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5a5a1232 | 1 | // $Header$ |
2 | ||
3 | #include "QuadSetGL.h" | |
8be1b0cc | 4 | #include <Reve/FrameBoxGL.h> |
5a5a1232 | 5 | |
6 | #include <TGLDrawFlags.h> | |
7 | ||
8 | #include <GL/gl.h> | |
9 | #include <GL/glu.h> | |
10 | ||
11 | using namespace Reve; | |
12 | ||
13 | //______________________________________________________________________ | |
3aa97c5d | 14 | // OldQuadSetGL |
5a5a1232 | 15 | // |
16 | ||
3aa97c5d | 17 | ClassImp(OldQuadSetGL) |
5a5a1232 | 18 | |
19 | /**************************************************************************/ | |
20 | ||
3aa97c5d | 21 | OldQuadSetGL::OldQuadSetGL() : TGLObject() |
5a5a1232 | 22 | { |
23 | // fCached = false; // Disable DL. | |
24 | } | |
25 | ||
3aa97c5d | 26 | OldQuadSetGL::~OldQuadSetGL() |
5a5a1232 | 27 | {} |
28 | ||
29 | /**************************************************************************/ | |
30 | ||
3aa97c5d | 31 | Bool_t OldQuadSetGL::SetModel(TObject* obj) |
5a5a1232 | 32 | { |
3aa97c5d | 33 | return SetModelCheckClass(obj, Reve::OldQuadSet::Class()); |
5a5a1232 | 34 | } |
35 | ||
3aa97c5d | 36 | void OldQuadSetGL::SetBBox() |
5a5a1232 | 37 | { |
3aa97c5d | 38 | SetAxisAlignedBBox(((OldQuadSet*)fExternalObj)->AssertBBox()); |
5a5a1232 | 39 | } |
40 | ||
41 | /**************************************************************************/ | |
42 | ||
3aa97c5d | 43 | void OldQuadSetGL::DirectDraw(const TGLDrawFlags & ) const |
5a5a1232 | 44 | { |
3aa97c5d | 45 | // printf("OldQuadSetGLRenderer::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); |
5a5a1232 | 46 | |
3aa97c5d | 47 | OldQuadSet& Q = * (OldQuadSet*) fExternalObj; |
5a5a1232 | 48 | |
49 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); | |
50 | ||
51 | glDisable(GL_LIGHTING); | |
52 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
53 | glEnable(GL_COLOR_MATERIAL); | |
54 | glPolygonMode(GL_FRONT, GL_LINE); | |
55 | glPolygonMode(GL_BACK, GL_LINE); | |
56 | glDisable(GL_CULL_FACE); | |
57 | ||
58 | Float_t c[4]; glGetFloatv(GL_CURRENT_COLOR, c); | |
59 | // UChar_t alpha = (UChar_t)(255*c[3]); | |
60 | ||
61 | glBegin(GL_QUADS); | |
62 | for(std::vector<Quad>::iterator q=Q.fQuads.begin(); q!=Q.fQuads.end(); ++q) { | |
63 | UChar_t* c = (UChar_t*) &q->color; | |
64 | //glColor4ub(c[0], c[1], c[2], (c[3]*alpha) >> 8); | |
65 | glColor3ub(c[0], c[1], c[2]); | |
66 | glVertex3fv(q->vertices); | |
67 | glVertex3fv(q->vertices + 3); | |
68 | glVertex3fv(q->vertices + 6); | |
69 | glVertex3fv(q->vertices + 9); | |
70 | } | |
71 | glEnd(); | |
72 | ||
73 | glPopAttrib(); | |
74 | } | |
8be1b0cc | 75 | |
76 | ||
77 | /**************************************************************************/ | |
78 | /**************************************************************************/ | |
