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1fbffa23 | 1 | /************************************************************************** |
2 | * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * | |
3 | * * | |
4 | * Author: The ALICE Off-line Project. * | |
5 | * Contributors are mentioned in the code where appropriate. * | |
6 | * * | |
7 | * Permission to use, copy, modify and distribute this software and its * | |
8 | * documentation strictly for non-commercial purposes is hereby granted * | |
9 | * without fee, provided that the above copyright notice appears in all * | |
10 | * copies and that both the copyright notice and this permission notice * | |
11 | * appear in the supporting documentation. The authors make no claims * | |
12 | * about the suitability of this software for any purpose. It is * | |
13 | * provided "as is" without express or implied warranty. * | |
14 | **************************************************************************/ | |
15 | ||
16 | // $Id$ | |
17 | ||
18 | /////////////////////////////////////////////////////////////////////////// | |
19 | // Class AliAttrib | |
20 | // Generic handling of detector signal (calibration) attributes. | |
21 | // Normally this class is only used as a base class to provide the various | |
22 | // attributes to the derived class. An example of this is AliSignal. | |
23 | // However, one can of course also use this class on its own as shown | |
24 | // in the simple example hereafter. | |
25 | // | |
26 | // Example : | |
27 | // --------- | |
28 | // AliAttrib a; | |
1fbffa23 | 29 | // a.SetSlotName("PMT amplitude in Volt"); |
965bd237 | 30 | // a.SetGain(250.7); |
31 | // a.SetSlotName("Time of flight in ns",2); | |
32 | // a.SetOffset(-22.5,2); | |
1fbffa23 | 33 | // a.SetSlotName("PMT amplitude in ADC",3); |
965bd237 | 34 | // a.SetGain(1340,3); |
35 | // a.SetSlotName("TDC",4); | |
36 | // a.SetOffset(10.75,"TDC"); | |
1fbffa23 | 37 | // a.SetEdgeOn(3); |
1fbffa23 | 38 | // a.SetDead(1); |
387a745b | 39 | // a.List(); |
1fbffa23 | 40 | // |
41 | //--- Author: Nick van Eijndhoven 18-sep-2003 Utrecht University | |
42 | //- Modified: NvE $Date$ Utrecht University | |
43 | /////////////////////////////////////////////////////////////////////////// | |
44 | ||
45 | #include "AliAttrib.h" | |
46 | #include "Riostream.h" | |
47 | ||
48 | ClassImp(AliAttrib) // Class implementation to enable ROOT I/O | |
49 | ||
50 | AliAttrib::AliAttrib() | |
51 | { | |
52 | // Creation of an AliAttrib object and initialisation of parameters. | |
53 | // Several values of the same type (e.g. gain) can be stored in different slots. | |
54 | // If needed, the storage for values will be expanded automatically | |
55 | // when entering values. | |
56 | fGains=0; | |
57 | fOffsets=0; | |
58 | fCalflags=0; | |
59 | fNames=0; | |
b721efb7 | 60 | fCalfuncs=0; |
61 | fDecalfuncs=0; | |
1fbffa23 | 62 | } |
63 | /////////////////////////////////////////////////////////////////////////// | |
64 | AliAttrib::~AliAttrib() | |
65 | { | |
66 | // Destructor to delete dynamically allocated memory | |
67 | if (fGains) | |
68 | { | |
69 | delete fGains; | |
70 | fGains=0; | |
71 | } | |
72 | if (fOffsets) | |
73 | { | |
74 | delete fOffsets; | |
75 | fOffsets=0; | |
76 | } | |
77 | if (fCalflags) | |
78 | { | |
79 | delete fCalflags; | |
80 | fCalflags=0; | |
81 | } | |
82 | if (fNames) | |
83 | { | |
84 | delete fNames; | |
85 | fNames=0; | |
86 | } | |
b721efb7 | 87 | if (fCalfuncs) |
88 | { | |
89 | delete fCalfuncs; | |
90 | fCalfuncs=0; | |
91 | } | |
92 | if (fDecalfuncs) | |
93 | { | |
94 | delete fDecalfuncs; | |
95 | fDecalfuncs=0; | |
96 | } | |
1fbffa23 | 97 | } |
98 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 99 | AliAttrib::AliAttrib(const AliAttrib& a) |
1fbffa23 | 100 | { |
101 | // Copy constructor | |
102 | fGains=0; | |
103 | fOffsets=0; | |
104 | fCalflags=0; | |
105 | fNames=0; | |
b721efb7 | 106 | fCalfuncs=0; |
107 | fDecalfuncs=0; | |
1fbffa23 | 108 | |
109 | Int_t n=0; | |
110 | Double_t val=0; | |
111 | ||
112 | n=a.GetNgains(); | |
113 | for (Int_t ig=1; ig<=n; ig++) | |
114 | { | |
115 | val=a.GetGain(ig); | |
116 | if (a.GetGainFlag(ig)) SetGain(val,ig); | |
117 | } | |
118 | ||
119 | n=a.GetNoffsets(); | |
120 | for (Int_t io=1; io<=n; io++) | |
121 | { | |
122 | val=a.GetOffset(io); | |
123 | if (a.GetOffsetFlag(io)) SetOffset(val,io); | |
124 | } | |
125 | ||
126 | n=a.GetNcalflags(); | |
127 | for (Int_t ic=1; ic<=n; ic++) | |
128 | { | |
129 | SetEdgeValue(a.GetEdgeValue(ic),ic); | |
8157e38c | 130 | if (a.GetLockValue(ic)) Lock(ic); |
1fbffa23 | 131 | if (a.GetDeadValue(ic)) SetDead(ic); |
132 | } | |
133 | ||
134 | n=a.GetNnames(); | |
135 | TString s; | |
136 | for (Int_t in=1; in<=n; in++) | |
137 | { | |
138 | s=a.GetSlotName(in); | |
139 | if (s!="") SetSlotName(s,in); | |
140 | } | |
b721efb7 | 141 | |
142 | n=a.GetNcalfuncs(); | |
143 | for (Int_t icalf=1; icalf<=n; icalf++) | |
144 | { | |
145 | TF1* f=a.GetCalFunction(icalf); | |
146 | if (f) SetCalFunction(f,icalf); | |
147 | } | |
148 | ||
149 | n=a.GetNdecalfuncs(); | |
150 | for (Int_t idecalf=1; idecalf<=n; idecalf++) | |
151 | { | |
152 | TF1* f=a.GetDecalFunction(idecalf); | |
153 | if (f) SetDecalFunction(f,idecalf); | |
154 | } | |
1fbffa23 | 155 | } |
156 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 157 | Int_t AliAttrib::GetNgains() const |
1fbffa23 | 158 | { |
159 | // Provide the number of specified gains for this attribute. | |
5ae71069 | 160 | |
161 | if (!fGains) return 0; | |
162 | ||
1fbffa23 | 163 | Int_t n=0; |
5ae71069 | 164 | for (Int_t i=1; i<=fGains->GetSize(); i++) |
165 | { | |
166 | if (GetGainFlag(i)) n=i; | |
167 | } | |
168 | ||
1fbffa23 | 169 | return n; |
170 | } | |
171 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 172 | Int_t AliAttrib::GetNoffsets() const |
1fbffa23 | 173 | { |
174 | // Provide the number of specified offsets for this attribute. | |
5ae71069 | 175 | |
176 | if (!fOffsets) return 0; | |
177 | ||
1fbffa23 | 178 | Int_t n=0; |
5ae71069 | 179 | for (Int_t i=1; i<=fOffsets->GetSize(); i++) |
180 | { | |
181 | if (GetOffsetFlag(i)) n=i; | |
182 | } | |
183 | ||
1fbffa23 | 184 | return n; |
