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1fbffa23 1/**************************************************************************
2 * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. *
3 * *
4 * Author: The ALICE Off-line Project. *
5 * Contributors are mentioned in the code where appropriate. *
6 * *
7 * Permission to use, copy, modify and distribute this software and its *
8 * documentation strictly for non-commercial purposes is hereby granted *
9 * without fee, provided that the above copyright notice appears in all *
10 * copies and that both the copyright notice and this permission notice *
11 * appear in the supporting documentation. The authors make no claims *
12 * about the suitability of this software for any purpose. It is *
13 * provided "as is" without express or implied warranty. *
14 **************************************************************************/
15
16// $Id$
17
18///////////////////////////////////////////////////////////////////////////
19// Class AliAttrib
20// Generic handling of detector signal (calibration) attributes.
21// Normally this class is only used as a base class to provide the various
22// attributes to the derived class. An example of this is AliSignal.
23// However, one can of course also use this class on its own as shown
24// in the simple example hereafter.
25//
26// Example :
27// ---------
28// AliAttrib a;
29// a.SetGain(250.7);
30// a.SetSlotName("PMT amplitude in Volt");
31// a.SetGain(1340,3);
32// a.SetSlotName("PMT amplitude in ADC",3);
33// a.SetEdgeOn(3);
34// a.SetOffset(-22.5,2);
35// a.SetSlotName("Time of flight in ns",2);
36// a.SetDead(1);
387a745b 37// a.List();
1fbffa23 38//
39//--- Author: Nick van Eijndhoven 18-sep-2003 Utrecht University
40//- Modified: NvE $Date$ Utrecht University
41///////////////////////////////////////////////////////////////////////////
42
43#include "AliAttrib.h"
44#include "Riostream.h"
45
46ClassImp(AliAttrib) // Class implementation to enable ROOT I/O
47
48AliAttrib::AliAttrib()
49{
50// Creation of an AliAttrib object and initialisation of parameters.
51// Several values of the same type (e.g. gain) can be stored in different slots.
52// If needed, the storage for values will be expanded automatically
53// when entering values.
54 fGains=0;
55 fOffsets=0;
56 fCalflags=0;
57 fNames=0;
58}
59///////////////////////////////////////////////////////////////////////////
60AliAttrib::~AliAttrib()
61{
62// Destructor to delete dynamically allocated memory
63 if (fGains)
64 {
65 delete fGains;
66 fGains=0;
67 }
68 if (fOffsets)
69 {
70 delete fOffsets;
71 fOffsets=0;
72 }
73 if (fCalflags)
74 {
75 delete fCalflags;
76 fCalflags=0;
77 }
78 if (fNames)
79 {
80 delete fNames;
81 fNames=0;
82 }
83}
84///////////////////////////////////////////////////////////////////////////
85AliAttrib::AliAttrib(AliAttrib& a)
86{
87// Copy constructor
88 fGains=0;
89 fOffsets=0;
90 fCalflags=0;
91 fNames=0;
92
93 Int_t n=0;
94 Double_t val=0;
95
96 n=a.GetNgains();
97 for (Int_t ig=1; ig<=n; ig++)
98 {
99 val=a.GetGain(ig);
100 if (a.GetGainFlag(ig)) SetGain(val,ig);
101 }
102
103 n=a.GetNoffsets();
104 for (Int_t io=1; io<=n; io++)
105 {
106 val=a.GetOffset(io);
107 if (a.GetOffsetFlag(io)) SetOffset(val,io);
108 }
109
110 n=a.GetNcalflags();
111 for (Int_t ic=1; ic<=n; ic++)
112 {
113 SetEdgeValue(a.GetEdgeValue(ic),ic);
114 if (a.GetDeadValue(ic)) SetDead(ic);
115 }
116
117 n=a.GetNnames();
118 TString s;
119 for (Int_t in=1; in<=n; in++)
120 {
121 s=a.GetSlotName(in);
122 if (s!="") SetSlotName(s,in);
123 }
124}
125///////////////////////////////////////////////////////////////////////////
126Int_t AliAttrib::GetNgains()
127{
128// Provide the number of specified gains for this attribute.
