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Fix effc++ warnings.
[u/mrichter/AliRoot.git] / EVE / Reve / QuadSet.h
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a8b53f69 1// $Header$
2
5a5a1232 3#ifndef REVE_QuadSet_H
4#define REVE_QuadSet_H
5
6#include <Gtypes.h>
7#include <TNamed.h>
8#include <TAtt3D.h>
9#include <TAttBBox.h>
10
3aa97c5d 11#include <Reve/Reve.h>
8be1b0cc 12#include <Reve/RenderElement.h>
13#include <Reve/FrameBox.h>
14#include <Reve/RGBAPalette.h>
15#include <Reve/Plex.h>
16#include <Reve/ZTrans.h>
3aa97c5d 17
5a5a1232 18#include <vector>
19
20class TRandom;
21
22namespace Reve {
23
24struct Quad
25{
26 Float_t vertices[12];
27 Int_t color;
28
29 void ColorFromIdx(Color_t ci);
30
265ecb21 31 Quad(Color_t col = 1) : color(0)
5a5a1232 32 { ColorFromIdx(col); }
33
265ecb21 34 Quad(Color_t col, Float_t* p) : color(0)
5a5a1232 35 { ColorFromIdx(col); memcpy(vertices, p, 12*sizeof(Float_t)); }
36
37 Quad(TRandom& rnd, Float_t origin, Float_t size);
38
265ecb21 39 Quad(const Quad& org) : color(0) { memcpy(this, &org, sizeof(Quad)); }
5a5a1232 40
a8b53f69 41 virtual ~Quad() {}
42
5a5a1232 43 ClassDef(Quad, 1);
44};
45
3aa97c5d 46class OldQuadSet : public TNamed, public TAtt3D, public TAttBBox
5a5a1232 47{
3aa97c5d 48 friend class OldQuadSetGL;
5a5a1232 49
5a5a1232 50protected:
51 std::vector<Quad> fQuads;
52 Double_t fMatrix[16];
53 Bool_t fTrans;
54
55public:
3aa97c5d 56 OldQuadSet(const Text_t* n="QuadSet", const Text_t* t="");
57 virtual ~OldQuadSet() {}
5a5a1232 58
59 Bool_t GetTrans() const { return fTrans; }
60 void SetTrans(Bool_t t) { fTrans = t; }
61
3aa97c5d 62 std::vector<Reve::Quad>& Quads() { return fQuads; }
63
64 void Test(Int_t nquads);
65
66 virtual void ComputeBBox();
67
68 virtual void Paint(Option_t* option = "");
69
70 ClassDef(OldQuadSet, 1);
71};
72
73/**************************************************************************/
74// To become new implementation of QuadSet ... not finished yet.
75/**************************************************************************/
76
77class QuadSet : public RenderElement,
78 public TNamed,
79 public TAtt3D,
80 public TAttBBox
81{
82 friend class QuadSetGL;
83
3c67f72c 84 QuadSet(const QuadSet&); // Not implemented
85 QuadSet& operator=(const QuadSet&); // Not implemented
86
3aa97c5d 87public:
88 enum QuadType_e
8be1b0cc 89 {
90 QT_Undef,
91 QT_FreeQuad,
92 QT_AxisAligned,
93 QT_AxisAlignedFixedDim,
94 QT_AxisAlignedFixedZ,
95 QT_AxisAlignedFixedY,
96 QT_AxisAlignedFixedDimZ,
97 QT_AxisAlignedFixedDimY,
98 // line modes (needed for uniform handling of silicon-strip digits)
99 QT_LineFixedZ,
100 QT_LineFixedY
101 };
102
103 enum RenderMode_e { RM_AsIs, RM_Line, RM_Fill };
3aa97c5d 104
105protected:
8be1b0cc 106 struct QuadBase
107 {
108 Int_t fValue;
109 // Here could have additional integer (like time, second threshold).
