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debf9f47 | 1 | #include "NLTPolygonSetGL.h" |
2 | #include "NLTPolygonSet.h" | |
3 | #include "PODs.h" | |
4 | ||
19208112 | 5 | #include <TGLRnrCtx.h> |
debf9f47 | 6 | #include <TGLIncludes.h> |
debf9f47 | 7 | |
8 | ||
9 | using namespace Reve; | |
10 | ||
11 | /**************************************************************************/ | |
12 | ||
13 | NLTPolygonSetGL::NLTPolygonSetGL() : TGLObject() | |
14 | { | |
19208112 | 15 | // fDLCache = false; // Disable DL. |
debf9f47 | 16 | } |
17 | ||
18 | NLTPolygonSetGL::~NLTPolygonSetGL() | |
19 | {} | |
20 | ||
21 | /**************************************************************************/ | |
19208112 | 22 | Bool_t NLTPolygonSetGL::SetModel(TObject* obj, const Option_t* /*opt*/) |
debf9f47 | 23 | { |
24 | return SetModelCheckClass(obj, NLTPolygonSet::Class()); | |
25 | } | |
26 | ||
27 | /**************************************************************************/ | |
28 | ||
29 | void NLTPolygonSetGL::SetBBox() | |
30 | { | |
31 | SetAxisAlignedBBox(((NLTPolygonSet*)fExternalObj)->AssertBBox()); | |
32 | } | |
33 | ||
34 | /**************************************************************************/ | |
35 | static GLUtriangulatorObj *GetTesselator() | |
36 | { | |
37 | static struct Init { | |
38 | Init() | |
39 | { | |
40 | #if defined(R__WIN32) | |
41 | typedef void (CALLBACK *tessfuncptr_t)(); | |
42 | #elif defined(R__AIXGCC) | |
43 | typedef void (*tessfuncptr_t)(...); | |
44 | #else | |
45 | typedef void (*tessfuncptr_t)(); | |
46 | #endif | |
47 | fTess = gluNewTess(); | |
48 | ||
49 | if (!fTess) { | |
50 | Error("GetTesselator::Init", "could not create tesselation object"); | |
51 | } else { | |
52 | gluTessCallback(fTess, (GLenum)GLU_BEGIN, (tessfuncptr_t)glBegin); | |
53 | gluTessCallback(fTess, (GLenum)GLU_END, (tessfuncptr_t)glEnd); | |
54 | gluTessCallback(fTess, (GLenum)GLU_VERTEX, (tessfuncptr_t)glVertex3fv); | |
55 | } | |
56 | } | |
57 | ~Init() | |
58 | { | |
59 | if(fTess) | |
60 | gluDeleteTess(fTess); | |
61 | } | |
62 | GLUtriangulatorObj *fTess; | |
63 | }singleton; | |
64 | ||
65 | return singleton.fTess; | |
66 | } | |
67 | ||
68 | /**************************************************************************/ | |
19208112 | 69 | void NLTPolygonSetGL::DirectDraw(TGLRnrCtx & /*rnrCtx*/) const |
debf9f47 | 70 | { |
32e219c2 | 71 | // printf("NLTPolygonSetGL::DirectDraw %s \n",fExternalObj->GetName() ); |
debf9f47 | 72 | NLTPolygonSet& PS = * (NLTPolygonSet*) fExternalObj; |
32e219c2 | 73 | if(PS.fPols.size() == 0) return; |
debf9f47 | 74 | |
75 | glPushAttrib(GL_ENABLE_BIT | GL_LINE_BIT | GL_POLYGON_BIT); | |
76 | ||
77 | glDisable(GL_LIGHTING); | |
78 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
79 | glEnable(GL_COLOR_MATERIAL); | |
32e219c2 | 80 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
debf9f47 | 81 | glDisable(GL_CULL_FACE); |
82 | ||
83 | // polygons | |
debf9f47 | 84 | glEnable(GL_POLYGON_OFFSET_FILL); |
85 | glPolygonOffset(1.,1.); | |
86 | GLUtriangulatorObj *tessObj = GetTesselator(); | |
32e219c2 | 87 | |
88 | Vector* pnts = PS.fPnts; | |
89 | for (NLTPolygonSet::vpPolygon_ci i = PS.fPols.begin(); i!= PS.fPols.end(); i++) | |
debf9f47 | 90 | { |
32e219c2 | 91 | Int_t vi; //current vertex index of curent polygon |
92 | Int_t N = (*i).fNPnts; // number of points in current polygon | |
93 | if(N < 4) | |
debf9f47 | 94 | { |
32e219c2 | 95 | glBegin(GL_POLYGON); |
96 | for(Int_t k=0; k<N; k++) | |
debf9f47 | 97 | { |
32e219c2 | 98 | vi = (*i).fPnts[k]; |
99 | glVertex3fv(pnts[vi].c_vec()); | |
debf9f47 | 100 | } |
32e219c2 | 101 | glEnd(); |
102 | } | |
103 | else { | |
104 | gluBeginPolygon(tessObj); | |
105 | gluNextContour(tessObj, (GLenum)GLU_UNKNOWN); | |
106 | glNormal3f(0., 0., 1.); | |
107 | Double_t coords[3]; | |
108 | coords[2] = 0.; | |
109 | for (Int_t k = 0; k<N; k++) | |
110 | { | |
111 | vi = (*i).fPnts[k]; | |
112 | coords[0] = pnts[vi].x; | |
113 | coords[1] = pnts[vi].y; | |
114 | gluTessVertex(tessObj, coords, pnts[vi].c_vec()); | |
debf9f47 | 115 | } |
32e219c2 | 116 | gluEndPolygon(tessObj); |
debf9f47 | 117 | } |
118 | } | |
119 | glDisable(GL_POLYGON_OFFSET_FILL); | |
120 | ||
121 | // outline | |
122 | UChar_t lcol[4]; | |
123 | ColorFromIdx(PS.fLineColor, lcol); | |
124 | glColor4ubv(lcol); | |
125 | glEnable(GL_LINE_SMOOTH); | |
126 | ||
127 | glLineWidth(PS.fLineWidth); | |
32e219c2 | 128 | Int_t vi; |
129 | for (NLTPolygonSet::vpPolygon_ci i = PS.fPols.begin(); i!= PS.fPols.end(); i++) | |
debf9f47 | 130 | { |
131 | glBegin(GL_LINE_LOOP); | |
32e219c2 | 132 | for(Int_t k=0; k<(*i).fNPnts; k++) |
debf9f47 | 133 | { |
32e219c2 | 134 | vi = (*i).fPnts[k]; |
135 | glVertex3fv(PS.fPnts[vi].c_vec()); | |
debf9f47 | 136 | } |
137 | glEnd(); | |
138 | } | |
139 | ||
140 | glPopAttrib(); | |
141 | } | |
142 |