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5a5a1232 | 1 | // $Header$ |
2 | ||
3 | #include "QuadSetGL.h" | |
8be1b0cc | 4 | #include <Reve/FrameBoxGL.h> |
5a5a1232 | 5 | |
6 | #include <TGLDrawFlags.h> | |
7 | ||
8 | #include <GL/gl.h> | |
9 | #include <GL/glu.h> | |
10 | ||
11 | using namespace Reve; | |
12 | ||
13 | //______________________________________________________________________ | |
3aa97c5d | 14 | // OldQuadSetGL |
5a5a1232 | 15 | // |
16 | ||
3aa97c5d | 17 | ClassImp(OldQuadSetGL) |
5a5a1232 | 18 | |
19 | /**************************************************************************/ | |
20 | ||
3aa97c5d | 21 | OldQuadSetGL::OldQuadSetGL() : TGLObject() |
5a5a1232 | 22 | { |
23 | // fCached = false; // Disable DL. | |
24 | } | |
25 | ||
3aa97c5d | 26 | OldQuadSetGL::~OldQuadSetGL() |
5a5a1232 | 27 | {} |
28 | ||
29 | /**************************************************************************/ | |
30 | ||
3aa97c5d | 31 | Bool_t OldQuadSetGL::SetModel(TObject* obj) |
5a5a1232 | 32 | { |
3aa97c5d | 33 | return SetModelCheckClass(obj, Reve::OldQuadSet::Class()); |
5a5a1232 | 34 | } |
35 | ||
3aa97c5d | 36 | void OldQuadSetGL::SetBBox() |
5a5a1232 | 37 | { |
3aa97c5d | 38 | SetAxisAlignedBBox(((OldQuadSet*)fExternalObj)->AssertBBox()); |
5a5a1232 | 39 | } |
40 | ||
41 | /**************************************************************************/ | |
42 | ||
3aa97c5d | 43 | void OldQuadSetGL::DirectDraw(const TGLDrawFlags & ) const |
5a5a1232 | 44 | { |
3aa97c5d | 45 | // printf("OldQuadSetGLRenderer::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); |
5a5a1232 | 46 | |
3aa97c5d | 47 | OldQuadSet& Q = * (OldQuadSet*) fExternalObj; |
5a5a1232 | 48 | |
49 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); | |
50 | ||
51 | glDisable(GL_LIGHTING); | |
52 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
53 | glEnable(GL_COLOR_MATERIAL); | |
54 | glPolygonMode(GL_FRONT, GL_LINE); | |
55 | glPolygonMode(GL_BACK, GL_LINE); | |
56 | glDisable(GL_CULL_FACE); | |
57 | ||
58 | Float_t c[4]; glGetFloatv(GL_CURRENT_COLOR, c); | |
59 | // UChar_t alpha = (UChar_t)(255*c[3]); | |
60 | ||
61 | glBegin(GL_QUADS); | |
62 | for(std::vector<Quad>::iterator q=Q.fQuads.begin(); q!=Q.fQuads.end(); ++q) { | |
63 | UChar_t* c = (UChar_t*) &q->color; | |
64 | //glColor4ub(c[0], c[1], c[2], (c[3]*alpha) >> 8); | |
65 | glColor3ub(c[0], c[1], c[2]); | |
66 | glVertex3fv(q->vertices); | |
67 | glVertex3fv(q->vertices + 3); | |
68 | glVertex3fv(q->vertices + 6); | |
69 | glVertex3fv(q->vertices + 9); | |
70 | } | |
71 | glEnd(); | |
72 | ||
73 | glPopAttrib(); | |
74 | } | |
8be1b0cc | 75 | |
76 | ||
77 | /**************************************************************************/ | |
