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Commit | Line | Data |
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6196c437 | 1 | // $Header$ |
2 | ||
3 | #ifndef REVE_TriangleSetGL_H | |
4 | #define REVE_TriangleSetGL_H | |
5 | ||
6 | #include <TGLObject.h> | |
7 | ||
8 | class TGLViewer; | |
9 | class TGLScene; | |
10 | ||
11 | namespace Reve { | |
12 | ||
13 | class TriangleSet; | |
14 | ||
15 | class TriangleSetGL : public TGLObject | |
16 | { | |
17 | private: | |
18 | TriangleSetGL(const TriangleSetGL&); // Not implemented | |
19 | TriangleSetGL& operator=(const TriangleSetGL&); // Not implemented | |
20 | ||
21 | protected: | |
22 | TriangleSet* fM; // fModel dynamic-casted to TriangleSetGL | |
23 | ||
24 | virtual void DirectDraw(const TGLDrawFlags & flags) const; | |
25 | ||
26 | public: | |
27 | TriangleSetGL(); | |
28 | virtual ~TriangleSetGL(); | |
29 | ||
30 | virtual Bool_t SetModel(TObject* obj); | |
31 | virtual void SetBBox(); | |
32 | ||
33 | // To support two-level selection | |
34 | // virtual Bool_t SupportsSecondarySelect() const { return kTRUE; } | |
35 | // virtual void ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*); | |
36 | ||
37 | ClassDef(TriangleSetGL, 0); | |
38 | }; // endclass TriangleSetGL | |
39 | ||
40 | } | |
41 | ||
42 | #endif |