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Commit | Line | Data |
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32e219c2 | 1 | // $Header$ |
2 | ||
3 | #include "NLTPointSetGL.h" | |
4 | ||
5 | using namespace Reve; | |
6 | ||
7 | //______________________________________________________________________ | |
8 | // NLTPointSetGL | |
9 | // | |
10 | // A hack around a bug in fglrx that makes rendering of projected pointsets | |
11 | // terribly slow with display-lists on and rendering as crosses. | |
12 | ||
13 | ClassImp(NLTPointSetGL) | |
14 | ||
15 | NLTPointSetGL::NLTPointSetGL() : TPointSet3DGL() | |
16 | { | |
17 | fDLCache = kFALSE; // Disable display list. | |
18 | } | |
19 | ||
20 | NLTPointSetGL::~NLTPointSetGL() | |
21 | {} |