78 | /**************************************************************************/ | |
79 | /**************************************************************************/ | |
80 | /**************************************************************************/ | |
81 | ||
82 | //______________________________________________________________________ | |
83 | // QuadSetGL | |
84 | // | |
85 | ||
86 | ClassImp(QuadSetGL) | |
87 | ||
88 | /**************************************************************************/ | |
89 | ||
90 | QuadSetGL::QuadSetGL() : TGLObject(), fM(0) | |
91 | { | |
92 | // fCached = false; // Disable DL. | |
93 | } | |
94 | ||
95 | QuadSetGL::~QuadSetGL() | |
96 | {} | |
97 | ||
98 | /**************************************************************************/ | |
99 | ||
100 | Bool_t QuadSetGL::SetModel(TObject* obj) | |
101 | { | |
102 | Bool_t ok = SetModelCheckClass(obj, Reve::QuadSet::Class()); | |
103 | fM = ok ? dynamic_cast<Reve::QuadSet*>(obj) : 0; | |
104 | return ok; | |
105 | } | |
106 | ||
107 | void QuadSetGL::SetBBox() | |
108 | { | |
109 | SetAxisAlignedBBox(fM->AssertBBox()); | |
110 | } | |
111 | ||
112 | /**************************************************************************/ | |
113 | ||
114 | inline Bool_t QuadSetGL::SetupColor(const QuadSet::QuadBase& q) const | |
115 | { | |
116 | if (fM->fValueIsColor) | |
117 | { | |
118 | glColor4ubv((UChar_t*) & q.fValue); | |
975a1f61 | 119 | return kTRUE; |
8be1b0cc | 120 | } |
121 | else | |
122 | { | |
975a1f61 | 123 | UChar_t c[4]; |
124 | Bool_t visible = fM->fPalette->ColorFromValue(q.fValue, fM->fDefaultValue, c); | |
125 | if (visible) | |
126 | glColor4ubv(c); | |
127 | return visible; | |
8be1b0cc | 128 | } |
8be1b0cc | 129 | } |
130 | ||
131 | /**************************************************************************/ | |
132 | ||
133 | void QuadSetGL::DirectDraw(const TGLDrawFlags & flags) const | |
134 | { | |
135 | static const Exc_t eH("QuadSetGL::DirectDraw "); | |
136 | ||
137 | // printf("QuadSetGLRenderer::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); | |
138 | ||
139 | QuadSet& mQ = * fM; | |
44eb96d2 | 140 | |
141 | if (mQ.fFrame != 0) | |
142 | FrameBoxGL::Render(mQ.fFrame); | |
143 | ||
8be1b0cc | 144 | if (mQ.fPlex.Size() == 0) |
145 | return; | |
146 | if ( ! mQ.fValueIsColor && mQ.fPalette == 0) | |
147 | { | |
20358789 | 148 | mQ.AssertPalette(); |
8be1b0cc | 149 | } |
150 | ||
8be1b0cc | 151 | glPushAttrib(GL_ENABLE_BIT | GL_POLYGON_BIT); |
152 | glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE); | |
153 | glEnable(GL_COLOR_MATERIAL); | |
154 | glDisable(GL_CULL_FACE); | |
155 | ||
156 | if (mQ.fRenderMode == QuadSet::RM_Fill) | |
8be1b0cc | 157 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
8be1b0cc | 158 | else if (mQ.fRenderMode == QuadSet::RM_Line) |