79 | /**************************************************************************/ | |
80 | /**************************************************************************/ | |
81 | ||
82 | //______________________________________________________________________ | |
83 | // QuadSetGL | |
84 | // | |
85 | ||
86 | ClassImp(QuadSetGL) | |
87 | ||
88 | /**************************************************************************/ | |
89 | ||
90 | QuadSetGL::QuadSetGL() : TGLObject(), fM(0) | |
91 | { | |
92 | // fCached = false; // Disable DL. | |
93 | } | |
94 | ||
95 | QuadSetGL::~QuadSetGL() | |
96 | {} | |
97 | ||
98 | /**************************************************************************/ | |
99 | ||
100 | Bool_t QuadSetGL::SetModel(TObject* obj) | |
101 | { | |
102 | Bool_t ok = SetModelCheckClass(obj, Reve::QuadSet::Class()); | |
103 | fM = ok ? dynamic_cast<Reve::QuadSet*>(obj) : 0; | |
104 | return ok; | |
105 | } | |
106 | ||
107 | void QuadSetGL::SetBBox() | |
108 | { | |
109 | SetAxisAlignedBBox(fM->AssertBBox()); | |
110 | } | |
111 | ||
112 | /**************************************************************************/ | |
113 | ||
114 | inline Bool_t QuadSetGL::SetupColor(const QuadSet::QuadBase& q) const | |
115 | { | |
116 | if (fM->fValueIsColor) | |
117 | { | |
118 | glColor4ubv((UChar_t*) & q.fValue); | |
975a1f61 | 119 | return kTRUE; |
8be1b0cc | 120 | } |
121 | else | |
122 | { | |
975a1f61 | 123 | UChar_t c[4]; |
124 | Bool_t visible = fM->fPalette->ColorFromValue(q.fValue, fM->fDefaultValue, c); | |
125 | if (visible) | |
126 | glColor4ubv(c); | |
127 | return visible; | |
8be1b0cc | 128 | } |
8be1b0cc | 129 | } |
130 | ||
131 | /**************************************************************************/ | |
132 | ||
133 | void QuadSetGL::DirectDraw(const TGLDrawFlags & flags) const | |
134 | { | |
135 | static const Exc_t eH("QuadSetGL::DirectDraw "); | |
136 | ||
137 | // printf("QuadSetGLRenderer::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); | |
138 | ||
139 | QuadSet& mQ = * fM; | |
44eb96d2 | 140 | |
141 | if (mQ.fFrame != 0) | |
142 | FrameBoxGL::Render(mQ.fFrame); | |
143 | ||
8be1b0cc | 144 | if (mQ.fPlex.Size() == 0) |
145 | return; | |
146 | if ( ! mQ.fValueIsColor && mQ.fPalette == 0) | |
147 | { | |
20358789 | 148 | mQ.AssertPalette(); |
8be1b0cc | 149 | } |
150 | ||
8be1b0cc | 151 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); |
152 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
153 | glEnable(GL_COLOR_MATERIAL); | |
154 | glDisable(GL_CULL_FACE); | |
155 | ||
156 | if (mQ.fRenderMode == QuadSet::RM_Fill) | |
8be1b0cc | 157 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
8be1b0cc | 158 | else if (mQ.fRenderMode == QuadSet::RM_Line) |
8be1b0cc | 159 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
8be1b0cc | 160 | |
