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37b09b91 | 1 | /************************************************************************** |
2 | * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * | |
3 | * * | |
4 | * Author: The ALICE Off-line Project. * | |
5 | * Contributors are mentioned in the code where appropriate. * | |
6 | * * | |
7 | * Permission to use, copy, modify and distribute this software and its * | |
8 | * documentation strictly for non-commercial purposes is hereby granted * | |
9 | * without fee, provided that the above copyright notice appears in all * | |
10 | * copies and that both the copyright notice and this permission notice * | |
11 | * appear in the supporting documentation. The authors make no claims * | |
12 | * about the suitability of this software for any purpose. It is * | |
13 | * provided "as is" without express or implied warranty. * | |
14 | **************************************************************************/ | |
15 | ||
16 | /* $Id$ */ | |
17 | ||
18 | #include <TMath.h> | |
5a5a1232 | 19 | |
20 | #include "QuadSetGL.h" | |
8be1b0cc | 21 | #include <Reve/FrameBoxGL.h> |
5a5a1232 | 22 | |
23 | #include <TGLDrawFlags.h> | |
24 | ||
25 | #include <GL/gl.h> | |
26 | #include <GL/glu.h> | |
27 | ||
28 | using namespace Reve; | |
29 | ||
30 | //______________________________________________________________________ | |
3aa97c5d | 31 | // OldQuadSetGL |
5a5a1232 | 32 | // |
33 | ||
3aa97c5d | 34 | ClassImp(OldQuadSetGL) |
5a5a1232 | 35 | |
36 | /**************************************************************************/ | |
37 | ||
3aa97c5d | 38 | OldQuadSetGL::OldQuadSetGL() : TGLObject() |
5a5a1232 | 39 | { |
40 | // fCached = false; // Disable DL. | |
41 | } | |
42 | ||
3aa97c5d | 43 | OldQuadSetGL::~OldQuadSetGL() |
5a5a1232 | 44 | {} |
45 | ||
46 | /**************************************************************************/ | |
47 | ||
3aa97c5d | 48 | Bool_t OldQuadSetGL::SetModel(TObject* obj) |
5a5a1232 | 49 | { |
3aa97c5d | 50 | return SetModelCheckClass(obj, Reve::OldQuadSet::Class()); |
5a5a1232 | 51 | } |
52 | ||
3aa97c5d | 53 | void OldQuadSetGL::SetBBox() |
5a5a1232 | 54 | { |
3aa97c5d | 55 | SetAxisAlignedBBox(((OldQuadSet*)fExternalObj)->AssertBBox()); |
5a5a1232 | 56 | } |
57 | ||
58 | /**************************************************************************/ | |
59 | ||
3aa97c5d | 60 | void OldQuadSetGL::DirectDraw(const TGLDrawFlags & ) const |
5a5a1232 | 61 | { |
3aa97c5d | 62 | // printf("OldQuadSetGLRenderer::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); |
5a5a1232 | 63 | |
3aa97c5d | 64 | OldQuadSet& Q = * (OldQuadSet*) fExternalObj; |
5a5a1232 | 65 | |
66 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); | |
67 | ||
68 | glDisable(GL_LIGHTING); | |
69 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
70 | glEnable(GL_COLOR_MATERIAL); | |
71 | glPolygonMode(GL_FRONT, GL_LINE); | |
72 | glPolygonMode(GL_BACK, GL_LINE); | |
73 | glDisable(GL_CULL_FACE); | |