8be1b0cc | 159 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
8be1b0cc | 160 | |
20358789 | 161 | if (mQ.fDisableLigting) glDisable(GL_LIGHTING); |
162 | ||
96c51586 | 163 | if (mQ.fQuadType < QuadSet::QT_Rectangle_End) RenderQuads(flags); |
164 | else if (mQ.fQuadType < QuadSet::QT_Line_End) RenderLines(flags); | |
165 | else if (mQ.fQuadType < QuadSet::QT_Hexagon_End) RenderHexagons(flags); | |
20358789 | 166 | |
8be1b0cc | 167 | glPopAttrib(); |
168 | ||
169 | } | |
170 | ||
171 | ||
172 | void QuadSetGL::RenderQuads(const TGLDrawFlags &) const | |
173 | { | |
174 | static const Exc_t eH("QuadSetGL::RenderQuads "); | |
175 | ||
176 | QuadSet& mQ = * fM; | |
177 | ||
178 | if (mQ.fRenderMode != QuadSet::RM_Line) | |
179 | { | |
180 | ||
181 | if (mQ.fQuadType == QuadSet::QT_FreeQuad) | |
182 | glEnable(GL_NORMALIZE); | |
183 | else | |
184 | glNormal3f(0, 0, 1); | |
185 | ||
186 | glBegin(GL_QUADS); | |
187 | for (Int_t c=0; c<mQ.fPlex.VecSize(); ++c) | |
188 | { | |
189 | QuadSet::QuadBase* qbp = (QuadSet::QuadBase*) mQ.fPlex.Chunk(c); | |
190 | Int_t n = mQ.fPlex.NAtoms(c); | |
191 | ||
192 | switch (mQ.fQuadType) | |
193 | { | |
194 | ||
195 | case QuadSet::QT_FreeQuad: | |
196 | { | |
20358789 | 197 | QuadSet::QFreeQuad* qp = (QuadSet::QFreeQuad*) qbp; |
8be1b0cc | 198 | Float_t e1[3], e2[3], normal[3]; |
199 | while (n--) { | |
cecf8d18 | 200 | if (SetupColor(*qp)) |
201 | { | |
202 | Float_t* p = qp->fVertices; | |
203 | e1[0] = p[3] - p[0]; e1[1] = p[4] - p[1]; e1[2] = p[5] - p[2]; | |
204 | e2[0] = p[6] - p[0]; e2[1] = p[7] - p[1]; e2[2] = p[8] - p[2]; | |
205 | TMath::Cross(e1, e2, normal); | |
206 | glNormal3fv(normal); | |
207 | glVertex3fv(p); | |
208 | glVertex3fv(p + 3); | |
209 | glVertex3fv(p + 6); | |
210 | glVertex3fv(p + 9); | |
211 | } | |
8be1b0cc | 212 | ++qp; |
213 | } | |
214 | break; | |
215 | } | |
216 | ||
20358789 | 217 | case QuadSet::QT_RectangleXY: |
8be1b0cc | 218 | { |
20358789 | 219 | QuadSet::QRect* qp = (QuadSet::QRect*) qbp; |
8be1b0cc | 220 | while (n--) { |
20358789 | 221 | QuadSet::QRect& q = * qp; |
cecf8d18 | 222 | if (SetupColor(q)) |
223 | { | |
224 | glVertex3f(q.fX, q.fY, q.fZ); | |
225 | glVertex3f(q.fX + q.fW, q.fY, q.fZ); | |
226 | glVertex3f(q.fX + q.fW, q.fY + q.fH, q.fZ); | |
227 | glVertex3f(q.fX, q.fY + q.fH, q.fZ); | |
228 | } | |
8be1b0cc | 229 | ++qp; |
230 | } | |
231 | break; | |
232 | } | |
233 | ||
20358789 | 234 | case QuadSet::QT_RectangleXYFixedDim: |
8be1b0cc | 235 | { |
20358789 | 236 | QuadSet::QRectFixDim* qp = (QuadSet::QRectFixDim*) qbp; |
8be1b0cc | 237 | const Float_t& w = mQ.fDefWidth; |
238 | const Float_t& h = mQ.fDefHeight; | |
239 | while (n--) { | |
20358789 | 240 | QuadSet::QRectFixDim& q = * qp; |