110
111 QuadBase(Int_t v=0) : fValue(v) {}
3aa97c5d 112 };
113
8be1b0cc 114 struct FreeQuad : public QuadBase
115 {
3aa97c5d 116 Float_t fVertices[12];
117 };
118
8be1b0cc 119 struct AAFixDimZQuad : public QuadBase
120 {
3aa97c5d 121 Float_t fX, fY;
122 };
123
8be1b0cc 124 struct AAFixDimQuad : public AAFixDimZQuad
125 {
3aa97c5d 126 Float_t fZ;
127 };
128
8be1b0cc 129 struct AAFixZQuad : public AAFixDimZQuad
130 {
3aa97c5d 131 Float_t fW, fH;
132 };
133
8be1b0cc 134 struct AAQuad : public AAFixDimQuad
135 {
3aa97c5d 136 Float_t fW, fH;
137 };
138
8be1b0cc 139 struct LineFixedZ : public AAFixDimZQuad
140 {
141 Float_t fDx, fDy;
142 };
143
3aa97c5d 144protected:
145 QuadType_e fQuadType;
8be1b0cc 146 Bool_t fValueIsColor;
147 Int_t fDefaultValue;
148 VoidCPlex fPlex;
149 QuadBase* fLastQuad; //!
3aa97c5d 150
3aa97c5d 151 Float_t fDefWidth;
152 Float_t fDefHeight;
8be1b0cc 153 Float_t fDefCoord;
3aa97c5d 154
8be1b0cc 155 FrameBox* fFrame;
156 RGBAPalette* fPalette;
157 RenderMode_e fRenderMode;
3aa97c5d 158 ZTrans fHMTrans;
159
8be1b0cc 160 static Int_t SizeofAtom(QuadType_e qt);
161 QuadBase* NewQuad();
162
3aa97c5d 163public:
164 QuadSet(const Text_t* n="QuadSet", const Text_t* t="");
8be1b0cc 165 QuadSet(QuadType_e quadType, Bool_t valIsCol, Int_t chunkSize,
166 const Text_t* n="QuadSet", const Text_t* t="");
167 virtual ~QuadSet();
168
169 virtual Bool_t CanEditMainColor() { return kTRUE; }
170
171 void Reset(QuadType_e quadType, Bool_t valIsCol, Int_t chunkSize);
172 void RefitPlex();
173
174 void ScanMinMaxValues(Int_t& min, Int_t& max);
175
176 Float_t GetDefWidth() const { return fDefWidth; }
177 Float_t GetDefHeight() const { return fDefHeight; }
178 Float_t GetDefCoord() const { return fDefCoord; }
179
180 void SetDefWidth(Float_t v) { fDefWidth = v ; }
181 void SetDefHeight(Float_t v) { fDefHeight = v ; }
182 void SetDefCoord(Float_t v) { fDefCoord = v ; }
183
184 // --------------------------------
185
186 FrameBox* GetFrame() const { return fFrame; }
187 void SetFrame(FrameBox* b);
188
189 RGBAPalette* GetPalette() const { return fPalette; }
190 void SetPalette(RGBAPalette* p);
191
192 RenderMode_e GetRenderMode() const { return fRenderMode; }
193 void SetRenderMode(RenderMode_e rm) { fRenderMode = rm; }
3aa97c5d 194
195 ZTrans& RefHMTrans() { return fHMTrans; }
196 void SetTransMatrix(Double_t* carr) { fHMTrans.SetFrom(carr); }
197 void SetTransMatrix(const TGeoMatrix& mat) { fHMTrans.SetFrom(mat); }
198
8be1b0cc 199 // --------------------------------
200
201 void AddQuad(Float_t* verts);
202 void AddQuad(Float_t x, Float_t y);
203 void AddQuad(Float_t x, Float_t y, Float_t z);
204 void AddQuad(Float_t x, Float_t y, Float_t w, Float_t h);
205 void AddQuad(Float_t x, Float_t y, Float_t z, Float_t w, Float_t h);
206
207 void QuadValue(Int_t value);
208 void QuadColor(Color_t ci);
209 void QuadColor(UChar_t r, UChar_t g, UChar_t b, UChar_t a=255);
210
211 // --------------------------------
212
213 // void Test(Int_t nquads);
5a5a1232 214
215 virtual void ComputeBBox();
216
8be1b0cc 217 virtual void Paint(Option_t* option="");
5a5a1232 218
219 ClassDef(QuadSet, 1);
220};
221
222} // namespace Reve
223
224#endif