74 | ||
75 | Float_t c[4]; glGetFloatv(GL_CURRENT_COLOR, c); | |
76 | // UChar_t alpha = (UChar_t)(255*c[3]); | |
77 | ||
78 | glBegin(GL_QUADS); | |
79 | for(std::vector<Quad>::iterator q=Q.fQuads.begin(); q!=Q.fQuads.end(); ++q) { | |
80 | UChar_t* c = (UChar_t*) &q->color; | |
81 | //glColor4ub(c[0], c[1], c[2], (c[3]*alpha) >> 8); | |
82 | glColor3ub(c[0], c[1], c[2]); | |
83 | glVertex3fv(q->vertices); | |
84 | glVertex3fv(q->vertices + 3); | |
85 | glVertex3fv(q->vertices + 6); | |
86 | glVertex3fv(q->vertices + 9); | |
87 | } | |
88 | glEnd(); | |
89 | ||
90 | glPopAttrib(); | |
91 | } | |
8be1b0cc | 92 | |
93 | ||
94 | /**************************************************************************/ | |
95 | /**************************************************************************/ | |
96 | /**************************************************************************/ | |
97 | /**************************************************************************/ | |
98 | ||
99 | //______________________________________________________________________ | |
100 | // QuadSetGL | |
101 | // | |
102 | ||
103 | ClassImp(QuadSetGL) | |
104 | ||
105 | /**************************************************************************/ | |
106 | ||
107 | QuadSetGL::QuadSetGL() : TGLObject(), fM(0) | |
108 | { | |
109 | // fCached = false; // Disable DL. | |
110 | } | |
111 | ||
112 | QuadSetGL::~QuadSetGL() | |
113 | {} | |
114 | ||
115 | /**************************************************************************/ | |
116 | ||
117 | Bool_t QuadSetGL::SetModel(TObject* obj) | |
118 | { | |
119 | Bool_t ok = SetModelCheckClass(obj, Reve::QuadSet::Class()); | |
120 | fM = ok ? dynamic_cast<Reve::QuadSet*>(obj) : 0; | |
121 | return ok; | |
122 | } | |
123 | ||
124 | void QuadSetGL::SetBBox() | |
125 | { | |
126 | SetAxisAlignedBBox(fM->AssertBBox()); | |
127 | } | |
128 | ||
129 | /**************************************************************************/ | |
130 | ||
131 | inline Bool_t QuadSetGL::SetupColor(const QuadSet::QuadBase& q) const | |
132 | { | |
133 | if (fM->fValueIsColor) | |
134 | { | |
135 | glColor4ubv((UChar_t*) & q.fValue); | |
975a1f61 | 136 | return kTRUE; |
8be1b0cc | 137 | } |
138 | else | |
139 | { | |
975a1f61 | 140 | UChar_t c[4]; |
141 | Bool_t visible = fM->fPalette->ColorFromValue(q.fValue, fM->fDefaultValue, c); | |
142 | if (visible) | |
143 | glColor4ubv(c); | |
144 | return visible; | |
8be1b0cc | 145 | } |
8be1b0cc | 146 | } |
147 | ||
148 | /**************************************************************************/ | |
149 | ||
150 | void QuadSetGL::DirectDraw(const TGLDrawFlags & flags) const | |
151 | { | |
152 | static const Exc_t eH("QuadSetGL::DirectDraw "); | |
153 | ||
154 | // printf("QuadSetGLRenderer::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); | |
155 | ||
156 | QuadSet& mQ = * fM; | |
44eb96d2 | 157 | |
158 | if (mQ.fFrame != 0) | |
159 | FrameBoxGL::Render(mQ.fFrame); | |
160 | ||