20358789 | 161 | if (mQ.fDisableLigting) glDisable(GL_LIGHTING); |
162 | ||
96c51586 | 163 | if (mQ.fQuadType < QuadSet::QT_Rectangle_End) RenderQuads(flags); |
164 | else if (mQ.fQuadType < QuadSet::QT_Line_End) RenderLines(flags); | |
165 | else if (mQ.fQuadType < QuadSet::QT_Hexagon_End) RenderHexagons(flags); | |
20358789 | 166 | |
8be1b0cc | 167 | glPopAttrib(); |
168 | ||
169 | } | |
170 | ||
171 | ||
1545977c | 172 | void QuadSetGL::RenderQuads(const TGLDrawFlags &flags) const |
8be1b0cc | 173 | { |
174 | static const Exc_t eH("QuadSetGL::RenderQuads "); | |
175 | ||
176 | QuadSet& mQ = * fM; | |
177 | ||
1545977c | 178 | GLenum primitiveType; |
8be1b0cc | 179 | if (mQ.fRenderMode != QuadSet::RM_Line) |
180 | { | |
1545977c | 181 | primitiveType = GL_QUADS; |
8be1b0cc | 182 | if (mQ.fQuadType == QuadSet::QT_FreeQuad) |
183 | glEnable(GL_NORMALIZE); | |
184 | else | |
185 | glNormal3f(0, 0, 1); | |
1545977c | 186 | } else { |
187 | primitiveType = GL_LINE_LOOP; | |
188 | } | |
8be1b0cc | 189 | |
1545977c | 190 | VoidCPlex::iterator qi(mQ.fPlex); |
8be1b0cc | 191 | |
1545977c | 192 | if (flags.SecSelection()) glPushName(0); |
8be1b0cc | 193 | |
1545977c | 194 | switch (mQ.fQuadType) |
8be1b0cc | 195 | { |
196 | ||
1545977c | 197 | case QuadSet::QT_FreeQuad: |
8be1b0cc | 198 | { |
1545977c | 199 | Float_t e1[3], e2[3], normal[3]; |
200 | while (qi.next()) { | |
201 | QuadSet::QFreeQuad& q = * (QuadSet::QFreeQuad*) qi(); | |
202 | if (SetupColor(q)) | |
203 | { | |
204 | Float_t* p = q.fVertices; | |
205 | e1[0] = p[3] - p[0]; e1[1] = p[4] - p[1]; e1[2] = p[5] - p[2]; | |
206 | e2[0] = p[6] - p[0]; e2[1] = p[7] - p[1]; e2[2] = p[8] - p[2]; | |
207 | TMath::Cross(e1, e2, normal); | |
208 | if (flags.SecSelection()) glLoadName(qi.index()); | |
209 | glBegin(primitiveType); | |
210 | glNormal3fv(normal); | |
211 | glVertex3fv(p); | |
212 | glVertex3fv(p + 3); | |
213 | glVertex3fv(p + 6); | |
214 | glVertex3fv(p + 9); | |
215 | glEnd(); | |
8be1b0cc | 216 | } |
ca462fa9 | 217 | } |
1545977c | 218 | break; |
219 | } | |
8be1b0cc | 220 | |
1545977c | 221 | case QuadSet::QT_RectangleXY: |
222 | { | |
223 | while (qi.next()) { | |
224 | QuadSet::QRect& q = * (QuadSet::QRect*) qi(); | |
225 | if (SetupColor(q)) | |
226 | { | |
227 | if (flags.SecSelection()) glLoadName(qi.index()); | |
228 | glBegin(primitiveType); | |
229 | glVertex3f(q.fX, q.fY, q.fZ); | |
230 | glVertex3f(q.fX + q.fW, q.fY, q.fZ); | |
231 | glVertex3f(q.fX + q.fW, q.fY + q.fH, q.fZ); | |
232 | glVertex3f(q.fX, q.fY + q.fH, q.fZ); | |
233 | glEnd(); | |
8be1b0cc | 234 | } |
ca462fa9 | 235 | } |
1545977c | 236 | break; |
237 | } | |
8be1b0cc | 238 | |
1545977c | 239 | case QuadSet::QT_RectangleXYFixedDim: |
240 | { | |
241 | const Float_t& w = mQ.fDefWidth; | |
242 | const Float_t& h = mQ.fDefHeight; | |