129 Int_t n=0;
130 if (fGains) n=fGains->GetSize();
131 return n;
132}
133///////////////////////////////////////////////////////////////////////////
134Int_t AliAttrib::GetNoffsets()
135{
136// Provide the number of specified offsets for this attribute.
137 Int_t n=0;
138 if (fOffsets) n=fOffsets->GetSize();
139 return n;
140}
141///////////////////////////////////////////////////////////////////////////
142Int_t AliAttrib::GetNcalflags()
143{
144// Provide the number of specified calib. flags for this attribute.
145 Int_t n=0;
146 if (fCalflags) n=fCalflags->GetSize();
147 return n;
148}
149///////////////////////////////////////////////////////////////////////////
150Int_t AliAttrib::GetNnames()
151{
152// Provide the maximum number of specified names for this attribute.
153 Int_t n=0;
154 if (fNames) n=fNames->GetSize();
155 return n;
156}
157///////////////////////////////////////////////////////////////////////////
158void AliAttrib::SetGain(Double_t gain,Int_t j)
159{
160// Store gain value of the j-th (default j=1) attribute slot.
161// Note : The first attribute slot is at j=1.
162// In case the value of the index j exceeds the maximum number of reserved
163// slots for gain values, the number of reserved slots for the gain
164// values is increased automatically.
165
166 if (j<1)
167 {
168 cout << " *AliAttrib::SetGain* Invalid argument j = " << j << endl;
169 return;
170 }
171
172 if (!fGains)
173 {
174 fGains=new TArrayF(j);
175 }
176
177 Int_t size=fGains->GetSize();
178
179 if (j>size)
180 {
181 fGains->Set(j);
182 }
183
184 fGains->AddAt(float(gain),j-1);
185
186 Int_t oflag=GetOffsetFlag(j);
187
188 SetCalFlags(1,oflag,j);
189}
190///////////////////////////////////////////////////////////////////////////
191void AliAttrib::SetOffset(Double_t off,Int_t j)
192{
193// Store offset value of the j-th (default j=1) attribute slot.
194// Note : The first attribute slot is at j=1.
195// In case the value of the index j exceeds the maximum number of reserved
196// slots for offset values, the number of reserved slots for the offset
197// values is increased automatically.
198
199 if (j<1)
200 {
201 cout << " *AliAttrib::GetOffset* Invalid argument j = " << j << endl;
202 return;
203 }
204
205 if (!fOffsets)
206 {
207 fOffsets=new TArrayF(j);
208 }
209
210 Int_t size=fOffsets->GetSize();
211
212 if (j>size)
213 {
214 fOffsets->Set(j);
215 }
216
217 fOffsets->AddAt(float(off),j-1);
218
219 Int_t gflag=GetGainFlag(j);
220
221 SetCalFlags(gflag,1,j);
222}
223///////////////////////////////////////////////////////////////////////////
224void AliAttrib::SetCalFlags(Int_t gainflag,Int_t offsetflag,Int_t j)
225{
226// Store calibration flags of the j-th (default j=1) attribute slot.
227// Note : The first attribute slot is at j=1.
228// In case the value of the index j exceeds the maximum number of reserved
229// slots for the calib. flags, the number of reserved slots for the calib.
230// flags is increased automatically.
231// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
232
233 if (j<1)
234 {
235 cout << " *AliAttrib::GetCalFlags* Invalid argument j = " << j << endl;
236 return;
237 }
238
239 if (!fCalflags)
240 {
241 fCalflags=new TArrayI(j);
242 }
243
244 Int_t size=fCalflags->GetSize();
245
246 if (j>size)
247 {
248 fCalflags->Set(j);
249 }
250
251 Int_t edge=GetEdgeValue(j);
252 Int_t dead=GetDeadValue(j);
253
254 Int_t word=1000*edge+100*dead+10*gainflag+offsetflag;
255
256 fCalflags->AddAt(word,j-1);
257}
258///////////////////////////////////////////////////////////////////////////
259Int_t AliAttrib::GetGainFlag(Int_t j)
260{
261// Provide gain flag of the j-th (default j=1) attribute slot.
262//
263// flag = 1 : Gain was set
264// 0 : Gain was not set
265//
266// Note : The first attribute slot is at j=1.
267// In case j is invalid, 0 is returned.