8be1b0cc | 161 | if (mQ.fPlex.Size() == 0) |
162 | return; | |
163 | if ( ! mQ.fValueIsColor && mQ.fPalette == 0) | |
164 | { | |
20358789 | 165 | mQ.AssertPalette(); |
8be1b0cc | 166 | } |
167 | ||
8be1b0cc | 168 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); |
169 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
170 | glEnable(GL_COLOR_MATERIAL); | |
171 | glDisable(GL_CULL_FACE); | |
172 | ||
173 | if (mQ.fRenderMode == QuadSet::RM_Fill) | |
8be1b0cc | 174 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
8be1b0cc | 175 | else if (mQ.fRenderMode == QuadSet::RM_Line) |
8be1b0cc | 176 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
8be1b0cc | 177 | |
20358789 | 178 | if (mQ.fDisableLigting) glDisable(GL_LIGHTING); |
179 | ||
96c51586 | 180 | if (mQ.fQuadType < QuadSet::QT_Rectangle_End) RenderQuads(flags); |
181 | else if (mQ.fQuadType < QuadSet::QT_Line_End) RenderLines(flags); | |
182 | else if (mQ.fQuadType < QuadSet::QT_Hexagon_End) RenderHexagons(flags); | |
20358789 | 183 | |
8be1b0cc | 184 | glPopAttrib(); |
185 | ||
186 | } | |
187 | ||
188 | ||
1545977c | 189 | void QuadSetGL::RenderQuads(const TGLDrawFlags &flags) const |
8be1b0cc | 190 | { |
191 | static const Exc_t eH("QuadSetGL::RenderQuads "); | |
192 | ||
193 | QuadSet& mQ = * fM; | |
194 | ||
1545977c | 195 | GLenum primitiveType; |
8be1b0cc | 196 | if (mQ.fRenderMode != QuadSet::RM_Line) |
197 | { | |
1545977c | 198 | primitiveType = GL_QUADS; |
8be1b0cc | 199 | if (mQ.fQuadType == QuadSet::QT_FreeQuad) |
200 | glEnable(GL_NORMALIZE); | |
201 | else | |
202 | glNormal3f(0, 0, 1); | |
1545977c | 203 | } else { |
204 | primitiveType = GL_LINE_LOOP; | |
205 | } | |
8be1b0cc | 206 | |
1545977c | 207 | VoidCPlex::iterator qi(mQ.fPlex); |
8be1b0cc | 208 | |
1545977c | 209 | if (flags.SecSelection()) glPushName(0); |
8be1b0cc | 210 | |
1545977c | 211 | switch (mQ.fQuadType) |
8be1b0cc | 212 | { |
213 | ||
1545977c | 214 | case QuadSet::QT_FreeQuad: |
8be1b0cc | 215 | { |
1545977c | 216 | Float_t e1[3], e2[3], normal[3]; |
217 | while (qi.next()) { | |
218 | QuadSet::QFreeQuad& q = * (QuadSet::QFreeQuad*) qi(); | |
219 | if (SetupColor(q)) | |
220 | { | |
221 | Float_t* p = q.fVertices; | |
222 | e1[0] = p[3] - p[0]; e1[1] = p[4] - p[1]; e1[2] = p[5] - p[2]; | |
223 | e2[0] = p[6] - p[0]; e2[1] = p[7] - p[1]; e2[2] = p[8] - p[2]; | |
224 | TMath::Cross(e1, e2, normal); | |
225 | if (flags.SecSelection()) glLoadName(qi.index()); | |
226 | glBegin(primitiveType); | |
227 | glNormal3fv(normal); | |
228 | glVertex3fv(p); | |
229 | glVertex3fv(p + 3); | |
230 | glVertex3fv(p + 6); | |
231 | glVertex3fv(p + 9); | |
232 | glEnd(); | |
8be1b0cc | 233 | } |
ca462fa9 | 234 | } |
1545977c | 235 | break; |
236 | } | |
8be1b0cc | 237 | |
1545977c | 238 | case QuadSet::QT_RectangleXY: |
239 | { | |
240 | while (qi.next()) { | |
241 | QuadSet::QRect& q = * (QuadSet::QRect*) qi(); | |
242 | if (SetupColor(q)) | |
243 | { | |
244 | if (flags.SecSelection()) glLoadName(qi.index()); | |