243 | while (qi.next()) { | |
244 | QuadSet::QRectFixDim& q = * (QuadSet::QRectFixDim*) qi(); | |
245 | if (SetupColor(q)) | |
246 | { | |
247 | if (flags.SecSelection()) glLoadName(qi.index()); | |
248 | glBegin(primitiveType); | |
249 | glVertex3f(q.fX, q.fY, q.fZ); | |
250 | glVertex3f(q.fX + w, q.fY, q.fZ); | |
251 | glVertex3f(q.fX + w, q.fY + h, q.fZ); | |
252 | glVertex3f(q.fX, q.fY + h, q.fZ); | |
253 | glEnd(); | |
8be1b0cc | 254 | } |
ca462fa9 | 255 | } |
1545977c | 256 | break; |
257 | } | |
8be1b0cc | 258 | |
1545977c | 259 | case QuadSet::QT_RectangleXYFixedZ: |
260 | { | |
261 | const Float_t& z = mQ.fDefCoord; | |
262 | while (qi.next()) { | |
263 | QuadSet::QRectFixC& q = * (QuadSet::QRectFixC*) qi(); | |
264 | if (SetupColor(q)) | |
265 | { | |
266 | if (flags.SecSelection()) glLoadName(qi.index()); | |
267 | glBegin(primitiveType); | |
268 | glVertex3f(q.fX, q.fY, z); | |
269 | glVertex3f(q.fX + q.fW, q.fY, z); | |
270 | glVertex3f(q.fX + q.fW, q.fY + q.fH, z); | |
271 | glVertex3f(q.fX, q.fY + q.fH, z); | |
272 | glEnd(); | |
8be1b0cc | 273 | } |
ca462fa9 | 274 | } |
1545977c | 275 | break; |
276 | } | |
8be1b0cc | 277 | |
1545977c | 278 | case QuadSet::QT_RectangleXZFixedY: |
279 | { | |
280 | const Float_t& z = mQ.fDefCoord; | |
281 | while (qi.next()) { | |
282 | QuadSet::QRectFixC& q = * (QuadSet::QRectFixC*) qi(); | |
283 | if (SetupColor(q)) | |
284 | { | |
285 | if (flags.SecSelection()) glLoadName(qi.index()); | |
286 | glBegin(primitiveType); | |
287 | glVertex3f(q.fX, z, q.fY); | |
288 | glVertex3f(q.fX + q.fW, z, q.fY); | |
289 | glVertex3f(q.fX + q.fW, z, q.fY + q.fH); | |
290 | glVertex3f(q.fX, z, q.fY + q.fH); | |
291 | glEnd(); | |
8be1b0cc | 292 | } |
ca462fa9 | 293 | } |
1545977c | 294 | break; |
295 | } | |
8be1b0cc | 296 | |
1545977c | 297 | case QuadSet::QT_RectangleXYFixedDimZ: |
298 | { | |
299 | const Float_t& z = mQ.fDefCoord; | |
300 | const Float_t& w = mQ.fDefWidth; | |
301 | const Float_t& h = mQ.fDefHeight; | |
302 | while (qi.next()) { | |
303 | QuadSet::QRectFixDimC& q = * (QuadSet::QRectFixDimC*) qi(); | |
304 | if (SetupColor(q)) | |
305 | { | |
306 | if (flags.SecSelection()) glLoadName(qi.index()); | |
307 | glBegin(primitiveType); | |
308 | glVertex3f(q.fX, q.fY, z); | |
309 | glVertex3f(q.fX + w, q.fY, z); | |
310 | glVertex3f(q.fX + w, q.fY + h, z); | |
311 | glVertex3f(q.fX, q.fY + h, z); | |
312 | glEnd(); | |
8be1b0cc | 313 | } |
ca462fa9 | 314 | } |
1545977c | 315 | break; |
316 | } | |
8be1b0cc | 317 | |
1545977c | 318 | case QuadSet::QT_RectangleXZFixedDimY: |
319 | { | |
320 | const Float_t& z = mQ.fDefCoord; | |
321 | const Float_t& w = mQ.fDefWidth; | |
322 | const Float_t& h = mQ.fDefHeight; | |
323 | while (qi.next()) { | |
324 | QuadSet::QRectFixDimC& q = * (QuadSet::QRectFixDimC*) qi(); | |
325 | if (SetupColor(q)) | |
