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Commit | Line | Data |
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b7a5b6f9 | 1 | // $Header$ |
2 | ||
3 | #ifndef REVE_FrameBoxGL_H | |
4 | #define REVE_FrameBoxGL_H | |
5 | ||
6 | #include <Reve/Reve.h> | |
7 | ||
8 | namespace Reve { | |
9 | ||
10 | class FrameBox; | |
11 | ||
12 | class FrameBoxGL | |
13 | { | |
14 | private: | |
15 | FrameBoxGL(); // Not implemented | |
16 | FrameBoxGL(const FrameBoxGL&); // Not implemented | |
17 | FrameBoxGL& operator=(const FrameBoxGL&); // Not implemented | |
18 | ||
19 | public: | |
20 | static void Render(const FrameBox* box); | |
21 | ||
22 | ClassDef(FrameBoxGL, 0); | |
23 | }; // endclass FrameBoxGL | |
24 | ||
25 | } | |
26 | ||
27 | #endif |