185 | } | |
186 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 187 | Int_t AliAttrib::GetNcalflags() const |
1fbffa23 | 188 | { |
189 | // Provide the number of specified calib. flags for this attribute. | |
5ae71069 | 190 | |
191 | if (!fCalflags) return 0; | |
192 | ||
1fbffa23 | 193 | Int_t n=0; |
5ae71069 | 194 | for (Int_t i=1; i<=fCalflags->GetSize(); i++) |
195 | { | |
196 | if (fCalflags->At(i-1)) n=i; | |
197 | } | |
198 | ||
1fbffa23 | 199 | return n; |
200 | } | |
201 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 202 | Int_t AliAttrib::GetNnames() const |
1fbffa23 | 203 | { |
204 | // Provide the maximum number of specified names for this attribute. | |
5ae71069 | 205 | |
206 | if (!fNames) return 0; | |
207 | ||
1fbffa23 | 208 | Int_t n=0; |
5ae71069 | 209 | for (Int_t i=1; i<=fNames->GetSize(); i++) |
210 | { | |
211 | if (fNames->At(i-1)) n=i; | |
212 | } | |
213 | ||
1fbffa23 | 214 | return n; |
215 | } | |
216 | /////////////////////////////////////////////////////////////////////////// | |
217 | void AliAttrib::SetGain(Double_t gain,Int_t j) | |
218 | { | |
219 | // Store gain value of the j-th (default j=1) attribute slot. | |
220 | // Note : The first attribute slot is at j=1. | |
221 | // In case the value of the index j exceeds the maximum number of reserved | |
222 | // slots for gain values, the number of reserved slots for the gain | |
223 | // values is increased automatically. | |
224 | ||
225 | if (j<1) | |
226 | { | |
227 | cout << " *AliAttrib::SetGain* Invalid argument j = " << j << endl; | |
228 | return; | |
229 | } | |
230 | ||
231 | if (!fGains) | |
232 | { | |
233 | fGains=new TArrayF(j); | |
234 | } | |
235 | ||
236 | Int_t size=fGains->GetSize(); | |
237 | ||
238 | if (j>size) | |
239 | { | |
240 | fGains->Set(j); | |
241 | } | |
242 | ||
243 | fGains->AddAt(float(gain),j-1); | |
244 | ||
245 | Int_t oflag=GetOffsetFlag(j); | |
246 | ||
247 | SetCalFlags(1,oflag,j); | |
248 | } | |
249 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 250 | void AliAttrib::SetGain(Double_t gain,TString name) |
251 | { | |
252 | // Store gain value of the name-specified attribute slot. | |
253 | // | |
254 | // This procedure involves a slot-index search based on the specified name | |
255 | // at each invokation. This may become slow in case many slots have been | |
256 | // defined and/or when this procedure is invoked many times. | |
257 | // In such cases it is preferable to use indexed addressing in the user code | |
258 | // either directly or via a few invokations of GetSlotIndex(). | |
259 | ||
260 | Int_t j=GetSlotIndex(name); | |
261 | if (j>0) SetGain(gain,j); | |
262 | } | |
263 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 264 | void AliAttrib::SetOffset(Double_t off,Int_t j) |
265 | { | |
266 | // Store offset value of the j-th (default j=1) attribute slot. | |
267 | // Note : The first attribute slot is at j=1. | |
268 | // In case the value of the index j exceeds the maximum number of reserved | |
269 | // slots for offset values, the number of reserved slots for the offset | |
270 | // values is increased automatically. | |
271 | ||
272 | if (j<1) | |
273 | { | |
274 | cout << " *AliAttrib::GetOffset* Invalid argument j = " << j << endl; | |
275 | return; | |
276 | } | |
277 | ||
278 | if (!fOffsets) | |
279 | { | |
280 | fOffsets=new TArrayF(j); | |
281 | } | |
282 | ||
283 | Int_t size=fOffsets->GetSize(); | |
284 | ||
285 | if (j>size) | |
286 | { | |
287 | fOffsets->Set(j); | |
288 | } | |
289 | ||
290 | fOffsets->AddAt(float(off),j-1); | |
291 | ||
292 | Int_t gflag=GetGainFlag(j); | |
293 | ||
294 | SetCalFlags(gflag,1,j); | |
295 | } | |
296 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 297 | void AliAttrib::SetOffset(Double_t off,TString name) |
298 | { | |
299 | // Store offset value of the name-specified attribute slot. | |
300 | // | |
301 | // This procedure involves a slot-index search based on the specified name | |
302 | // at each invokation. This may become slow in case many slots have been | |
303 | // defined and/or when this procedure is invoked many times. | |
304 | // In such cases it is preferable to use indexed addressing in the user code | |
305 | // either directly or via a few invokations of GetSlotIndex(). | |
306 | ||
307 | Int_t j=GetSlotIndex(name); | |
308 | if (j>0) SetOffset(off,j); | |
309 | } | |
310 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 311 | void AliAttrib::SetCalFlags(Int_t gainflag,Int_t offsetflag,Int_t j) |
312 | { | |
313 | // Store calibration flags of the j-th (default j=1) attribute slot. | |
314 | // Note : The first attribute slot is at j=1. | |
315 | // In case the value of the index j exceeds the maximum number of reserved | |
316 | // slots for the calib. flags, the number of reserved slots for the calib. | |
317 | // flags is increased automatically. | |
8157e38c | 318 | // The value stored is : 10000*edge +1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 319 | |
320 | if (j<1) | |
321 | { | |
322 | cout << " *AliAttrib::GetCalFlags* Invalid argument j = " << j << endl; | |
323 | return; | |
324 | } | |
325 | ||
326 | if (!fCalflags) | |
327 | { | |
328 | fCalflags=new TArrayI(j); | |
329 | } | |
330 | ||
331 | Int_t size=fCalflags->GetSize(); | |
332 | ||
333 | if (j>size) | |
334 | { | |
335 | fCalflags->Set(j); | |
336 | } | |
337 | ||
338 | Int_t edge=GetEdgeValue(j); | |
8157e38c | 339 | Int_t lock=GetLockValue(j); |
1fbffa23 | 340 | Int_t dead=GetDeadValue(j); |
341 | ||
8157e38c | 342 | Int_t word=10000*edge+1000*lock+100*dead+10*gainflag+offsetflag; |
1fbffa23 | 343 | |
344 | fCalflags->AddAt(word,j-1); | |
345 | } | |
346 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 347 | Int_t AliAttrib::GetGainFlag(Int_t j) const |
1fbffa23 | 348 | { |
349 | // Provide gain flag of the j-th (default j=1) attribute slot. | |
350 | // | |
351 | // flag = 1 : Gain was set | |
352 | // 0 : Gain was not set | |
353 | // | |
354 | // Note : The first attribute slot is at j=1. | |
355 | // In case j is invalid, 0 is returned. | |
356 | ||
357 | if (j<1) | |
358 | { | |
359 | cout << " *AliAttrib::GetGainFlag* Invalid argument j = " << j << endl; | |
360 | return 0; | |