268
269 if (j<1)
270 {
271 cout << " *AliAttrib::GetGainFlag* Invalid argument j = " << j << endl;
272 return 0;
273 }
274 Int_t gflag=0;
275 if (fCalflags)
276 {
277 if (j>0 && j<=(fCalflags->GetSize()))
278 {
279 Int_t word=fCalflags->At(j-1);
280 word=word%100;
281 gflag=word/10;
282 }
283 }
284 return gflag;
285}
286///////////////////////////////////////////////////////////////////////////
287Int_t AliAttrib::GetOffsetFlag(Int_t j)
288{
289// Provide offset flag of the j-th (default j=1) attribute slot.
290//
291// flag = 1 : Offset was set
292// 0 : Offset was not set
293//
294// Note : The first attribute slot is at j=1.
295// In case j is invalid, 0 is returned.
296
297 if (j<1)
298 {
299 cout << " *AliAttrib::GetOffsetFlag* Invalid argument j = " << j << endl;
300 return 0;
301 }
302
303 Int_t oflag=0;
304 if (fCalflags)
305 {
306 if (j>0 && j<=(fCalflags->GetSize()))
307 {
308 Int_t word=fCalflags->At(j-1);
309 oflag=word%10;
310 }
311 }
312 return oflag;
313}
314///////////////////////////////////////////////////////////////////////////
315Float_t AliAttrib::GetGain(Int_t j)
316{
317// Provide gain value of the j-th (default j=1) attribute slot.
318// The first attribute slot is at j=1.
319// In case no gain value was set or the argument j is invalid, 0 is returned.
320// Note : Use GetGainFlag(j) to check whether this gain was set or not.
321
322 if (j<1)
323 {
324 cout << " *AliAttrib::GetGain* Invalid argument j = " << j << endl;
325 return 0;
326 }
327
328 Float_t gain=0;
329 if (fGains)
330 {
331 if (j>0 && j<=(fGains->GetSize()))
332 {
333 if (GetGainFlag(j)) gain=fGains->At(j-1);
334 }
335 }
336 return gain;
337}
338///////////////////////////////////////////////////////////////////////////
339Float_t AliAttrib::GetOffset(Int_t j)
340{
341// Provide offset value of the j-th (default j=1) attribute slot.
342// The first attribute slot at j=1.
343// In case no offset value was set or the argument j is invalid, 0 is returned.
344// Note : Use GetOffsetFlag(j) to check whether this offset was set or not.
345
346 if (j<1)
347 {
348 cout << " *AliAttrib::GetOffset* Invalid argument j = " << j << endl;
349 return 0;
350 }
351
352 Float_t offset=0;
353 if (fOffsets)
354 {
355 if (j>0 && j<=(fOffsets->GetSize()))
356 {
357 if (GetOffsetFlag(j)) offset=fOffsets->At(j-1);
358 }
359 }
360 return offset;
361}
362///////////////////////////////////////////////////////////////////////////
363void AliAttrib::ResetGain(Int_t j)
364{
365// Reset the gain value of the j-th (default j=1) attribute slot.
366// Notes : The first attribute slot is at j=1.
367// j=0 ==> All gain values will be reset.
368
369 if (!fGains) return;
370
371 Int_t size=fGains->GetSize();
372
373 if ((j>=0) && (j<=size))
374 {
375 if (j)
376 {
377 fGains->AddAt(0,j-1);
378 Int_t oflag=GetOffsetFlag(j);
379 SetCalFlags(0,oflag,j);
380 }
381 else
382 {
383 for (Int_t i=0; i<size; i++)
384 {
385 fGains->AddAt(0,i);
386 Int_t oflag=GetOffsetFlag(i);
387 SetCalFlags(0,oflag,i);
388 }
389 }
390 }
391 else
392 {
393 cout << " *AliAttrib::ResetGain* Index j = " << j << " invalid." << endl;
394 return;
395 }
396}
397///////////////////////////////////////////////////////////////////////////
398void AliAttrib::ResetOffset(Int_t j)
399{
400// Reset the offset value of the j-th (default j=1) attribute slot.
401// Notes : The first attribute slot is at j=1.
402// j=0 ==> All offset values will be reset.