cecf8d18 | 241 | if (SetupColor(q)) |
242 | { | |
243 | glVertex3f(q.fX, q.fY, q.fZ); | |
244 | glVertex3f(q.fX + w, q.fY, q.fZ); | |
245 | glVertex3f(q.fX + w, q.fY + h, q.fZ); | |
246 | glVertex3f(q.fX, q.fY + h, q.fZ); | |
247 | } | |
8be1b0cc | 248 | ++qp; |
249 | } | |
250 | break; | |
251 | } | |
252 | ||
20358789 | 253 | case QuadSet::QT_RectangleXYFixedZ: |
8be1b0cc | 254 | { |
20358789 | 255 | QuadSet::QRectFixC* qp = (QuadSet::QRectFixC*) qbp; |
8be1b0cc | 256 | const Float_t& z = mQ.fDefCoord; |
257 | while (n--) { | |
20358789 | 258 | QuadSet::QRectFixC& q = * qp; |
cecf8d18 | 259 | if (SetupColor(q)) |
260 | { | |
261 | glVertex3f(q.fX, q.fY, z); | |
262 | glVertex3f(q.fX + q.fW, q.fY, z); | |
263 | glVertex3f(q.fX + q.fW, q.fY + q.fH, z); | |
264 | glVertex3f(q.fX, q.fY + q.fH, z); | |
265 | } | |
8be1b0cc | 266 | ++qp; |
267 | } | |
268 | break; | |
269 | } | |
270 | ||
20358789 | 271 | case QuadSet::QT_RectangleXZFixedY: |
8be1b0cc | 272 | { |
20358789 | 273 | QuadSet::QRectFixC* qp = (QuadSet::QRectFixC*) qbp; |
8be1b0cc | 274 | const Float_t& z = mQ.fDefCoord; |
275 | while (n--) { | |
20358789 | 276 | QuadSet::QRectFixC& q = * qp; |
cecf8d18 | 277 | if (SetupColor(q)) |
278 | { | |
279 | glVertex3f(q.fX, z, q.fY); | |
280 | glVertex3f(q.fX + q.fW, z, q.fY); | |
281 | glVertex3f(q.fX + q.fW, z, q.fY + q.fH); | |
282 | glVertex3f(q.fX, z, q.fY + q.fH); | |
283 | } | |
8be1b0cc | 284 | ++qp; |
285 | } | |
286 | break; | |
287 | } | |
288 | ||
20358789 | 289 | case QuadSet::QT_RectangleXYFixedDimZ: |
8be1b0cc | 290 | { |
20358789 | 291 | QuadSet::QRectFixDimC* qp = (QuadSet::QRectFixDimC*) qbp; |
8be1b0cc | 292 | const Float_t& z = mQ.fDefCoord; |
293 | const Float_t& w = mQ.fDefWidth; | |
294 | const Float_t& h = mQ.fDefHeight; | |
295 | while (n--) { | |
20358789 | 296 | QuadSet::QRectFixDimC& q = * qp; |
cecf8d18 | 297 | if (SetupColor(q)) |
298 | { | |
299 | glVertex3f(q.fX, q.fY, z); | |
300 | glVertex3f(q.fX + w, q.fY, z); | |
301 | glVertex3f(q.fX + w, q.fY + h, z); | |
302 | glVertex3f(q.fX, q.fY + h, z); | |
303 | } | |
8be1b0cc | 304 | ++qp; |
305 | } | |
306 | break; | |
307 | } | |
308 | ||
20358789 | 309 | case QuadSet::QT_RectangleXZFixedDimY: |
8be1b0cc | 310 | { |
20358789 | 311 | QuadSet::QRectFixDimC* qp = (QuadSet::QRectFixDimC*) qbp; |
8be1b0cc | 312 | const Float_t& z = mQ.fDefCoord; |
313 | const Float_t& w = mQ.fDefWidth; | |
314 | const Float_t& h = mQ.fDefHeight; | |
315 | while (n--) { | |
20358789 | 316 | QuadSet::QRectFixDimC& q = * qp; |
cecf8d18 | 317 | if (SetupColor(q)) |
318 | { | |
319 | glVertex3f(q.fX, z, q.fY); | |
320 | glVertex3f(q.fX + w, z, q.fY); | |
321 | glVertex3f(q.fX + w, z, q.fY + h); | |
322 | glVertex3f(q.fX, z, q.fY + h); | |
323 | } | |
8be1b0cc | 324 | ++qp; |