326 | { | |
327 | if (flags.SecSelection()) glLoadName(qi.index()); | |
328 | glBegin(primitiveType); | |
329 | glVertex3f(q.fX, z, q.fY); | |
330 | glVertex3f(q.fX + w, z, q.fY); | |
331 | glVertex3f(q.fX + w, z, q.fY + h); | |
332 | glVertex3f(q.fX, z, q.fY + h); | |
333 | glEnd(); | |
8be1b0cc | 334 | } |
ca462fa9 | 335 | } |
1545977c | 336 | break; |
337 | } | |
8be1b0cc | 338 | |
1545977c | 339 | default: |
340 | throw(eH + "unsupported quad-type."); | |
8be1b0cc | 341 | |
1545977c | 342 | } // end switch quad-type |
8be1b0cc | 343 | |
1545977c | 344 | if (flags.SecSelection()) glPopName(); |
8be1b0cc | 345 | } |
346 | ||
347 | ||
1545977c | 348 | void QuadSetGL::RenderLines(const TGLDrawFlags &flags) const |
8be1b0cc | 349 | { |
350 | static const Exc_t eH("QuadSetGL::RenderLines "); | |
351 | ||
352 | QuadSet& mQ = * fM; | |
353 | ||
ca462fa9 | 354 | VoidCPlex::iterator qi(mQ.fPlex); |
355 | ||
1545977c | 356 | if (flags.SecSelection()) glPushName(0); |
ca462fa9 | 357 | |
358 | switch (mQ.fQuadType) | |
8be1b0cc | 359 | { |
8be1b0cc | 360 | |
ca462fa9 | 361 | case QuadSet::QT_LineXYFixedZ: |
8be1b0cc | 362 | { |
ca462fa9 | 363 | const Float_t& z = mQ.fDefCoord; |
364 | while (qi.next()) { | |
365 | QuadSet::QLineFixC& q = * (QuadSet::QLineFixC*) qi(); | |
366 | if (SetupColor(q)) | |
367 | { | |
1545977c | 368 | if (flags.SecSelection()) glLoadName(qi.index()); |
369 | glBegin(GL_LINES); | |
ca462fa9 | 370 | glVertex3f(q.fX, q.fY, z); |
371 | glVertex3f(q.fX + q.fDx, q.fY + q.fDy, z); | |
1545977c | 372 | glEnd(); |
8be1b0cc | 373 | } |
8be1b0cc | 374 | } |
ca462fa9 | 375 | break; |
376 | } | |
8be1b0cc | 377 | |
ca462fa9 | 378 | case QuadSet::QT_LineXZFixedY: |
379 | { | |
380 | const Float_t& z = mQ.fDefCoord; | |
381 | while (qi.next()) { | |
382 | QuadSet::QLineFixC& q = * (QuadSet::QLineFixC*) qi(); | |
383 | if (SetupColor(q)) | |
384 | { | |
1545977c | 385 | if (flags.SecSelection()) glLoadName(qi.index()); |
386 | glBegin(GL_LINES); | |
ca462fa9 | 387 | glVertex3f(q.fX, z, q.fY); |
388 | glVertex3f(q.fX + q.fDx, z, q.fY + q.fDy); | |
1545977c | 389 | glEnd(); |
8be1b0cc | 390 | } |
8be1b0cc | 391 | } |
ca462fa9 | 392 | break; |
393 | } | |
8be1b0cc | 394 | |
ca462fa9 | 395 | default: |
396 | throw(eH + "unsupported quad-type."); | |
8be1b0cc | 397 | |
8be1b0cc | 398 | } |
ca462fa9 | 399 | |
1545977c | 400 | if (flags.SecSelection()) glPopName(); |
8be1b0cc | 401 | } |
96c51586 | 402 | |
1545977c | 403 | void QuadSetGL::RenderHexagons(const TGLDrawFlags &flags) const |
96c51586 | 404 | { |
405 | static const Exc_t eH("QuadSetGL::RenderHexagons "); | |
406 | ||
407 | const Float_t sqr3hf = 0.5*TMath::Sqrt(3); | |
408 | ||
409 | QuadSet& mQ = * fM; | |
410 | ||
ca462fa9 | 411 | GLenum primitveType = (mQ.fRenderMode != QuadSet::RM_Line) ? |
