154 TPCSectorData* data = GetSectorData();
155 if (data != 0) {
156 Bool_t isOn[3];
157 isOn[0] = fRnrInn;
158 isOn[1] = fRnrOut1;
159 isOn[2] = fRnrOut2;
160
8ac84a96 161 SetupColorArray();
9a7ad6a0 162 SetupPointSetArray();
8ac84a96 163
092578a7 164 // Loop over 3 main segments
165 for (Int_t sId = 0; sId <= 2; ++sId) {
166 if(isOn[sId] == kFALSE)
167 continue;
168 const TPCSectorData::SegmentInfo& sInfo = TPCSectorData::GetSeg(sId);
169 Float_t sy = sInfo.GetRLow();
170 for (Int_t row=sInfo.GetFirstRow(); row<=sInfo.GetLastRow(); ++row) {
171 TPCSectorData::RowIterator i = data->MakeRowIterator(row);
172 Float_t sx = -0.5*TPCSectorData::GetNPadsInRow(row)*sInfo.GetPadWidth();
173 LoadPadrow(i, sx, sy, sInfo.GetPadWidth(), sInfo.GetPadHeight());
174 sy += sInfo.GetPadHeight();
175 }
176 }
9a7ad6a0 177
178 if(fPointSetOn)
179 fPointSetArray.CloseBins();
180 }
181}
182
183void TPCSector3D::SetupPointSetArray()
184{
185 Int_t nBins = (Int_t) TMath::Nint(fPointFrac*gStyle->GetNumberOfColors());
186 if(nBins > 0) {
187 fPointSetOn = kTRUE;
188 fPointSetMaxVal = fThreshold + (Int_t) TMath::Nint(fPointFrac*(fMaxVal - fThreshold));
189 // printf("SetupPointSetArray frac=%f nbins=%d psmv=%d (%d,%d)\n", fPointFrac, nBins, fPointSetMaxVal, fThreshold, fMaxVal);
dcb387f7 190 fPointSetArray.InitBins("", nBins, fThreshold, fPointSetMaxVal, kFALSE);
9a7ad6a0 191 for(Int_t b=0; b<nBins; ++b) {
192 fPointSetArray.GetBin(b)->SetMarkerColor(gStyle->GetColorPalette(b));
193 }
194 } else {
195 fPointSetOn = kFALSE;
092578a7 196 }
092578a7 197}