325 | } | |
326 | break; | |
327 | } | |
328 | ||
329 | default: | |
330 | throw(eH + "unsupported quad-type."); | |
331 | ||
332 | } // end switch quad-type | |
333 | ||
334 | } // end for chunk | |
335 | glEnd(); | |
336 | ||
337 | } | |
338 | else | |
339 | { | |
340 | ||
341 | for (Int_t c=0; c<mQ.fPlex.VecSize(); ++c) | |
342 | { | |
343 | QuadSet::QuadBase* qbp = (QuadSet::QuadBase*) mQ.fPlex.Chunk(c); | |
344 | Int_t n = mQ.fPlex.NAtoms(c); | |
345 | ||
346 | switch (mQ.fQuadType) | |
347 | { | |
348 | ||
349 | case QuadSet::QT_FreeQuad: | |
350 | { | |
20358789 | 351 | QuadSet::QFreeQuad* qp = (QuadSet::QFreeQuad*) qbp; |
8be1b0cc | 352 | while (n--) { |
cecf8d18 | 353 | if (SetupColor(*qp)) |
354 | { | |
355 | SetupColor(*qp); | |
356 | Float_t* p = qp->fVertices; | |
357 | glBegin(GL_LINE_LOOP); | |
358 | glVertex3fv(p); | |
359 | glVertex3fv(p + 3); | |
360 | glVertex3fv(p + 6); | |
361 | glVertex3fv(p + 9); | |
362 | glEnd(); | |
363 | } | |
8be1b0cc | 364 | ++qp; |
365 | } | |
366 | break; | |
367 | } | |
368 | ||
20358789 | 369 | case QuadSet::QT_RectangleXY: |
8be1b0cc | 370 | { |
20358789 | 371 | QuadSet::QRect* qp = (QuadSet::QRect*) qbp; |
8be1b0cc | 372 | while (n--) { |
20358789 | 373 | QuadSet::QRect& q = * qp; |
cecf8d18 | 374 | if (SetupColor(q)) |
375 | { | |
376 | glBegin(GL_LINE_LOOP); | |
377 | glVertex3f(q.fX, q.fY, q.fZ); | |
378 | glVertex3f(q.fX + q.fW, q.fY, q.fZ); | |
379 | glVertex3f(q.fX + q.fW, q.fY + q.fH, q.fZ); | |
380 | glVertex3f(q.fX, q.fY + q.fH, q.fZ); | |
381 | glEnd(); | |
382 | } | |
8be1b0cc | 383 | ++qp; |
384 | } | |
385 | break; | |
386 | } | |
387 | ||
20358789 | 388 | case QuadSet::QT_RectangleXYFixedDim: |
8be1b0cc | 389 | { |
20358789 | 390 | QuadSet::QRectFixDim* qp = (QuadSet::QRectFixDim*) qbp; |
8be1b0cc | 391 | const Float_t& w = mQ.fDefWidth; |
392 | const Float_t& h = mQ.fDefHeight; | |
393 | while (n--) { | |
20358789 | 394 | QuadSet::QRectFixDim& q = * qp; |
cecf8d18 | 395 | if (SetupColor(q)) |
396 | { | |
397 | glBegin(GL_LINE_LOOP); | |
398 | glVertex3f(q.fX, q.fY, q.fZ); | |
399 | glVertex3f(q.fX + w, q.fY, q.fZ); | |
400 | glVertex3f(q.fX + w, q.fY + h, q.fZ); | |
401 | glVertex3f(q.fX, q.fY + h, q.fZ); | |
402 | glEnd(); | |
403 | } | |
8be1b0cc | 404 | ++qp; |
405 | } | |
406 | break; | |
407 | } | |
408 | ||
20358789 | 409 | case QuadSet::QT_RectangleXYFixedZ: |
8be1b0cc | 410 | { |
20358789 | 411 | QuadSet::QRectFixC* qp = (QuadSet::QRectFixC*) qbp; |
8be1b0cc | 412 | const Float_t& z = mQ.fDefCoord; |
413 | while (n--) { | |
20358789 | 414 | QuadSet::QRectFixC& q = * qp; |
cecf8d18 | 415 | if (SetupColor(q)) |
416 | { | |
417 | glBegin(GL_LINE_LOOP); | |
418 | glVertex3f(q.fX, q.fY, z); | |
419 | glVertex3f(q.fX + q.fW, q.fY, z); | |