361 | } | |
362 | Int_t gflag=0; | |
363 | if (fCalflags) | |
364 | { | |
365 | if (j>0 && j<=(fCalflags->GetSize())) | |
366 | { | |
367 | Int_t word=fCalflags->At(j-1); | |
368 | word=word%100; | |
369 | gflag=word/10; | |
370 | } | |
371 | } | |
372 | return gflag; | |
373 | } | |
374 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 375 | Int_t AliAttrib::GetGainFlag(TString name) const |
376 | { | |
377 | // Provide gain flag of the name-specified attribute slot. | |
378 | // | |
379 | // flag = 1 : Gain was set | |
380 | // 0 : Gain was not set | |
381 | // | |
382 | // | |
383 | // This procedure involves a slot-index search based on the specified name | |
384 | // at each invokation. This may become slow in case many slots have been | |
385 | // defined and/or when this procedure is invoked many times. | |
386 | // In such cases it is preferable to use indexed addressing in the user code | |
387 | // either directly or via a few invokations of GetSlotIndex(). | |
388 | ||
389 | Int_t j=GetSlotIndex(name); | |
390 | Int_t flag=0; | |
391 | if (j>0) flag=GetGainFlag(j); | |
392 | return flag; | |
393 | } | |
394 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 395 | Int_t AliAttrib::GetOffsetFlag(Int_t j) const |
1fbffa23 | 396 | { |
397 | // Provide offset flag of the j-th (default j=1) attribute slot. | |
398 | // | |
399 | // flag = 1 : Offset was set | |
400 | // 0 : Offset was not set | |
401 | // | |
402 | // Note : The first attribute slot is at j=1. | |
403 | // In case j is invalid, 0 is returned. | |
404 | ||
405 | if (j<1) | |
406 | { | |
407 | cout << " *AliAttrib::GetOffsetFlag* Invalid argument j = " << j << endl; | |
408 | return 0; | |
409 | } | |
410 | ||
411 | Int_t oflag=0; | |
412 | if (fCalflags) | |
413 | { | |
414 | if (j>0 && j<=(fCalflags->GetSize())) | |
415 | { | |
416 | Int_t word=fCalflags->At(j-1); | |
417 | oflag=word%10; | |
418 | } | |
419 | } | |
420 | return oflag; | |
421 | } | |
422 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 423 | Int_t AliAttrib::GetOffsetFlag(TString name) const |
424 | { | |
425 | // Provide ofset flag of the name-specified attribute slot. | |
426 | // | |
427 | // flag = 1 : Offset was set | |
428 | // 0 : Offset was not set | |
429 | // | |
430 | // | |
431 | // This procedure involves a slot-index search based on the specified name | |
432 | // at each invokation. This may become slow in case many slots have been | |
433 | // defined and/or when this procedure is invoked many times. | |
434 | // In such cases it is preferable to use indexed addressing in the user code | |
435 | // either directly or via a few invokations of GetSlotIndex(). | |
436 | ||
437 | Int_t j=GetSlotIndex(name); | |
438 | Int_t flag=0; | |
439 | if (j>0) flag=GetOffsetFlag(j); | |
440 | return flag; | |
441 | } | |
442 | /////////////////////////////////////////////////////////////////////////// | |
5ae71069 | 443 | Int_t AliAttrib::GetCalWord(Int_t j) const |
444 | { | |
445 | // Provide calib. word of the j-th (default j=1) attribute slot. | |
8157e38c | 446 | // The word value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
5ae71069 | 447 | // |
448 | // Note : The first attribute slot is at j=1. | |
449 | // In case j is invalid, 0 is returned. | |
450 | ||
451 | if (j<1) | |
452 | { | |
453 | cout << " *AliAttrib::GetCalWord* Invalid argument j = " << j << endl; | |
454 | return 0; | |
455 | } | |
456 | ||
457 | Int_t word=0; | |
458 | if (fCalflags) | |
459 | { | |
460 | if (j>0 && j<=(fCalflags->GetSize())) word=fCalflags->At(j-1); | |
461 | } | |
462 | return word; | |
463 | } | |
464 | /////////////////////////////////////////////////////////////////////////// | |
465 | Int_t AliAttrib::GetCalWord(TString name) const | |
466 | { | |
467 | // Provide calib. word of the name-specified attribute slot. | |
8157e38c | 468 | // The word value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
5ae71069 | 469 | // |
470 | // This procedure involves a slot-index search based on the specified name | |
471 | // at each invokation. This may become slow in case many slots have been | |
472 | // defined and/or when this procedure is invoked many times. | |
473 | // In such cases it is preferable to use indexed addressing in the user code | |
474 | // either directly or via a few invokations of GetSlotIndex(). | |
475 | ||
476 | Int_t j=GetSlotIndex(name); | |
477 | Int_t word=0; | |
478 | if (j>0) word=GetCalWord(j); | |
479 | return word; | |
480 | } | |
481 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 482 | Float_t AliAttrib::GetGain(Int_t j) const |
1fbffa23 | 483 | { |
484 | // Provide gain value of the j-th (default j=1) attribute slot. | |
485 | // The first attribute slot is at j=1. | |
486 | // In case no gain value was set or the argument j is invalid, 0 is returned. | |
487 | // Note : Use GetGainFlag(j) to check whether this gain was set or not. | |
488 | ||
489 | if (j<1) | |
490 | { | |
491 | cout << " *AliAttrib::GetGain* Invalid argument j = " << j << endl; | |
492 | return 0; | |
493 | } | |
494 | ||
495 | Float_t gain=0; | |
496 | if (fGains) | |
497 | { | |
498 | if (j>0 && j<=(fGains->GetSize())) | |
499 | { | |
500 | if (GetGainFlag(j)) gain=fGains->At(j-1); | |
501 | } | |
502 | } | |
503 | return gain; | |
504 | } | |
505 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 506 | Float_t AliAttrib::GetGain(TString name) const |
507 | { | |
508 | // Provide gain value of the name-specified attribute slot. | |
509 | // | |
510 | // This procedure involves a slot-index search based on the specified name | |
511 | // at each invokation. This may become slow in case many slots have been | |
512 | // defined and/or when this procedure is invoked many times. | |
513 | // In such cases it is preferable to use indexed addressing in the user code | |
514 | // either directly or via a few invokations of GetSlotIndex(). | |
515 | ||
516 | Int_t j=GetSlotIndex(name); | |
517 | Float_t gain=0; | |
518 | if (j>0) gain=GetGain(j); | |
519 | return gain; | |
520 | } | |
521 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 522 | Float_t AliAttrib::GetOffset(Int_t j) const |
1fbffa23 | 523 | { |