245 | glBegin(primitiveType); | |
246 | glVertex3f(q.fX, q.fY, q.fZ); | |
247 | glVertex3f(q.fX + q.fW, q.fY, q.fZ); | |
248 | glVertex3f(q.fX + q.fW, q.fY + q.fH, q.fZ); | |
249 | glVertex3f(q.fX, q.fY + q.fH, q.fZ); | |
250 | glEnd(); | |
8be1b0cc | 251 | } |
ca462fa9 | 252 | } |
1545977c | 253 | break; |
254 | } | |
8be1b0cc | 255 | |
1545977c | 256 | case QuadSet::QT_RectangleXYFixedDim: |
257 | { | |
258 | const Float_t& w = mQ.fDefWidth; | |
259 | const Float_t& h = mQ.fDefHeight; | |
260 | while (qi.next()) { | |
261 | QuadSet::QRectFixDim& q = * (QuadSet::QRectFixDim*) qi(); | |
262 | if (SetupColor(q)) | |
263 | { | |
264 | if (flags.SecSelection()) glLoadName(qi.index()); | |
265 | glBegin(primitiveType); | |
266 | glVertex3f(q.fX, q.fY, q.fZ); | |
267 | glVertex3f(q.fX + w, q.fY, q.fZ); | |
268 | glVertex3f(q.fX + w, q.fY + h, q.fZ); | |
269 | glVertex3f(q.fX, q.fY + h, q.fZ); | |
270 | glEnd(); | |
8be1b0cc | 271 | } |
ca462fa9 | 272 | } |
1545977c | 273 | break; |
274 | } | |
8be1b0cc | 275 | |
1545977c | 276 | case QuadSet::QT_RectangleXYFixedZ: |
277 | { | |
278 | const Float_t& z = mQ.fDefCoord; | |
279 | while (qi.next()) { | |
280 | QuadSet::QRectFixC& q = * (QuadSet::QRectFixC*) qi(); | |
281 | if (SetupColor(q)) | |
282 | { | |
283 | if (flags.SecSelection()) glLoadName(qi.index()); | |
284 | glBegin(primitiveType); | |
285 | glVertex3f(q.fX, q.fY, z); | |
286 | glVertex3f(q.fX + q.fW, q.fY, z); | |
287 | glVertex3f(q.fX + q.fW, q.fY + q.fH, z); | |
288 | glVertex3f(q.fX, q.fY + q.fH, z); | |
289 | glEnd(); | |
8be1b0cc | 290 | } |
ca462fa9 | 291 | } |
1545977c | 292 | break; |
293 | } | |
8be1b0cc | 294 | |
1545977c | 295 | case QuadSet::QT_RectangleXZFixedY: |
296 | { | |
297 | const Float_t& z = mQ.fDefCoord; | |
298 | while (qi.next()) { | |
299 | QuadSet::QRectFixC& q = * (QuadSet::QRectFixC*) qi(); | |
300 | if (SetupColor(q)) | |
301 | { | |
302 | if (flags.SecSelection()) glLoadName(qi.index()); | |
303 | glBegin(primitiveType); | |
304 | glVertex3f(q.fX, z, q.fY); | |
305 | glVertex3f(q.fX + q.fW, z, q.fY); | |
306 | glVertex3f(q.fX + q.fW, z, q.fY + q.fH); | |
307 | glVertex3f(q.fX, z, q.fY + q.fH); | |
308 | glEnd(); | |
8be1b0cc | 309 | } |
ca462fa9 | 310 | } |
1545977c | 311 | break; |
312 | } | |
8be1b0cc | 313 | |
1545977c | 314 | case QuadSet::QT_RectangleXYFixedDimZ: |
315 | { | |
316 | const Float_t& z = mQ.fDefCoord; | |
317 | const Float_t& w = mQ.fDefWidth; | |
318 | const Float_t& h = mQ.fDefHeight; | |
319 | while (qi.next()) { | |
320 | QuadSet::QRectFixDimC& q = * (QuadSet::QRectFixDimC*) qi(); | |
321 | if (SetupColor(q)) | |
322 | { | |
323 | if (flags.SecSelection()) glLoadName(qi.index()); | |
324 | glBegin(primitiveType); | |
325 | glVertex3f(q.fX, q.fY, z); | |
326 | glVertex3f(q.fX + w, q.fY, z); | |
327 | glVertex3f(q.fX + w, q.fY + h, z); | |
328 | glVertex3f(q.fX, q.fY + h, z); | |
329 | glEnd(); | |
8be1b0cc | 330 | } |
ca462fa9 | 331 | } |
1545977c | 332 | break; |
333 | } | |
