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370be031 1//STARTHEADER
2// $Id: DynamicNearestNeighbours.hh 293 2006-08-17 19:38:38Z salam $
3//
4// Copyright (c) 2005-2006, Matteo Cacciari and Gavin Salam
5//
6//----------------------------------------------------------------------
7// This file is part of FastJet.
8//
9// FastJet is free software; you can redistribute it and/or modify
10// it under the terms of the GNU General Public License as published by
11// the Free Software Foundation; either version 2 of the License, or
12// (at your option) any later version.
13//
14// The algorithms that underlie FastJet have required considerable
15// development and are described in hep-ph/0512210. If you use
16// FastJet as part of work towards a scientific publication, please
17// include a citation to the FastJet paper.
18//
19// FastJet is distributed in the hope that it will be useful,
20// but WITHOUT ANY WARRANTY; without even the implied warranty of
21// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22// GNU General Public License for more details.
23//
24// You should have received a copy of the GNU General Public License
25// along with FastJet; if not, write to the Free Software
26// Foundation, Inc.:
27// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
28//----------------------------------------------------------------------
29//ENDHEADER
30
31
32#ifndef __FASTJET_DYNAMICNEARESTNEIGHBOURS_HH__
33#define __FASTJET_DYNAMICNEARESTNEIGHBOURS_HH__
34
35#include<vector>
36#include<string>
37#include<iostream>
38#include<sstream>
39#include<cassert>
40#include "fastjet/internal/numconsts.hh"
41
42namespace fastjet { // defined in fastjet/internal/base.hh
43
44/// Shortcut for dealing with eta-phi coordinates.
45//typedef std::pair<double,double> EtaPhi;
46
47/// use a class instead of a pair so that phi can be sanitized
48/// and put into proper range on initialization.
49class EtaPhi {
50public:
51 double first, second;
52 EtaPhi() {}
53 EtaPhi(double a, double b) {first = a; second = b;}
54 /// put things into the desired range.
55 void sanitize() {
56 if (second < 0) second += twopi;
57 if (second >= twopi) second -= twopi;
58 }
59
60};
61
62/// class corresponding to errors that will be thrown by Dynamic
63/// Nearest Neighbours code
64class DnnError {
65public:
66 // constructors
67 DnnError() {;};
68 DnnError(const std::string & message) {
69 _message = message; std::cerr << message << std::endl;};
70
71 std::string message() const {return _message;};
72
73private:
74 std::string _message;
75};
76
77
78///
79/// Abstract base class for quick location of nearest neighbours in a set of
80/// points, with facilities for adding and removing points from the
81/// set after initialisation. Derived classes will be
82/// named according to the convention DnnSomeName (e.g. DnnPlane).
83///
84/// The main purpose of this abstract base class is to define the
85/// general interface of a whole set of classes that deal with
86/// nearest-neighbour location on different 2-d geometries and with
87/// various underlying data structures and algorithms.
88///
89class DynamicNearestNeighbours {
90
91public:
92 /// Dummy initialiser --- does nothing!
93 //virtual DynamicNearestNeighbours() {};
94
95 /// Initialiser --- sets up the necessary structures to allow efficient
96 /// nearest-neighbour finding on the std::vector<EtaPhi> of input points
97 //virtual DynamicNearestNeighbours(const std::vector<EtaPhi> &,
98 // const bool & verbose = false ) = 0;
99
100 /// Returns the index of the nearest neighbour of point labelled
101 /// by ii (assumes ii is valid)
102 virtual int NearestNeighbourIndex(const int & ii) const = 0;
103
104 /// Returns the distance to the nearest neighbour of point labelled
105 /// by index ii (assumes ii is valid)
106 virtual double NearestNeighbourDistance(const int & ii) const = 0;
107
108 /// Returns true iff the given index corresponds to a point that
109 /// exists in the DNN structure (meaning that it has been added, and
110 /// not removed in the meantime)
111 virtual bool Valid(const int & index) const = 0;
112
113 /// remove the points labelled by the std::vector indices_to_remove, and
114 /// add the points specified by the std::vector points_to_add
115 /// (corresponding indices will be calculated automatically); the
116 /// idea behind this routine is that the points to be added will
117 /// somehow be close to the one or other of the points being removed
118 /// and this can be used by the implementation to provide hints for
119 /// inserting the new points in whatever structure it is using. In a
120 /// kt-algorithm the points being added will be a result of a
121 /// combination of the points to be removed -- hence the proximity
122 /// is (more or less) guaranteed.
123 virtual void RemoveAndAddPoints(const std::vector<int> & indices_to_remove,
124 const std::vector<EtaPhi> & points_to_add,
125 std::vector<int> & indices_added,
126 std::vector<int> & indices_of_updated_neighbours) = 0;
127
128
129 /// Remove the point labelled by index and return the list of
130 /// points whose nearest neighbours have changed in the process
131 inline void RemovePoint (const int & index,
132 std::vector<int> & indices_of_updated_neighbours) {
133 std::vector<int> indices_added;
134 std::vector<EtaPhi> points_to_add;
135 std::vector<int> indices_to_remove(1);
136 indices_to_remove[0] = index;
137 RemoveAndAddPoints(indices_to_remove, points_to_add, indices_added,
138 indices_of_updated_neighbours
139 );};
140
141
142 /// Removes the two points labelled by index1, index2 and adds in the
143 /// a point with coordinates newpoint; it returns an index for the new
144 /// point (index 3) and a std::vector of indices of neighbours whose
145 /// nearest neighbour has changed (the list includes index3, i.e. the new
146 /// point).
147 inline void RemoveCombinedAddCombination(
148 const int & index1, const int & index2,
149 const EtaPhi & newpoint,
150 int & index3,
151 std::vector<int> & indices_of_updated_neighbours) {
152 std::vector<int> indices_added(1);
153 std::vector<EtaPhi> points_to_add(1);
154 std::vector<int> indices_to_remove(2);
155 indices_to_remove[0] = index1;
156 indices_to_remove[1] = index2;
157 points_to_add[0] = newpoint;
158 RemoveAndAddPoints(indices_to_remove, points_to_add, indices_added,
159 indices_of_updated_neighbours
160 );
161 index3 = indices_added[0];
162 };
163
164 /// destructor -- here it is now implemented
165 virtual ~DynamicNearestNeighbours () {}
166};
167
168
169} // fastjet namespace
170
171#endif // __FASTJET_DYNAMICNEARESTNEIGHBOURS_HH__