524 | // Provide offset value of the j-th (default j=1) attribute slot. | |
525 | // The first attribute slot at j=1. | |
526 | // In case no offset value was set or the argument j is invalid, 0 is returned. | |
527 | // Note : Use GetOffsetFlag(j) to check whether this offset was set or not. | |
528 | ||
529 | if (j<1) | |
530 | { | |
531 | cout << " *AliAttrib::GetOffset* Invalid argument j = " << j << endl; | |
532 | return 0; | |
533 | } | |
534 | ||
535 | Float_t offset=0; | |
536 | if (fOffsets) | |
537 | { | |
538 | if (j>0 && j<=(fOffsets->GetSize())) | |
539 | { | |
540 | if (GetOffsetFlag(j)) offset=fOffsets->At(j-1); | |
541 | } | |
542 | } | |
543 | return offset; | |
544 | } | |
545 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 546 | Float_t AliAttrib::GetOffset(TString name) const |
547 | { | |
548 | // Provide offset value of the name-specified attribute slot. | |
549 | // | |
550 | // This procedure involves a slot-index search based on the specified name | |
551 | // at each invokation. This may become slow in case many slots have been | |
552 | // defined and/or when this procedure is invoked many times. | |
553 | // In such cases it is preferable to use indexed addressing in the user code | |
554 | // either directly or via a few invokations of GetSlotIndex(). | |
555 | ||
556 | Int_t j=GetSlotIndex(name); | |
557 | Float_t offset=0; | |
558 | if (j>0) offset=GetOffset(j); | |
559 | return offset; | |
560 | } | |
561 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 562 | void AliAttrib::ResetGain(Int_t j) |
563 | { | |
564 | // Reset the gain value of the j-th (default j=1) attribute slot. | |
565 | // Notes : The first attribute slot is at j=1. | |
566 | // j=0 ==> All gain values will be reset. | |
567 | ||
568 | if (!fGains) return; | |
569 | ||
570 | Int_t size=fGains->GetSize(); | |
571 | ||
572 | if ((j>=0) && (j<=size)) | |
573 | { | |
574 | if (j) | |
575 | { | |
576 | fGains->AddAt(0,j-1); | |
577 | Int_t oflag=GetOffsetFlag(j); | |
578 | SetCalFlags(0,oflag,j); | |
579 | } | |
580 | else | |
581 | { | |
582 | for (Int_t i=0; i<size; i++) | |
583 | { | |
584 | fGains->AddAt(0,i); | |
585 | Int_t oflag=GetOffsetFlag(i); | |
586 | SetCalFlags(0,oflag,i); | |
587 | } | |
588 | } | |
589 | } | |
590 | else | |
591 | { | |
592 | cout << " *AliAttrib::ResetGain* Index j = " << j << " invalid." << endl; | |
593 | return; | |
594 | } | |
595 | } | |
596 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 597 | void AliAttrib::ResetGain(TString name) |
598 | { | |
599 | // Reset the gain value of the name-specified attribute slot. | |
600 | // | |
601 | // This procedure involves a slot-index search based on the specified name | |
602 | // at each invokation. This may become slow in case many slots have been | |
603 | // defined and/or when this procedure is invoked many times. | |
604 | // In such cases it is preferable to use indexed addressing in the user code | |
605 | // either directly or via a few invokations of GetSlotIndex(). | |
606 | ||
607 | Int_t j=GetSlotIndex(name); | |
608 | if (j>0) ResetGain(j); | |
609 | } | |
610 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 611 | void AliAttrib::ResetOffset(Int_t j) |
612 | { | |
613 | // Reset the offset value of the j-th (default j=1) attribute slot. | |
614 | // Notes : The first attribute slot is at j=1. | |
615 | // j=0 ==> All offset values will be reset. | |
616 | ||
617 | if (!fOffsets) return; | |
618 | ||
619 | Int_t size=fOffsets->GetSize(); | |
620 | ||
621 | if ((j>=0) && (j<=size)) | |
622 | { | |
623 | if (j) | |
624 | { | |
625 | fOffsets->AddAt(0,j-1); | |
626 | Int_t gflag=GetGainFlag(j); | |
627 | SetCalFlags(gflag,0,j); | |
628 | } | |
629 | else | |
630 | { | |
631 | for (Int_t i=0; i<size; i++) | |
632 | { | |
633 | fOffsets->AddAt(0,i); | |
634 | Int_t gflag=GetGainFlag(i); | |
635 | SetCalFlags(gflag,0,i); | |
636 | } | |
637 | } | |
638 | } | |
639 | else | |
640 | { | |
641 | cout << " *AliAttrib::ResetOffset* Index j = " << j << " invalid." << endl; | |
642 | return; | |
643 | } | |
644 | } | |
645 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 646 | void AliAttrib::ResetOffset(TString name) |
647 | { | |
648 | // Reset the offset value of the name-specified attribute slot. | |
649 | // | |
650 | // This procedure involves a slot-index search based on the specified name | |
651 | // at each invokation. This may become slow in case many slots have been | |
652 | // defined and/or when this procedure is invoked many times. | |
653 | // In such cases it is preferable to use indexed addressing in the user code | |
654 | // either directly or via a few invokations of GetSlotIndex(). | |
655 | ||
656 | Int_t j=GetSlotIndex(name); | |
657 | if (j>0) ResetOffset(j); | |
658 | } | |
659 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 660 | void AliAttrib::DeleteCalibrations(Int_t mode) |
661 | { | |
662 | // User selected delete of all gains and/or offsets. | |
b721efb7 | 663 | // mode = 0 : All attributes (names,gains,offsets,(de)calfuncs, edge and dead values) are deleted. |
1fbffa23 | 664 | // 1 : Only the gains are deleted. |
665 | // 2 : Only the offsets are deleted. | |
b721efb7 | 666 | // 3 : Gains, offsets and (de)calfuncs are deleted, but names, edge and dead values are kept. |
667 | // 4 : Only the calib. functions are deleted. | |
668 | // 5 : Only the de-calib. functions are deleted. | |
669 | // 6 : Only the calib. and de-calib. functions are deleted. | |
1fbffa23 | 670 | // |
671 | // The default when invoking DeleteCalibrations() corresponds to mode=0. | |
672 | ||
b721efb7 | 673 | if (mode<0 || mode>6) |
1fbffa23 | 674 | { |
675 | cout << " *AliAttrib::DeleteCalibrations* Unknown mode : " << mode << endl; | |
676 | cout << " Default mode=0 will be used." << endl; | |
677 | mode=0; | |
678 | } | |
679 | ||
680 | if (mode==0 || mode==3) | |
681 | { | |
682 | ResetGain(0); | |
683 | if (fGains) | |
684 | { | |
685 | delete fGains; | |
686 | fGains=0; | |
687 | } | |
688 | ResetOffset(0); | |
689 | if (fOffsets) | |
690 | { | |
691 | delete fOffsets; | |
692 | fOffsets=0; | |
693 | } | |
694 | if (fCalflags && mode==0) | |
695 | { | |
696 | delete fCalflags; | |
697 | fCalflags=0; | |