8be1b0cc | 334 | |
1545977c | 335 | case QuadSet::QT_RectangleXZFixedDimY: |
336 | { | |
337 | const Float_t& z = mQ.fDefCoord; | |
338 | const Float_t& w = mQ.fDefWidth; | |
339 | const Float_t& h = mQ.fDefHeight; | |
340 | while (qi.next()) { | |
341 | QuadSet::QRectFixDimC& q = * (QuadSet::QRectFixDimC*) qi(); | |
342 | if (SetupColor(q)) | |
343 | { | |
344 | if (flags.SecSelection()) glLoadName(qi.index()); | |
345 | glBegin(primitiveType); | |
346 | glVertex3f(q.fX, z, q.fY); | |
347 | glVertex3f(q.fX + w, z, q.fY); | |
348 | glVertex3f(q.fX + w, z, q.fY + h); | |
349 | glVertex3f(q.fX, z, q.fY + h); | |
350 | glEnd(); | |
8be1b0cc | 351 | } |
ca462fa9 | 352 | } |
1545977c | 353 | break; |
354 | } | |
8be1b0cc | 355 | |
1545977c | 356 | default: |
357 | throw(eH + "unsupported quad-type."); | |
8be1b0cc | 358 | |
1545977c | 359 | } // end switch quad-type |
8be1b0cc | 360 | |
1545977c | 361 | if (flags.SecSelection()) glPopName(); |
8be1b0cc | 362 | } |
363 | ||
364 | ||
1545977c | 365 | void QuadSetGL::RenderLines(const TGLDrawFlags &flags) const |
8be1b0cc | 366 | { |
367 | static const Exc_t eH("QuadSetGL::RenderLines "); | |
368 | ||
369 | QuadSet& mQ = * fM; | |
370 | ||
ca462fa9 | 371 | VoidCPlex::iterator qi(mQ.fPlex); |
372 | ||
1545977c | 373 | if (flags.SecSelection()) glPushName(0); |
ca462fa9 | 374 | |
375 | switch (mQ.fQuadType) | |
8be1b0cc | 376 | { |
8be1b0cc | 377 | |
ca462fa9 | 378 | case QuadSet::QT_LineXYFixedZ: |
8be1b0cc | 379 | { |
ca462fa9 | 380 | const Float_t& z = mQ.fDefCoord; |
381 | while (qi.next()) { | |
382 | QuadSet::QLineFixC& q = * (QuadSet::QLineFixC*) qi(); | |
383 | if (SetupColor(q)) | |
384 | { | |
1545977c | 385 | if (flags.SecSelection()) glLoadName(qi.index()); |
386 | glBegin(GL_LINES); | |
ca462fa9 | 387 | glVertex3f(q.fX, q.fY, z); |
388 | glVertex3f(q.fX + q.fDx, q.fY + q.fDy, z); | |
1545977c | 389 | glEnd(); |
8be1b0cc | 390 | } |
8be1b0cc | 391 | } |
ca462fa9 | 392 | break; |
393 | } | |
8be1b0cc | 394 | |
ca462fa9 | 395 | case QuadSet::QT_LineXZFixedY: |
396 | { | |
397 | const Float_t& z = mQ.fDefCoord; | |
398 | while (qi.next()) { | |
399 | QuadSet::QLineFixC& q = * (QuadSet::QLineFixC*) qi(); | |
400 | if (SetupColor(q)) | |
401 | { | |
1545977c | 402 | if (flags.SecSelection()) glLoadName(qi.index()); |
403 | glBegin(GL_LINES); | |
ca462fa9 | 404 | glVertex3f(q.fX, z, q.fY); |
405 | glVertex3f(q.fX + q.fDx, z, q.fY + q.fDy); | |
1545977c | 406 | glEnd(); |
8be1b0cc | 407 | } |
8be1b0cc | 408 | } |
ca462fa9 | 409 | break; |
410 | } | |
8be1b0cc | 411 | |
ca462fa9 | 412 | default: |
413 | throw(eH + "unsupported quad-type."); | |
8be1b0cc | 414 | |
8be1b0cc | 415 | } |
ca462fa9 | 416 | |
1545977c | 417 | if (flags.SecSelection()) glPopName(); |
8be1b0cc | 418 | } |
96c51586 | 419 | |
1545977c | 420 | void QuadSetGL::RenderHexagons(const TGLDrawFlags &flags) const |
96c51586 | 421 | { |
422 | static const Exc_t eH("QuadSetGL::RenderHexagons "); | |
423 | ||
424 | const Float_t sqr3hf = 0.5*TMath::Sqrt(3); | |