403
404 if (!fOffsets) return;
405
406 Int_t size=fOffsets->GetSize();
407
408 if ((j>=0) && (j<=size))
409 {
410 if (j)
411 {
412 fOffsets->AddAt(0,j-1);
413 Int_t gflag=GetGainFlag(j);
414 SetCalFlags(gflag,0,j);
415 }
416 else
417 {
418 for (Int_t i=0; i<size; i++)
419 {
420 fOffsets->AddAt(0,i);
421 Int_t gflag=GetGainFlag(i);
422 SetCalFlags(gflag,0,i);
423 }
424 }
425 }
426 else
427 {
428 cout << " *AliAttrib::ResetOffset* Index j = " << j << " invalid." << endl;
429 return;
430 }
431}
432///////////////////////////////////////////////////////////////////////////
433void AliAttrib::DeleteCalibrations(Int_t mode)
434{
435// User selected delete of all gains and/or offsets.
436// mode = 0 : All attributes (names, gains, offsets, edge and dead values) are deleted.
437// 1 : Only the gains are deleted.
438// 2 : Only the offsets are deleted.
439// 3 : Both gains and offsets are deleted, but names, edge and dead values are kept.
440//
441// The default when invoking DeleteCalibrations() corresponds to mode=0.
442
443 if (mode<0 || mode>3)
444 {
445 cout << " *AliAttrib::DeleteCalibrations* Unknown mode : " << mode << endl;
446 cout << " Default mode=0 will be used." << endl;
447 mode=0;
448 }
449
450 if (mode==0 || mode==3)
451 {
452 ResetGain(0);
453 if (fGains)
454 {
455 delete fGains;
456 fGains=0;
457 }
458 ResetOffset(0);
459 if (fOffsets)
460 {
461 delete fOffsets;
462 fOffsets=0;
463 }
464 if (fCalflags && mode==0)
465 {
466 delete fCalflags;
467 fCalflags=0;
468 }
469 if (fNames && mode==0)
470 {
471 delete fNames;
472 fNames=0;
473 }
474 return;
475 }
476
477 if (mode==1)
478 {
479 ResetGain(0);
480 if (fGains)
481 {
482 delete fGains;
483 fGains=0;
484 }
485 }
486 else
487 {
488 ResetOffset(0);
489 if (fOffsets)
490 {
491 delete fOffsets;
492 fOffsets=0;
493 }
494 }
495}
496///////////////////////////////////////////////////////////////////////////
497void AliAttrib::SetDead(Int_t j)
498{
499// Set the dead flag to 1 for the j-th (default j=1) attribute slot.
500// Note : The first attribute slot is at j=1.
501// In case the value of the index j exceeds the maximum number of reserved
502// slots for the flags, the number of reserved slots for the flags
503// is increased automatically.
504// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
505
506 if (j<1)
507 {
508 cout << " *AliAttrib::SetDead* Invalid argument j = " << j << endl;
509 return;
510 }
511
512 if (!fCalflags)
513 {
514 fCalflags=new TArrayI(j);
515 }
516
517 Int_t size=fCalflags->GetSize();
518
519 if (j>size)
520 {
521 fCalflags->Set(j);
522 }
523
524 Int_t dead=1;
525 Int_t oflag=GetOffsetFlag(j);
526 Int_t gflag=GetGainFlag(j);
527 Int_t edge=GetEdgeValue(j);
528
529 Int_t word=1000*edge+100*dead+10*gflag+oflag;
530
531 fCalflags->AddAt(word,j-1);
532}
533///////////////////////////////////////////////////////////////////////////
534void AliAttrib::SetAlive(Int_t j)
535{
536// Set the dead flag to 0 for the j-th (default j=1) attribute slot.
537// Note : The first attribute slot is at j=1.
538// In case the value of the index j exceeds the maximum number of reserved
539// slots for the flags, no action is taken since by default the dead flag is 0.
540// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
541
542 if (j<1)
543 {
544 cout << " *AliAttrib::SetAlive* Invalid argument j = " << j << endl;
545 return;
546 }
547
548 if (!fCalflags || j>fCalflags->GetSize()) return;
549
550 Int_t dead=0;
551 Int_t oflag=GetOffsetFlag(j);
552 Int_t gflag=GetGainFlag(j);
553 Int_t edge=GetEdgeValue(j);
554
555 Int_t word=1000*edge+100*dead+10*gflag+oflag;
556
557 fCalflags->AddAt(word,j-1);
558}
559///////////////////////////////////////////////////////////////////////////
560void AliAttrib::SetEdgeOn(Int_t j)
561{
562// Set the edge value to 1 for the j-th (default j=1) attribute slot.
563// Note : The first attribute slot is at j=1.
564// In case the value of the index j exceeds the maximum number of reserved
565// slots for the flags, the number of reserved slots for the flags
566// is increased automatically.
567// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
568
569 if (j<1)
570 {
571 cout << " *AliAttrib::SetEdgeOn* Invalid argument j = " << j << endl;
572 return;
573 }
574
575 SetEdgeValue(1,j);
576}
577///////////////////////////////////////////////////////////////////////////
578void AliAttrib::SetEdgeOff(Int_t j)
579{
580// Set the edge value to 0 for the j-th (default j=1) attribute slot.
581// Note : The first attribute slot is at j=1.
582// In case the value of the index j exceeds the maximum number of reserved
583// slots for the flags, no action is taken since by default the edge flag is 0.
584// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
585
586 if (j<1)
587 {
588 cout << " *AliAttrib::SetEdgeOff* Invalid argument j = " << j << endl;
589 return;
590 }
591
592 if (!fCalflags || j>fCalflags->GetSize()) return;
593
594 SetEdgeValue(0,j);
595}
596///////////////////////////////////////////////////////////////////////////
597void AliAttrib::SetEdgeValue(Int_t val,Int_t j)
598{
599// Set the edge value to "val" for the j-th (default j=1) attribute slot.
600// Note : The first attribute slot is at j=1.
601// In case the value of the index j exceeds the maximum number of reserved
602// slots for the flags, the number of reserved slots for the flags
603// is increased automatically.
604// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
605
606 if (j<1)
607 {
608 cout << " *AliAttrib::SetEdgeValue* Invalid argument j = " << j << endl;
609 return;
610 }
611
612 if (!fCalflags)
613 {
614 fCalflags=new TArrayI(j);
615 }
616
617 Int_t size=fCalflags->GetSize();
618
619 if (j>size)
620 {
621 fCalflags->Set(j);
622 }
623
624 Int_t edge=val;
625 Int_t dead=GetDeadValue(j);
626 Int_t gflag=GetGainFlag(j);
627 Int_t oflag=GetOffsetFlag(j);
628
629 Int_t word=1000*edge+100*dead+10*gflag+oflag;
630
631 fCalflags->AddAt(word,j-1);
632}
633///////////////////////////////////////////////////////////////////////////
634void AliAttrib::IncreaseEdgeValue(Int_t j)
635{
636// Increase the edge value by 1 for the j-th (default j=1) attribute slot.
637// Note : The first attribute slot is at j=1.
638// In case the value of the index j exceeds the maximum number of reserved
639// slots for the flags, the number of reserved slots for the flags
640// is increased automatically.
641// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
642
643 if (j<1)
644 {
645 cout << " *AliAttrib::IncreaseEdgeValue* Invalid argument j = " << j << endl;
646 return;
647 }
648
649 Int_t edge=GetEdgeValue();
650 SetEdgeValue(edge+1,j);
651}
652///////////////////////////////////////////////////////////////////////////
653void AliAttrib::DecreaseEdgeValue(Int_t j)
654{
655// Decrease the edge value by 1 for the j-th (default j=1) attribute slot.
656// Note : The first attribute slot is at j=1.
657// In case the value of the index j exceeds the maximum number of reserved
658// slots for the flags, the number of reserved slots for the flags
659// is increased automatically.
660// The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag.
661
662 if (j<1)
663 {
664 cout << " *AliAttrib::DecreaseEdgeValue* Invalid argument j = " << j << endl;
665 return;
666 }
667
668 Int_t edge=GetEdgeValue();
669 SetEdgeValue(edge-1,j);
670}
671///////////////////////////////////////////////////////////////////////////
672Int_t AliAttrib::GetEdgeValue(Int_t j)
673{
674// Provide edge value of the j-th (default j=1) attribute slot.