698 | } | |
699 | if (fNames && mode==0) | |
700 | { | |
701 | delete fNames; | |
702 | fNames=0; | |
703 | } | |
b721efb7 | 704 | if (fCalfuncs) |
705 | { | |
706 | delete fCalfuncs; | |
707 | fCalfuncs=0; | |
708 | } | |
709 | if (fDecalfuncs) | |
710 | { | |
711 | delete fDecalfuncs; | |
712 | fDecalfuncs=0; | |
713 | } | |
1fbffa23 | 714 | return; |
715 | } | |
716 | ||
717 | if (mode==1) | |
718 | { | |
719 | ResetGain(0); | |
720 | if (fGains) | |
721 | { | |
722 | delete fGains; | |
723 | fGains=0; | |
724 | } | |
725 | } | |
b721efb7 | 726 | |
727 | if (mode==2) | |
1fbffa23 | 728 | { |
729 | ResetOffset(0); | |
730 | if (fOffsets) | |
731 | { | |
732 | delete fOffsets; | |
733 | fOffsets=0; | |
734 | } | |
735 | } | |
b721efb7 | 736 | |
737 | if (mode==4 || mode==6) | |
738 | { | |
739 | if (fCalfuncs) | |
740 | { | |
741 | delete fCalfuncs; | |
742 | fCalfuncs=0; | |
743 | } | |
744 | } | |
745 | ||
746 | if (mode==5 || mode==6) | |
747 | { | |
748 | if (fDecalfuncs) | |
749 | { | |
750 | delete fDecalfuncs; | |
751 | fDecalfuncs=0; | |
752 | } | |
753 | } | |
1fbffa23 | 754 | } |
755 | /////////////////////////////////////////////////////////////////////////// | |
756 | void AliAttrib::SetDead(Int_t j) | |
757 | { | |
758 | // Set the dead flag to 1 for the j-th (default j=1) attribute slot. | |
759 | // Note : The first attribute slot is at j=1. | |
760 | // In case the value of the index j exceeds the maximum number of reserved | |
761 | // slots for the flags, the number of reserved slots for the flags | |
762 | // is increased automatically. | |
8157e38c | 763 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 764 | |
765 | if (j<1) | |
766 | { | |
767 | cout << " *AliAttrib::SetDead* Invalid argument j = " << j << endl; | |
768 | return; | |
769 | } | |
770 | ||
771 | if (!fCalflags) | |
772 | { | |
773 | fCalflags=new TArrayI(j); | |
774 | } | |
775 | ||
776 | Int_t size=fCalflags->GetSize(); | |
777 | ||
778 | if (j>size) | |
779 | { | |
780 | fCalflags->Set(j); | |
781 | } | |
782 | ||
783 | Int_t dead=1; | |
784 | Int_t oflag=GetOffsetFlag(j); | |
785 | Int_t gflag=GetGainFlag(j); | |
8157e38c | 786 | Int_t lock=GetLockValue(j); |
1fbffa23 | 787 | Int_t edge=GetEdgeValue(j); |
788 | ||
8157e38c | 789 | Int_t word=10000*edge+1000*lock+100*dead+10*gflag+oflag; |
1fbffa23 | 790 | |
791 | fCalflags->AddAt(word,j-1); | |
792 | } | |
793 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 794 | void AliAttrib::SetDead(TString name) |
795 | { | |
796 | // Set the dead flag to 1 for the name-specified attribute slot. | |
797 | // | |
798 | // This procedure involves a slot-index search based on the specified name | |
799 | // at each invokation. This may become slow in case many slots have been | |
800 | // defined and/or when this procedure is invoked many times. | |
801 | // In such cases it is preferable to use indexed addressing in the user code | |
802 | // either directly or via a few invokations of GetSlotIndex(). | |
803 | ||
804 | Int_t j=GetSlotIndex(name); | |
805 | if (j>0) SetDead(j); | |
806 | } | |
807 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 808 | void AliAttrib::SetAlive(Int_t j) |
809 | { | |
810 | // Set the dead flag to 0 for the j-th (default j=1) attribute slot. | |
811 | // Note : The first attribute slot is at j=1. | |
812 | // In case the value of the index j exceeds the maximum number of reserved | |
813 | // slots for the flags, no action is taken since by default the dead flag is 0. | |
8157e38c | 814 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 815 | |
816 | if (j<1) | |
817 | { | |
818 | cout << " *AliAttrib::SetAlive* Invalid argument j = " << j << endl; | |
819 | return; | |
820 | } | |
821 | ||
822 | if (!fCalflags || j>fCalflags->GetSize()) return; | |
823 | ||
824 | Int_t dead=0; | |
825 | Int_t oflag=GetOffsetFlag(j); | |
826 | Int_t gflag=GetGainFlag(j); | |
8157e38c | 827 | Int_t lock=GetLockValue(j); |
1fbffa23 | 828 | Int_t edge=GetEdgeValue(j); |
829 | ||
8157e38c | 830 | Int_t word=10000*edge+1000*lock+100*dead+10*gflag+oflag; |
1fbffa23 | 831 | |
832 | fCalflags->AddAt(word,j-1); | |
833 | } | |
834 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 835 | void AliAttrib::SetAlive(TString name) |
836 | { | |
837 | // Set the dead flag to 0 for the name-specified attribute slot. | |
838 | // | |
839 | // This procedure involves a slot-index search based on the specified name | |
840 | // at each invokation. This may become slow in case many slots have been | |
841 | // defined and/or when this procedure is invoked many times. | |
842 | // In such cases it is preferable to use indexed addressing in the user code | |
843 | // either directly or via a few invokations of GetSlotIndex(). | |
844 | ||
845 | Int_t j=GetSlotIndex(name); | |
846 | if (j>0) SetAlive(j); | |
847 | } | |
848 | /////////////////////////////////////////////////////////////////////////// | |
8157e38c | 849 | void AliAttrib::Lock(Int_t j) |
850 | { | |
851 | // Set the lock flag to 1 for the j-th (default j=1) attribute slot. | |
852 | // Note : The first attribute slot is at j=1. | |
853 | // In case the value of the index j exceeds the maximum number of reserved | |
854 | // slots for the flags, the number of reserved slots for the flags | |
855 | // is increased automatically. | |
856 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. | |
857 | ||
858 | if (j<1) | |
859 | { | |
860 | cout << " *AliAttrib::Lock* Invalid argument j = " << j << endl; | |
861 | return; | |
862 | } | |
863 | ||
864 | if (!fCalflags) | |
865 | { | |
866 | fCalflags=new TArrayI(j); | |
867 | } | |
868 | ||
869 | Int_t size=fCalflags->GetSize(); | |
870 | ||
871 | if (j>size) | |
872 | { | |
873 | fCalflags->Set(j); | |
874 | } | |
875 | ||
876 | Int_t lock=1; | |
877 | Int_t dead=GetDeadValue(j); | |
878 | Int_t oflag=GetOffsetFlag(j); | |
879 | Int_t gflag=GetGainFlag(j); | |
880 | Int_t edge=GetEdgeValue(j); | |
881 | ||
882 | Int_t word=10000*edge+1000*lock+100*dead+10*gflag+oflag; | |
883 | ||
884 | fCalflags->AddAt(word,j-1); | |
885 | } | |
886 | /////////////////////////////////////////////////////////////////////////// | |
887 | void AliAttrib::Lock(TString name) | |
