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dcb55984 | 1 | // $Header$ |
2 | ||
3 | #include "TPCSector3DGL.h" | |
4 | #include <Alieve/TPCSector3D.h> | |
5 | ||
6 | #include <Reve/BoxSetGL.h> | |
7 | ||
8 | #include <TGLDrawFlags.h> | |
9 | ||
10 | #ifdef WIN32 | |
11 | #include "Windows4root.h" | |
12 | #endif | |
13 | #include <GL/gl.h> | |
14 | #include <GL/glu.h> | |
15 | ||
16 | using namespace Reve; | |
17 | using namespace Alieve; | |
18 | ||
19 | //______________________________________________________________________ | |
20 | // TPCSector3DGL | |
21 | // | |
22 | ||
23 | ClassImp(TPCSector3DGL) | |
24 | ||
f80216f6 | 25 | TPCSector3DGL::TPCSector3DGL() : fSector(0), fBoxRnr(0) |
dcb55984 | 26 | { |
27 | // fCached = false; // Disable display list. | |
7b7bcadc | 28 | fRTS = 0; |
dcb55984 | 29 | } |
30 | ||
31 | TPCSector3DGL::~TPCSector3DGL() | |
32 | { | |
33 | delete fBoxRnr; | |
34 | } | |
35 | ||
36 | /**************************************************************************/ | |
37 | ||
38 | Bool_t TPCSector3DGL::SetModel(TObject* obj) | |
39 | { | |
40 | #if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2) | |
41 | if(set_model(obj, "Alieve::TPCSector3D")) { | |
42 | #else | |
43 | if(SetModelCheckClass(obj, "Alieve::TPCSector3D")) { | |
44 | #endif | |
45 | fSector = (TPCSector3D*) fExternalObj; | |
46 | if(fBoxRnr == 0) { | |
47 | fBoxRnr = new BoxSetGL; | |
48 | fBoxRnr->SetModel(&fSector->fBoxSet); | |
49 | } | |
50 | return kTRUE; | |
51 | } | |
52 | return kFALSE; | |
53 | } | |
54 | ||
55 | void TPCSector3DGL::SetBBox() | |
56 | { | |
57 | #if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2) | |
58 | set_axis_aligned_bbox(((TPCSector3D*)fExternalObj)->AssertBBox()); | |
59 | #else | |
60 | SetAxisAlignedBBox(((TPCSector3D*)fExternalObj)->AssertBBox()); | |
61 | #endif | |
62 | } | |
63 | ||
64 | /**************************************************************************/ | |
65 | ||
66 | void TPCSector3DGL::DirectDraw(const TGLDrawFlags & flags) const | |
67 | { | |
68 | // printf("TPCSector3DGL::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); | |
69 | ||
7b7bcadc | 70 | if(fRTS < fSector->fRTS) { |
71 | fSector->UpdateBoxes(); | |
72 | fRTS = fSector->fRTS; | |
73 | } | |
74 | ||
75 | Bool_t hasData = (fSector->GetSectorData() != 0); | |
76 | ||
77 | if(hasData) | |
f80216f6 | 78 | fBoxRnr->Render(flags); |
dcb55984 | 79 | |
6a3de3d4 | 80 | glPushAttrib(GL_CURRENT_BIT | GL_POINT_BIT | GL_ENABLE_BIT); |
81 | glDisable(GL_LIGHTING); | |
82 | UChar_t col[4]; | |
9a7ad6a0 | 83 | |
7b7bcadc | 84 | if(hasData && fSector->fPointSetOn) { |
9a7ad6a0 | 85 | glEnable(GL_BLEND); |
86 | glEnable(GL_POINT_SMOOTH); | |
6a3de3d4 | 87 | glPointSize(fSector->fPointSize); |
9a7ad6a0 | 88 | |
89 | glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); | |
90 | glEnableClientState(GL_VERTEX_ARRAY); | |
91 | ||
92 | const Reve::PointSetArray& psa = fSector->fPointSetArray; | |
93 | for(Int_t b=0; b<psa.GetNBins(); ++b) { | |
94 | Reve::PointSet* ps = psa.GetBin(b); | |
7b7bcadc | 95 | if(ps->Size() > 0) { |
96 | ColorFromIdx(ps->GetMarkerColor(), col); | |
97 | glColor4ubv(col); | |
9a7ad6a0 | 98 | |
f80216f6 | 99 | glVertexPointer(3, GL_FLOAT, 0, ps->GetP()); |
7b7bcadc | 100 | glDrawArrays(GL_POINTS, 0, ps->Size()); |
f80216f6 | 101 | } |
9a7ad6a0 | 102 | } |
103 | ||
104 | glPopClientAttrib(); | |
9a7ad6a0 | 105 | } |
106 | ||
dcb55984 | 107 | if(fSector->fRnrFrame) { |
dcb55984 | 108 | ColorFromIdx(fSector->fFrameColor, col); |
109 | glColor4ubv(col); | |
110 | ||
111 | if(fSector->fRnrInn) | |
91cb2b7c | 112 | DrawSegmentFrame(TPCSectorData::GetInnSeg(), 0, 2); |
dcb55984 | 113 | if(fSector->fRnrOut1) |
91cb2b7c | 114 | DrawSegmentFrame(TPCSectorData::GetOut1Seg(), 2, 1); |
dcb55984 | 115 | if(fSector->fRnrOut2) |
91cb2b7c | 116 | DrawSegmentFrame(TPCSectorData::GetOut2Seg(), 2, 2); |
dcb55984 | 117 | } |
6a3de3d4 | 118 | |
119 | glPopAttrib(); | |
dcb55984 | 120 | } |
121 | ||
91cb2b7c | 122 | void TPCSector3DGL::DrawSegmentFrame(const TPCSectorData::SegmentInfo& s, |
123 | Int_t botExtraPads, Int_t topExtraPads) const | |
dcb55984 | 124 | { |
125 | Float_t xl, xh, yl, yh, zl, zh; | |
91cb2b7c | 126 | xl = 0.5*s.GetPadWidth()*(TPCSectorData::GetNPadsInRow(s.GetFirstRow()) + botExtraPads); |
127 | xh = 0.5*s.GetPadWidth()*(TPCSectorData::GetNPadsInRow(s.GetLastRow()) + topExtraPads); | |
dcb55984 | 128 | yl = s.GetRLow(); |
129 | yh = yl + s.GetNRows()*s.GetPadHeight(); | |
6a3de3d4 | 130 | zl = 0; |
131 | zh = TPCSectorData::GetZLength(); | |
dcb55984 | 132 | |
133 | glBegin(GL_LINE_LOOP); | |
134 | glVertex3f( xl, yl, zl); glVertex3f( xh, yh, zl); | |
135 | glVertex3f(-xh, yh, zl); glVertex3f(-xl, yl, zl); | |
136 | glEnd(); | |
137 | glBegin(GL_LINE_LOOP); | |
138 | glVertex3f( xl, yl, zh); glVertex3f( xh, yh, zh); | |
139 | glVertex3f(-xh, yh, zh); glVertex3f(-xl, yl, zh); | |
140 | glEnd(); | |
141 | glBegin(GL_LINES); | |
142 | glVertex3f( xl, yl, zl); glVertex3f( xl, yl, zh); | |
143 | glVertex3f( xh, yh, zl); glVertex3f( xh, yh, zh); | |
144 | glVertex3f(-xh, yh, zl); glVertex3f(-xh, yh, zh); | |
145 | glVertex3f(-xl, yl, zl); glVertex3f(-xl, yl, zh); | |
146 | glEnd(); | |
147 | } |