425 | ||
426 | QuadSet& mQ = * fM; | |
427 | ||
ca462fa9 | 428 | GLenum primitveType = (mQ.fRenderMode != QuadSet::RM_Line) ? |
429 | GL_POLYGON : GL_LINE_LOOP; | |
96c51586 | 430 | |
ca462fa9 | 431 | glNormal3f(0, 0, 1); |
96c51586 | 432 | |
ca462fa9 | 433 | VoidCPlex::iterator qi(mQ.fPlex); |
96c51586 | 434 | |
1545977c | 435 | if (flags.SecSelection()) glPushName(0); |
436 | ||
ca462fa9 | 437 | switch (mQ.fQuadType) |
96c51586 | 438 | { |
439 | ||
ca462fa9 | 440 | case QuadSet::QT_HexagonXY: |
96c51586 | 441 | { |
ca462fa9 | 442 | while (qi.next()) { |
443 | QuadSet::QHex& q = * (QuadSet::QHex*) qi(); | |
444 | if (SetupColor(q)) | |
96c51586 | 445 | { |
ca462fa9 | 446 | const Float_t rh = q.fR * 0.5; |
447 | const Float_t rs = q.fR * sqr3hf; | |
1545977c | 448 | if (flags.SecSelection()) glLoadName(qi.index()); |
ca462fa9 | 449 | glBegin(primitveType); |
450 | glVertex3f( q.fR + q.fX, q.fY, q.fZ); | |
451 | glVertex3f( rh + q.fX, rs + q.fY, q.fZ); | |
452 | glVertex3f( -rh + q.fX, rs + q.fY, q.fZ); | |
453 | glVertex3f(-q.fR + q.fX, q.fY, q.fZ); | |
454 | glVertex3f( -rh + q.fX, -rs + q.fY, q.fZ); | |
455 | glVertex3f( rh + q.fX, -rs + q.fY, q.fZ); | |
456 | glEnd(); | |
96c51586 | 457 | } |
ca462fa9 | 458 | } |
459 | break; | |
460 | } | |
96c51586 | 461 | |
ca462fa9 | 462 | case QuadSet::QT_HexagonYX: |
463 | { | |
464 | while (qi.next()) { | |
465 | QuadSet::QHex& q = * (QuadSet::QHex*) qi(); | |
466 | if (SetupColor(q)) | |
96c51586 | 467 | { |
ca462fa9 | 468 | const Float_t rh = q.fR * 0.5; |
469 | const Float_t rs = q.fR * sqr3hf; | |
1545977c | 470 | if (flags.SecSelection()) glLoadName(qi.index()); |
ca462fa9 | 471 | glBegin(primitveType); |
472 | glVertex3f( rs + q.fX, rh + q.fY, q.fZ); | |
473 | glVertex3f( q.fX, q.fR + q.fY, q.fZ); | |
474 | glVertex3f(-rs + q.fX, rh + q.fY, q.fZ); | |
475 | glVertex3f(-rs + q.fX, -rh + q.fY, q.fZ); | |
476 | glVertex3f( q.fX, -q.fR + q.fY, q.fZ); | |
477 | glVertex3f( rs + q.fX, -rh + q.fY, q.fZ); | |
478 | glEnd(); | |
96c51586 | 479 | } |
ca462fa9 | 480 | } |
481 | break; | |
482 | } | |
96c51586 | 483 | |
ca462fa9 | 484 | default: |
485 | throw(eH + "unsupported quad-type."); | |
96c51586 | 486 | |
ca462fa9 | 487 | } // end switch quad-type |
96c51586 | 488 | |
1545977c | 489 | if (flags.SecSelection()) glPopName(); |
490 | } | |
491 | ||
492 | /**************************************************************************/ | |
493 | /**************************************************************************/ | |
494 | ||
495 | //______________________________________________________________________________ | |
496 | void QuadSetGL::ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*) | |
497 | { | |
498 | // Processes secondary selection from TGLViewer. | |
499 | // Calls TPointSet3D::PointSelected(Int_t) with index of selected | |
500 | // point as an argument. | |
501 | ||
502 | if (ptr[0] < 2) return; | |
503 | fM->QuadSelected(ptr[4]); | |
96c51586 | 504 | } |