420 | glVertex3f(q.fX + q.fW, q.fY + q.fH, z); | |
421 | glVertex3f(q.fX, q.fY + q.fH, z); | |
422 | glEnd(); | |
423 | } | |
8be1b0cc | 424 | ++qp; |
425 | } | |
426 | break; | |
427 | } | |
428 | ||
20358789 | 429 | case QuadSet::QT_RectangleXZFixedY: |
8be1b0cc | 430 | { |
20358789 | 431 | QuadSet::QRectFixC* qp = (QuadSet::QRectFixC*) qbp; |
8be1b0cc | 432 | const Float_t& z = mQ.fDefCoord; |
433 | while (n--) { | |
20358789 | 434 | QuadSet::QRectFixC& q = * qp; |
cecf8d18 | 435 | if (SetupColor(q)) |
436 | { | |
437 | glBegin(GL_LINE_LOOP); | |
438 | glVertex3f(q.fX, z, q.fY); | |
439 | glVertex3f(q.fX + q.fW, z, q.fY); | |
440 | glVertex3f(q.fX + q.fW, z, q.fY + q.fH); | |
441 | glVertex3f(q.fX, z, q.fY + q.fH); | |
442 | glEnd(); | |
443 | } | |
8be1b0cc | 444 | ++qp; |
445 | } | |
446 | break; | |
447 | } | |
448 | ||
20358789 | 449 | case QuadSet::QT_RectangleXYFixedDimZ: |
8be1b0cc | 450 | { |
20358789 | 451 | QuadSet::QRectFixDimC* qp = (QuadSet::QRectFixDimC*) qbp; |
8be1b0cc | 452 | const Float_t& z = mQ.fDefCoord; |
453 | const Float_t& w = mQ.fDefWidth; | |
454 | const Float_t& h = mQ.fDefHeight; | |
455 | while (n--) { | |
20358789 | 456 | QuadSet::QRectFixDimC& q = * qp; |
cecf8d18 | 457 | if (SetupColor(q)) |
458 | { | |
459 | glBegin(GL_LINE_LOOP); | |
460 | glVertex3f(q.fX, q.fY, z); | |
461 | glVertex3f(q.fX + w, q.fY, z); | |
462 | glVertex3f(q.fX + w, q.fY + h, z); | |
463 | glVertex3f(q.fX, q.fY + h, z); | |
464 | glEnd(); | |
465 | } | |
8be1b0cc | 466 | ++qp; |
467 | } | |
468 | break; | |
469 | } | |
470 | ||
20358789 | 471 | case QuadSet::QT_RectangleXZFixedDimY: |
8be1b0cc | 472 | { |
20358789 | 473 | QuadSet::QRectFixDimC* qp = (QuadSet::QRectFixDimC*) qbp; |
8be1b0cc | 474 | const Float_t& z = mQ.fDefCoord; |
475 | const Float_t& w = mQ.fDefWidth; | |
476 | const Float_t& h = mQ.fDefHeight; | |
477 | while (n--) { | |
20358789 | 478 | QuadSet::QRectFixDimC& q = * qp; |
cecf8d18 | 479 | if (SetupColor(q)) |
480 | { | |
481 | glBegin(GL_LINE_LOOP); | |
482 | glVertex3f(q.fX, z, q.fY); | |
483 | glVertex3f(q.fX + w, z, q.fY); | |
484 | glVertex3f(q.fX + w, z, q.fY + h); | |
485 | glVertex3f(q.fX, z, q.fY + h); | |
486 | glEnd(); | |
487 | } | |
8be1b0cc | 488 | ++qp; |
489 | } | |
490 | break; | |
491 | } | |
492 | ||
493 | default: | |
494 | throw(eH + "unsupported quad-type."); | |
495 | ||
496 | } // end switch quad-type | |
497 | ||
498 | } // end for chunk | |
499 | ||
500 | } // end else of RenderMode | |
501 | } | |
502 | ||
503 | ||
504 | void QuadSetGL::RenderLines(const TGLDrawFlags &) const | |
505 | { | |
506 | static const Exc_t eH("QuadSetGL::RenderLines "); | |
507 | ||
508 | QuadSet& mQ = * fM; | |
509 | ||
510 | for (Int_t c=0; c<mQ.fPlex.VecSize(); ++c) | |
511 | { | |