675// Note : The first attribute slot is at j=1.
676// In case j is invalid, 0 is returned.
677
678 if (j<1)
679 {
680 cout << " *AliAttrib::GetEdgeValue* Invalid argument j = " << j << endl;
681 return 0;
682 }
683
684 Int_t edge=0;
685 if (fCalflags)
686 {
687 if (j>0 && j<=(fCalflags->GetSize()))
688 {
689 Int_t word=fCalflags->At(j-1);
690 edge=word/1000;
691 }
692 }
693 return edge;
694}
695///////////////////////////////////////////////////////////////////////////
696Int_t AliAttrib::GetDeadValue(Int_t j)
697{
698// Provide dead value of the j-th (default j=1) attribute slot.
699// Note : The first attribute slot is at j=1.
700// In case j is invalid, 0 is returned.
701
702 if (j<1)
703 {
704 cout << " *AliAttrib::GetDeadValue* Invalid argument j = " << j << endl;
705 return 0;
706 }
707
708 Int_t dead=0;
709 if (fCalflags)
710 {
711 if (j>0 && j<=(fCalflags->GetSize()))
712 {
713 Int_t word=fCalflags->At(j-1);
714 word=word%1000;
715 dead=word/100;
716 }
717 }
718 return dead;
719}
720///////////////////////////////////////////////////////////////////////////
1fbffa23 721void AliAttrib::SetSlotName(TString s,Int_t j)
722{
723// Set a user defined name for the j-th (default j=1) slot.
724// Note : The first attribute slot is at j=1.
725
726 if (j<1)
727 {
728 cout << " *AliAttrib::SetSlotName* Invalid argument j = " << j << endl;
729 return;
730 }
731
732 if (!fNames)
733 {
734 fNames=new TObjArray(j);
735 fNames->SetOwner();
736 }
737
738 if (j>fNames->GetSize()) fNames->Expand(j);
739
740 TObjString* so=(TObjString*)fNames->At(j-1);
741 if (!so)
742 {
743 so=new TObjString(s.Data());
744 fNames->AddAt(so,j-1);
745 }
746 else
747 {
748 so->SetString(s);
749 }
750}
751///////////////////////////////////////////////////////////////////////////
752TString AliAttrib::GetSlotName(Int_t j)
753{
754// Provide the user defined name for the j-th (default j=1) slot.
755// Note : The first attribute slot is at j=1.
756
757 TString s="";
758 if (j<1)
759 {
760 cout << " *AliAttrib::GetSlotName* Invalid argument j = " << j << endl;
761 return s;
762 }
763
764 if (fNames)
765 {
766 if (j<=fNames->GetSize())
767 {
768 TObjString* so=(TObjString*)fNames->At(j-1);
769 if (so) s=so->GetString();
770 }
771 }
772 return s;
773}
774///////////////////////////////////////////////////////////////////////////
775Int_t AliAttrib::GetSlotIndex(TString name)
776{
777// Provide the slot index for the matching name.
778// If no matching name is found, 0 is returned.
779// Note : The first attribute slot is at j=1.
780
781 Int_t index=0;
782
783 if (fNames)
784 {
785 TString s;
786 Int_t size=fNames->GetSize();
787 for (Int_t i=0; i<size; i++)
788 {
789 TObjString* so=(TObjString*)fNames->At(i);
387a745b 790 if (so) s=so->GetString();
1fbffa23 791 if (s==name) index=i+1;
792 }
793 }
794 return index;
795}
796///////////////////////////////////////////////////////////////////////////
1c01b4f8 797void AliAttrib::List(Int_t j)
1fbffa23 798{
799// Provide attribute information for the j-th slot.
800// The first slot is at j=1.
801// In case j=0 (default) the data of all slots will be listed.