888 | { | |
889 | // Set the lock flag to 1 for the name-specified attribute slot. | |
890 | // | |
891 | // This procedure involves a slot-index search based on the specified name | |
892 | // at each invokation. This may become slow in case many slots have been | |
893 | // defined and/or when this procedure is invoked many times. | |
894 | // In such cases it is preferable to use indexed addressing in the user code | |
895 | // either directly or via a few invokations of GetSlotIndex(). | |
896 | ||
897 | Int_t j=GetSlotIndex(name); | |
898 | if (j>0) Lock(j); | |
899 | } | |
900 | /////////////////////////////////////////////////////////////////////////// | |
901 | void AliAttrib::Unlock(Int_t j) | |
902 | { | |
903 | // Set the lock flag to 0 for the j-th (default j=1) attribute slot. | |
904 | // Note : The first attribute slot is at j=1. | |
905 | // In case the value of the index j exceeds the maximum number of reserved | |
906 | // slots for the flags, no action is taken since by default the dead flag is 0. | |
907 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. | |
908 | ||
909 | if (j<1) | |
910 | { | |
911 | cout << " *AliAttrib::Unlock* Invalid argument j = " << j << endl; | |
912 | return; | |
913 | } | |
914 | ||
915 | if (!fCalflags || j>fCalflags->GetSize()) return; | |
916 | ||
917 | Int_t lock=0; | |
918 | Int_t dead=GetDeadValue(); | |
919 | Int_t oflag=GetOffsetFlag(j); | |
920 | Int_t gflag=GetGainFlag(j); | |
921 | Int_t edge=GetEdgeValue(j); | |
922 | ||
923 | Int_t word=10000*edge+1000*lock+100*dead+10*gflag+oflag; | |
924 | ||
925 | fCalflags->AddAt(word,j-1); | |
926 | } | |
927 | /////////////////////////////////////////////////////////////////////////// | |
928 | void AliAttrib::Unlock(TString name) | |
929 | { | |
930 | // Set the lock flag to 0 for the name-specified attribute slot. | |
931 | // | |
932 | // This procedure involves a slot-index search based on the specified name | |
933 | // at each invokation. This may become slow in case many slots have been | |
934 | // defined and/or when this procedure is invoked many times. | |
935 | // In such cases it is preferable to use indexed addressing in the user code | |
936 | // either directly or via a few invokations of GetSlotIndex(). | |
937 | ||
938 | Int_t j=GetSlotIndex(name); | |
939 | if (j>0) Unlock(j); | |
940 | } | |
941 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 942 | void AliAttrib::SetEdgeOn(Int_t j) |
943 | { | |
944 | // Set the edge value to 1 for the j-th (default j=1) attribute slot. | |
945 | // Note : The first attribute slot is at j=1. | |
946 | // In case the value of the index j exceeds the maximum number of reserved | |
947 | // slots for the flags, the number of reserved slots for the flags | |
948 | // is increased automatically. | |
8157e38c | 949 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 950 | |
951 | if (j<1) | |
952 | { | |
953 | cout << " *AliAttrib::SetEdgeOn* Invalid argument j = " << j << endl; | |
954 | return; | |
955 | } | |
956 | ||
957 | SetEdgeValue(1,j); | |
958 | } | |
959 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 960 | void AliAttrib::SetEdgeOn(TString name) |
961 | { | |
962 | // Set the edge value to 1 for the name-specified attribute slot. | |
963 | // | |
964 | // This procedure involves a slot-index search based on the specified name | |
965 | // at each invokation. This may become slow in case many slots have been | |
966 | // defined and/or when this procedure is invoked many times. | |
967 | // In such cases it is preferable to use indexed addressing in the user code | |
968 | // either directly or via a few invokations of GetSlotIndex(). | |
969 | ||
970 | Int_t j=GetSlotIndex(name); | |
971 | if (j>0) SetEdgeOn(j); | |
972 | } | |
973 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 974 | void AliAttrib::SetEdgeOff(Int_t j) |
975 | { | |
976 | // Set the edge value to 0 for the j-th (default j=1) attribute slot. | |
977 | // Note : The first attribute slot is at j=1. | |
978 | // In case the value of the index j exceeds the maximum number of reserved | |
979 | // slots for the flags, no action is taken since by default the edge flag is 0. | |
8157e38c | 980 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 981 | |
982 | if (j<1) | |
983 | { | |
984 | cout << " *AliAttrib::SetEdgeOff* Invalid argument j = " << j << endl; | |
985 | return; | |
986 | } | |
987 | ||
988 | if (!fCalflags || j>fCalflags->GetSize()) return; | |
989 | ||
990 | SetEdgeValue(0,j); | |
991 | } | |
992 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 993 | void AliAttrib::SetEdgeOff(TString name) |
994 | { | |
995 | // Set the edge value to 0 for the name-specified attribute slot. | |
996 | // | |
997 | // This procedure involves a slot-index search based on the specified name | |
998 | // at each invokation. This may become slow in case many slots have been | |
999 | // defined and/or when this procedure is invoked many times. | |
1000 | // In such cases it is preferable to use indexed addressing in the user code | |
1001 | // either directly or via a few invokations of GetSlotIndex(). | |
1002 | ||
1003 | Int_t j=GetSlotIndex(name); | |
1004 | if (j>0) SetEdgeOff(j); | |
1005 | } | |
1006 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 1007 | void AliAttrib::SetEdgeValue(Int_t val,Int_t j) |
1008 | { | |
1009 | // Set the edge value to "val" for the j-th (default j=1) attribute slot. | |
1010 | // Note : The first attribute slot is at j=1. | |
1011 | // In case the value of the index j exceeds the maximum number of reserved | |
1012 | // slots for the flags, the number of reserved slots for the flags | |
1013 | // is increased automatically. | |
8157e38c | 1014 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 1015 | |
1016 | if (j<1) | |
1017 | { | |
1018 | cout << " *AliAttrib::SetEdgeValue* Invalid argument j = " << j << endl; | |
1019 | return; | |
1020 | } | |
1021 | ||
1022 | if (!fCalflags) | |
1023 | { | |
1024 | fCalflags=new TArrayI(j); | |
1025 | } | |
1026 | ||
1027 | Int_t size=fCalflags->GetSize(); | |
1028 | ||
1029 | if (j>size) | |
1030 | { | |
1031 | fCalflags->Set(j); | |
1032 | } | |
1033 | ||