512 | QuadSet::QuadBase* qbp = (QuadSet::QuadBase*) mQ.fPlex.Chunk(c); | |
513 | Int_t n = mQ.fPlex.NAtoms(c); | |
514 | ||
515 | switch (mQ.fQuadType) | |
516 | { | |
517 | ||
20358789 | 518 | case QuadSet::QT_LineXYFixedZ: |
8be1b0cc | 519 | { |
20358789 | 520 | QuadSet::QLineFixC* qp = (QuadSet::QLineFixC*) qbp; |
8be1b0cc | 521 | const Float_t& z = mQ.fDefCoord; |
522 | glBegin(GL_LINES); | |
523 | while (n--) { | |
20358789 | 524 | QuadSet::QLineFixC& q = * qp; |
cecf8d18 | 525 | if (SetupColor(q)) |
526 | { | |
527 | glVertex3f(q.fX, q.fY, z); | |
528 | glVertex3f(q.fX + q.fDx, q.fY + q.fDy, z); | |
529 | } | |
8be1b0cc | 530 | ++qp; |
531 | } | |
532 | glEnd(); | |
533 | break; | |
534 | } | |
535 | ||
20358789 | 536 | case QuadSet::QT_LineXZFixedY: |
8be1b0cc | 537 | { |
20358789 | 538 | QuadSet::QLineFixC* qp = (QuadSet::QLineFixC*) qbp; |
8be1b0cc | 539 | const Float_t& z = mQ.fDefCoord; |
540 | glBegin(GL_LINES); | |
541 | while (n--) { | |
20358789 | 542 | QuadSet::QLineFixC& q = * qp; |
cecf8d18 | 543 | if (SetupColor(q)) |
544 | { | |
545 | glVertex3f(q.fX, z, q.fY); | |
546 | glVertex3f(q.fX + q.fDx, z, q.fY + q.fDy); | |
547 | } | |
8be1b0cc | 548 | ++qp; |
549 | } | |
550 | glEnd(); | |
551 | break; | |
552 | } | |
553 | ||
554 | default: | |
555 | throw(eH + "unsupported quad-type."); | |
556 | ||
557 | } | |
558 | } | |
559 | } | |
96c51586 | 560 | |
561 | void QuadSetGL::RenderHexagons(const TGLDrawFlags &) const | |
562 | { | |
563 | static const Exc_t eH("QuadSetGL::RenderHexagons "); | |
564 | ||
565 | const Float_t sqr3hf = 0.5*TMath::Sqrt(3); | |
566 | ||
567 | QuadSet& mQ = * fM; | |
568 | ||
569 | if (mQ.fRenderMode != QuadSet::RM_Line) | |
570 | { | |
571 | ||
572 | glNormal3f(0, 0, 1); | |
573 | ||
574 | for (Int_t c=0; c<mQ.fPlex.VecSize(); ++c) | |
575 | { | |
576 | QuadSet::QuadBase* qbp = (QuadSet::QuadBase*) mQ.fPlex.Chunk(c); | |
577 | Int_t n = mQ.fPlex.NAtoms(c); | |
578 | ||
579 | switch (mQ.fQuadType) | |
580 | { | |
581 | ||
582 | case QuadSet::QT_HexagonXY: | |
583 | { | |
584 | QuadSet::QHex* qp = (QuadSet::QHex*) qbp; | |
585 | while (n--) { | |
586 | QuadSet::QHex& q = * qp; | |
587 | if (SetupColor(q)) | |
588 | { | |
589 | const Float_t rh = q.fR * 0.5; | |
590 | const Float_t rs = q.fR * sqr3hf; | |
591 | glBegin(GL_POLYGON); | |
592 | glVertex3f( q.fR + q.fX, q.fY, q.fZ); | |
593 | glVertex3f( rh + q.fX, rs + q.fY, q.fZ); | |
594 | glVertex3f( -rh + q.fX, rs + q.fY, q.fZ); | |
595 | glVertex3f(-q.fR + q.fX, q.fY, q.fZ); | |
596 | glVertex3f( -rh + q.fX, -rs + q.fY, q.fZ); | |
597 | glVertex3f( rh + q.fX, -rs + q.fY, q.fZ); | |
598 | glEnd(); | |
599 | } | |
600 | ++qp; | |
601 | } | |
602 | break; | |
603 | } | |
604 | ||
605 | case QuadSet::QT_HexagonYX: | |
606 | { | |