412 | GL_POLYGON : GL_LINE_LOOP; | |
96c51586 | 413 | |
ca462fa9 | 414 | glNormal3f(0, 0, 1); |
96c51586 | 415 | |
ca462fa9 | 416 | VoidCPlex::iterator qi(mQ.fPlex); |
96c51586 | 417 | |
1545977c | 418 | if (flags.SecSelection()) glPushName(0); |
419 | ||
ca462fa9 | 420 | switch (mQ.fQuadType) |
96c51586 | 421 | { |
422 | ||
ca462fa9 | 423 | case QuadSet::QT_HexagonXY: |
96c51586 | 424 | { |
ca462fa9 | 425 | while (qi.next()) { |
426 | QuadSet::QHex& q = * (QuadSet::QHex*) qi(); | |
427 | if (SetupColor(q)) | |
96c51586 | 428 | { |
ca462fa9 | 429 | const Float_t rh = q.fR * 0.5; |
430 | const Float_t rs = q.fR * sqr3hf; | |
1545977c | 431 | if (flags.SecSelection()) glLoadName(qi.index()); |
ca462fa9 | 432 | glBegin(primitveType); |
433 | glVertex3f( q.fR + q.fX, q.fY, q.fZ); | |
434 | glVertex3f( rh + q.fX, rs + q.fY, q.fZ); | |
435 | glVertex3f( -rh + q.fX, rs + q.fY, q.fZ); | |
436 | glVertex3f(-q.fR + q.fX, q.fY, q.fZ); | |
437 | glVertex3f( -rh + q.fX, -rs + q.fY, q.fZ); | |
438 | glVertex3f( rh + q.fX, -rs + q.fY, q.fZ); | |
439 | glEnd(); | |
96c51586 | 440 | } |
ca462fa9 | 441 | } |
442 | break; | |
443 | } | |
96c51586 | 444 | |
ca462fa9 | 445 | case QuadSet::QT_HexagonYX: |
446 | { | |
447 | while (qi.next()) { | |
448 | QuadSet::QHex& q = * (QuadSet::QHex*) qi(); | |
449 | if (SetupColor(q)) | |
96c51586 | 450 | { |
ca462fa9 | 451 | const Float_t rh = q.fR * 0.5; |
452 | const Float_t rs = q.fR * sqr3hf; | |
1545977c | 453 | if (flags.SecSelection()) glLoadName(qi.index()); |
ca462fa9 | 454 | glBegin(primitveType); |
455 | glVertex3f( rs + q.fX, rh + q.fY, q.fZ); | |
456 | glVertex3f( q.fX, q.fR + q.fY, q.fZ); | |
457 | glVertex3f(-rs + q.fX, rh + q.fY, q.fZ); | |
458 | glVertex3f(-rs + q.fX, -rh + q.fY, q.fZ); | |
459 | glVertex3f( q.fX, -q.fR + q.fY, q.fZ); | |
460 | glVertex3f( rs + q.fX, -rh + q.fY, q.fZ); | |
461 | glEnd(); | |
96c51586 | 462 | } |
ca462fa9 | 463 | } |
464 | break; | |
465 | } | |
96c51586 | 466 | |
ca462fa9 | 467 | default: |
468 | throw(eH + "unsupported quad-type."); | |
96c51586 | 469 | |
ca462fa9 | 470 | } // end switch quad-type |
96c51586 | 471 | |
1545977c | 472 | if (flags.SecSelection()) glPopName(); |
473 | } | |
474 | ||
475 | /**************************************************************************/ | |
476 | /**************************************************************************/ | |
477 | ||
478 | //______________________________________________________________________________ | |
479 | void QuadSetGL::ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*) | |
480 | { | |
481 | // Processes secondary selection from TGLViewer. | |
482 | // Calls TPointSet3D::PointSelected(Int_t) with index of selected | |
483 | // point as an argument. | |
484 | ||
485 | if (ptr[0] < 2) return; | |
486 | fM->QuadSelected(ptr[4]); | |
96c51586 | 487 | } |