802
803 if (j<0)
804 {
805 cout << " *AliAttrib::Data* Invalid argument j = " << j << endl;
806 return;
807 }
808
809 if (j>0)
810 {
811 if (GetGainFlag(j)) cout << " gain : " << GetGain(j);
812 if (GetOffsetFlag(j)) cout << " offset : " << GetOffset(j);
813 if (GetEdgeValue(j)) cout << " edge : " << GetEdgeValue(j);
814 if (GetDeadValue(j)) cout << " dead : " << GetDeadValue(j);
815 TString s=GetSlotName(j);
816 if (s!="") cout << " name : " << s.Data();
817 }
818 else
819 {
820 Int_t ng=GetNgains();
821 Int_t no=GetNoffsets();
822 Int_t nf=0;
823 if (fCalflags) nf=fCalflags->GetSize();
824 Int_t nn=GetNnames();
825 Int_t n=ng;
826 if (n<no) n=no;
827 if (n<nn) n=nn;
828 if (n<nf) n=nf;
829 Int_t printf=0;
830 TString s;
831 for (Int_t i=1; i<=n; i++)
832 {
833 printf=0;
834 if (GetGainFlag(i)) {cout << " gain : " << GetGain(i); printf=1;}
835 if (GetOffsetFlag(i)) {cout << " offset : " << GetOffset(i); printf=1;}
836 if (GetEdgeValue(i)) {cout << " edge : " << GetEdgeValue(i); printf=1;}
837 if (GetDeadValue(i)) {cout << " dead : " << GetDeadValue(i); printf=1;}
838 s=GetSlotName(i);
839 if (s!="") {cout << " name : " << s.Data(); printf=1;}
840 if (printf) cout << endl;
841 }
842 }
843}
844///////////////////////////////////////////////////////////////////////////
845void AliAttrib::Load(AliAttrib& a,Int_t j)
846{
847// Load attributes of the j-th slot of the input AliAttrib into this AliAttrib object.
848//
849// Note : if j=0, then all attributes of all slots are loaded
850//
851// The default is j=0.
852
853 if (j<0)
854 {
855 cout << " *AliAttrib::Load* Invalid argument j = " << j << endl;
856 return;
857 }
858
859 Int_t n=0;
860
861 if (j==0) // load attributes for all slots
862 {
863 n=a.GetNgains();
864 for (Int_t ig=1; ig<=n; ig++)
865 {
866 if (a.GetGainFlag(ig))
867 {
868 SetGain(a.GetGain(ig),ig);
869 }
870 else
871 {
872 ResetGain(ig);
873 }
874 }
875 n=a.GetNoffsets();
876 for (Int_t io=1; io<=n; io++)
877 {
878 if (a.GetOffsetFlag(io))
879 {
880 SetOffset(a.GetOffset(io),io);
881 }
882 else
883 {
884 ResetOffset(io);
885 }
886 }
887 n=a.GetNcalflags();
888 for (Int_t ic=1; ic<=n; ic++)
889 {
890 SetEdgeValue(a.GetEdgeValue(ic),ic);
891 if (a.GetDeadValue(ic))
892 {
893 SetDead(ic);
894 }
895 else
896 {
897 SetAlive(ic);
898 }
899 }
900 n=a.GetNnames();
901 {
902 TString s;
903 for (Int_t in=1; in<=n; in++)
904 {
905 s=a.GetSlotName(in);
906 if (s!="") SetSlotName(s,in);
907 }
908 }
909 }
910 else // load attributes for specified j-th slot only
911 {
912 n=a.GetNgains();
913 if (j<=n)
914 {
915 if (a.GetGainFlag(j))
916 {
917 SetGain(a.GetGain(j),j);
918 }
919 else
920 {
921 ResetGain(j);
922 }
923 }
924 n=a.GetNoffsets();
925 if (j<=n)
926 {
927 if (a.GetOffsetFlag(j))
928 {
929 SetOffset(a.GetOffset(j),j);
930 }
931 else
932 {
933 ResetOffset(j);
934 }
935 }
936 n=a.GetNcalflags();
937 if (j<=n)
938 {
939 SetEdgeValue(a.GetEdgeValue(j),j);
940 if (a.GetDeadValue(j))
941 {
942 SetDead(j);
943 }
944 else
945 {
946 SetAlive(j);
947 }
948 }
949 n=a.GetNnames();
950 {
951 TString s;
952 if (j<=n)
953 {
954 s=a.GetSlotName(j);
955 if (s!="") SetSlotName(s,j);
956 }
957 }
958 }
959}
960///////////////////////////////////////////////////////////////////////////