607 | QuadSet::QHex* qp = (QuadSet::QHex*) qbp; | |
608 | while (n--) { | |
609 | QuadSet::QHex& q = * qp; | |
610 | if (SetupColor(q)) | |
611 | { | |
612 | const Float_t rh = q.fR * 0.5; | |
613 | const Float_t rs = q.fR * sqr3hf; | |
614 | glBegin(GL_POLYGON); | |
615 | glVertex3f( rs + q.fX, rh + q.fY, q.fZ); | |
616 | glVertex3f( q.fX, q.fR + q.fY, q.fZ); | |
617 | glVertex3f(-rs + q.fX, rh + q.fY, q.fZ); | |
618 | glVertex3f(-rs + q.fX, -rh + q.fY, q.fZ); | |
619 | glVertex3f( q.fX, -q.fR + q.fY, q.fZ); | |
620 | glVertex3f( rs + q.fX, -rh + q.fY, q.fZ); | |
621 | glEnd(); | |
622 | } | |
623 | ++qp; | |
624 | } | |
625 | break; | |
626 | } | |
627 | ||
628 | default: | |
629 | throw(eH + "unsupported quad-type."); | |
630 | ||
631 | } // end switch quad-type | |
632 | ||
633 | } // end for chunk | |
634 | ||
635 | } | |
636 | else | |
637 | { | |
638 | ||
639 | for (Int_t c=0; c<mQ.fPlex.VecSize(); ++c) | |
640 | { | |
641 | QuadSet::QuadBase* qbp = (QuadSet::QuadBase*) mQ.fPlex.Chunk(c); | |
642 | Int_t n = mQ.fPlex.NAtoms(c); | |
643 | ||
644 | switch (mQ.fQuadType) | |
645 | { | |
646 | ||
647 | case QuadSet::QT_HexagonXY: | |
648 | { | |
649 | QuadSet::QHex* qp = (QuadSet::QHex*) qbp; | |
650 | while (n--) { | |
651 | QuadSet::QHex& q = * qp; | |
652 | if (SetupColor(q)) | |
653 | { | |
654 | const Float_t rh = q.fR * 0.5; | |
655 | const Float_t rs = q.fR * sqr3hf; | |
656 | glBegin(GL_LINE_LOOP); | |
657 | glVertex3f( q.fR + q.fX, q.fY, q.fZ); | |
658 | glVertex3f( rh + q.fX, rs + q.fY, q.fZ); | |
659 | glVertex3f( -rh + q.fX, rs + q.fY, q.fZ); | |
660 | glVertex3f(-q.fR + q.fX, q.fY, q.fZ); | |
661 | glVertex3f( -rh + q.fX, -rs + q.fY, q.fZ); | |
662 | glVertex3f( rh + q.fX, -rs + q.fY, q.fZ); | |
663 | glEnd(); | |
664 | } | |
665 | ++qp; | |
666 | } | |
667 | break; | |
668 | } | |
669 | ||
670 | case QuadSet::QT_HexagonYX: | |
671 | { | |
672 | QuadSet::QHex* qp = (QuadSet::QHex*) qbp; | |
673 | while (n--) { | |
674 | QuadSet::QHex& q = * qp; | |
675 | if (SetupColor(q)) | |
676 | { | |
677 | const Float_t rh = q.fR * 0.5; | |
678 | const Float_t rs = q.fR * sqr3hf; | |
679 | glBegin(GL_LINE_LOOP); | |
680 | glVertex3f( rs + q.fX, rh + q.fY, q.fZ); | |
681 | glVertex3f( q.fX, q.fR + q.fY, q.fZ); | |
682 | glVertex3f(-rs + q.fX, rh + q.fY, q.fZ); | |
683 | glVertex3f(-rs + q.fX, -rh + q.fY, q.fZ); | |
684 | glVertex3f( q.fX, -q.fR + q.fY, q.fZ); | |
685 | glVertex3f( rs + q.fX, -rh + q.fY, q.fZ); | |
686 | glEnd(); | |
687 | } | |
688 | ++qp; | |
689 | } | |
690 | break; | |
691 | } | |
692 | ||
693 | default: | |
694 | throw(eH + "unsupported quad-type."); | |
695 | ||
696 | } // end switch quad-type | |
697 | ||
698 | } // end for chunk | |
699 | ||
700 | } // end else of RenderMode | |
701 | ||
702 | ||
703 | } |