1034 | Int_t edge=val; | |
8157e38c | 1035 | Int_t lock=GetLockValue(j); |
1fbffa23 | 1036 | Int_t dead=GetDeadValue(j); |
1037 | Int_t gflag=GetGainFlag(j); | |
1038 | Int_t oflag=GetOffsetFlag(j); | |
1039 | ||
8157e38c | 1040 | Int_t word=10000*edge+1000*lock+100*dead+10*gflag+oflag; |
1fbffa23 | 1041 | |
1042 | fCalflags->AddAt(word,j-1); | |
1043 | } | |
1044 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1045 | void AliAttrib::SetEdgeValue(Int_t val,TString name) |
1046 | { | |
1047 | // Set the edge value to "val" for the name-specified attribute slot. | |
1048 | // | |
1049 | // This procedure involves a slot-index search based on the specified name | |
1050 | // at each invokation. This may become slow in case many slots have been | |
1051 | // defined and/or when this procedure is invoked many times. | |
1052 | // In such cases it is preferable to use indexed addressing in the user code | |
1053 | // either directly or via a few invokations of GetSlotIndex(). | |
1054 | ||
1055 | Int_t j=GetSlotIndex(name); | |
1056 | if (j>0) SetEdgeValue(val,j); | |
1057 | } | |
1058 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 1059 | void AliAttrib::IncreaseEdgeValue(Int_t j) |
1060 | { | |
1061 | // Increase the edge value by 1 for the j-th (default j=1) attribute slot. | |
1062 | // Note : The first attribute slot is at j=1. | |
1063 | // In case the value of the index j exceeds the maximum number of reserved | |
1064 | // slots for the flags, the number of reserved slots for the flags | |
1065 | // is increased automatically. | |
8157e38c | 1066 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 1067 | |
1068 | if (j<1) | |
1069 | { | |
1070 | cout << " *AliAttrib::IncreaseEdgeValue* Invalid argument j = " << j << endl; | |
1071 | return; | |
1072 | } | |
1073 | ||
1074 | Int_t edge=GetEdgeValue(); | |
1075 | SetEdgeValue(edge+1,j); | |
1076 | } | |
1077 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1078 | void AliAttrib::IncreaseEdgeValue(TString name) |
1079 | { | |
1080 | // Increase the edge value by 1 for the name-specified attribute slot. | |
1081 | // | |
1082 | // This procedure involves a slot-index search based on the specified name | |
1083 | // at each invokation. This may become slow in case many slots have been | |
1084 | // defined and/or when this procedure is invoked many times. | |
1085 | // In such cases it is preferable to use indexed addressing in the user code | |
1086 | // either directly or via a few invokations of GetSlotIndex(). | |
1087 | ||
1088 | Int_t j=GetSlotIndex(name); | |
1089 | if (j>0) IncreaseEdgeValue(j); | |
1090 | } | |
1091 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 1092 | void AliAttrib::DecreaseEdgeValue(Int_t j) |
1093 | { | |
1094 | // Decrease the edge value by 1 for the j-th (default j=1) attribute slot. | |
1095 | // Note : The first attribute slot is at j=1. | |
1096 | // In case the value of the index j exceeds the maximum number of reserved | |
1097 | // slots for the flags, the number of reserved slots for the flags | |
1098 | // is increased automatically. | |
8157e38c | 1099 | // The value stored is : 10000*edge + 1000*lock + 100*dead + 10*gainflag + offsetflag. |
1fbffa23 | 1100 | |
1101 | if (j<1) | |
1102 | { | |
1103 | cout << " *AliAttrib::DecreaseEdgeValue* Invalid argument j = " << j << endl; | |
1104 | return; | |
1105 | } | |
1106 | ||
1107 | Int_t edge=GetEdgeValue(); | |
1108 | SetEdgeValue(edge-1,j); | |
1109 | } | |
1110 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1111 | void AliAttrib::DecreaseEdgeValue(TString name) |
1112 | { | |
1113 | // Decrease the edge value by 1 for the name-specified attribute slot. | |
1114 | // | |
1115 | // This procedure involves a slot-index search based on the specified name | |
1116 | // at each invokation. This may become slow in case many slots have been | |
1117 | // defined and/or when this procedure is invoked many times. | |
1118 | // In such cases it is preferable to use indexed addressing in the user code | |
1119 | // either directly or via a few invokations of GetSlotIndex(). | |
1120 | ||
1121 | Int_t j=GetSlotIndex(name); | |
1122 | if (j>0) DecreaseEdgeValue(j); | |
1123 | } | |
1124 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 1125 | Int_t AliAttrib::GetEdgeValue(Int_t j) const |
1fbffa23 | 1126 | { |
1127 | // Provide edge value of the j-th (default j=1) attribute slot. | |
1128 | // Note : The first attribute slot is at j=1. | |
1129 | // In case j is invalid, 0 is returned. | |
1130 | ||
1131 | if (j<1) | |
1132 | { | |
1133 | cout << " *AliAttrib::GetEdgeValue* Invalid argument j = " << j << endl; | |
1134 | return 0; | |
1135 | } | |
1136 | ||
1137 | Int_t edge=0; | |
1138 | if (fCalflags) | |
1139 | { | |
1140 | if (j>0 && j<=(fCalflags->GetSize())) | |
1141 | { | |
1142 | Int_t word=fCalflags->At(j-1); | |
8157e38c | 1143 | edge=word/10000; |
1fbffa23 | 1144 | } |
1145 | } | |
1146 | return edge; | |
1147 | } | |
1148 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1149 | Int_t AliAttrib::GetEdgeValue(TString name) const |
1150 | { | |
1151 | // Provide edge value of the name-specified attribute slot. | |
1152 | // | |
1153 | // This procedure involves a slot-index search based on the specified name | |
1154 | // at each invokation. This may become slow in case many slots have been | |
1155 | // defined and/or when this procedure is invoked many times. | |
1156 | // In such cases it is preferable to use indexed addressing in the user code | |
1157 | // either directly or via a few invokations of GetSlotIndex(). | |
1158 | ||
1159 | Int_t j=GetSlotIndex(name); | |
1160 | Int_t val=0; | |
1161 | if (j>0) val=GetEdgeValue(j); | |
1162 | return val; | |
1163 | } | |
1164 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 1165 | Int_t AliAttrib::GetDeadValue(Int_t j) const |
1fbffa23 | 1166 | { |
1167 | // Provide dead value of the j-th (default j=1) attribute slot. | |
1168 | // Note : The first attribute slot is at j=1. | |
1169 | // In case j is invalid, 0 is returned. | |
1170 | ||
1171 | if (j<1) | |
1172 | { | |
1173 | cout << " *AliAttrib::GetDeadValue* Invalid argument j = " << j << endl; | |
1174 | return 0; | |
1175 | } | |
1176 | ||
1177 | Int_t dead=0; | |
1178 | if (fCalflags) | |
1179 | { | |
1180 | if (j>0 && j<=(fCalflags->GetSize())) | |
1181 | { | |
1182 | Int_t word=fCalflags->At(j-1); | |
1183 | word=word%1000; | |
1184 | dead=word/100; | |
1185 | } | |
1186 | } | |
1187 | return dead; | |
1188 | } | |
1189 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1190 | Int_t AliAttrib::GetDeadValue(TString name) const |
1191 | { | |
1192 | // Provide dead value of the name-specified attribute slot. | |
1193 | // | |
1194 | // This procedure involves a slot-index search based on the specified name | |
1195 | // at each invokation. This may become slow in case many slots have been | |
1196 | // defined and/or when this procedure is invoked many times. | |
1197 | // In such cases it is preferable to use indexed addressing in the user code | |
1198 | // either directly or via a few invokations of GetSlotIndex(). | |
1199 | ||
1200 | Int_t j=GetSlotIndex(name); | |
1201 | Int_t val=0; | |
1202 | if (j>0) val=GetDeadValue(j); | |
1203 | return val; | |
1204 | } | |
1205 | /////////////////////////////////////////////////////////////////////////// | |
8157e38c | 1206 | Int_t AliAttrib::GetLockValue(Int_t j) const |
1207 | { | |
1208 | // Provide lock value of the j-th (default j=1) attribute slot. | |
1209 | // Note : The first attribute slot is at j=1. | |
1210 | // In case j is invalid, 0 is returned. | |
1211 | ||
1212 | if (j<1) | |
1213 | { | |
1214 | cout << " *AliAttrib::GetLockValue* Invalid argument j = " << j << endl; | |
1215 | return 0; | |
1216 | } | |
1217 | ||
1218 | Int_t lock=0; | |
1219 | if (fCalflags) | |
1220 | { | |
1221 | if (j>0 && j<=(fCalflags->GetSize())) | |
1222 | { | |
1223 | Int_t word=fCalflags->At(j-1); | |
1224 | word=word%10000; | |
1225 | lock=word/1000; | |
1226 | } | |
1227 | } | |
1228 | return lock; | |
1229 | } | |
1230 | /////////////////////////////////////////////////////////////////////////// | |
1231 | Int_t AliAttrib::GetLockValue(TString name) const | |
1232 | { | |
1233 | // Provide lock value of the name-specified attribute slot. | |
1234 | // | |
1235 | // This procedure involves a slot-index search based on the specified name | |
1236 | // at each invokation. This may become slow in case many slots have been | |
1237 | // defined and/or when this procedure is invoked many times. | |
1238 | // In such cases it is preferable to use indexed addressing in the user code | |
1239 | // either directly or via a few invokations of GetSlotIndex(). | |
1240 | ||
1241 | Int_t j=GetSlotIndex(name); | |
1242 | Int_t val=0; | |
1243 | if (j>0) val=GetLockValue(j); | |
1244 | return val; | |
1245 | } | |
1246 | /////////////////////////////////////////////////////////////////////////// | |
5ae71069 | 1247 | Int_t AliAttrib::GetNslots() const |
1248 | { | |
1249 | // Provide the number of existing slots. | |
1250 | ||
1251 | Int_t n=GetNcalflags(); | |
1252 | Int_t nn=GetNnames(); | |
1253 | Int_t ncalf=GetNcalfuncs(); | |
1254 | Int_t ndecalf=GetNdecalfuncs(); | |
1255 | if (n<nn) n=nn; | |
1256 | if (n<ncalf) n=ncalf; | |
1257 | if (n<ndecalf) n=ndecalf; | |
1258 | ||
1259 | return n; | |
1260 | } | |
1261 | /////////////////////////////////////////////////////////////////////////// | |
1262 | void AliAttrib::AddNamedSlot(TString s) | |
1263 | { | |
1264 | // Add a new slot with the specified name. | |
1265 | // In case a slot with the specified name already exists, no action is taken. | |
1266 | ||
1267 | if (GetSlotIndex(s)) return; | |
1268 | ||
1269 | Int_t n=GetNslots(); | |
1270 | SetSlotName(s,n+1); | |
1271 | } | |
1272 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 1273 | void AliAttrib::SetSlotName(TString s,Int_t j) |
1274 | { | |
1275 | // Set a user defined name for the j-th (default j=1) slot. | |
1276 | // Note : The first attribute slot is at j=1. | |
5ae71069 | 1277 | // In case the value of the index j exceeds the maximum number of reserved |
1278 | // slots for the names, the number of reserved slots for the names | |
1279 | // is increased automatically to the corresponding value. | |
1fbffa23 | 1280 | |
1281 | if (j<1) | |
1282 | { | |
1283 | cout << " *AliAttrib::SetSlotName* Invalid argument j = " << j << endl; | |
1284 | return; | |
1285 | } | |
1286 | ||
1287 | if (!fNames) | |
1288 | { | |
1289 | fNames=new TObjArray(j); | |
1290 | fNames->SetOwner(); | |
1291 | } | |
1292 | ||
1293 | if (j>fNames->GetSize()) fNames->Expand(j); | |
1294 | ||
1295 | TObjString* so=(TObjString*)fNames->At(j-1); | |
1296 | if (!so) | |
1297 | { | |
1298 | so=new TObjString(s.Data()); | |
1299 | fNames->AddAt(so,j-1); | |
1300 | } | |
1301 | else | |
1302 | { | |
1303 | so->SetString(s); | |
1304 | } | |
1305 | } | |
1306 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 1307 | TString AliAttrib::GetSlotName(Int_t j) const |
1fbffa23 | 1308 | { |
1309 | // Provide the user defined name for the j-th (default j=1) slot. | |
1310 | // Note : The first attribute slot is at j=1. | |
1311 | ||
1312 | TString s=""; | |
1313 | if (j<1) | |
1314 | { | |
1315 | cout << " *AliAttrib::GetSlotName* Invalid argument j = " << j << endl; | |
1316 | return s; | |
1317 | } | |
1318 | ||
1319 | if (fNames) | |
1320 | { | |
1321 | if (j<=fNames->GetSize()) | |
1322 | { | |
1323 | TObjString* so=(TObjString*)fNames->At(j-1); | |
1324 | if (so) s=so->GetString(); | |
1325 | } | |
1326 | } | |
1327 | return s; | |
1328 | } | |
1329 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 1330 | Int_t AliAttrib::GetSlotIndex(TString name) const |
1fbffa23 | 1331 | { |
1332 | // Provide the slot index for the matching name. | |
1333 | // If no matching name is found, 0 is returned. | |
1334 | // Note : The first attribute slot is at j=1. | |
1335 | ||
1336 | Int_t index=0; | |
1337 | ||
1338 | if (fNames) | |
1339 | { | |
1340 | TString s; | |
1341 | Int_t size=fNames->GetSize(); | |
1342 | for (Int_t i=0; i<size; i++) | |
1343 | { | |
1344 | TObjString* so=(TObjString*)fNames->At(i); | |
387a745b | 1345 | if (so) s=so->GetString(); |
74c40ae5 | 1346 | if (s==name) |
1347 | { | |
1348 | index=i+1; | |
1349 | break; | |
1350 | } | |
1fbffa23 | 1351 | } |
1352 | } | |
1353 | return index; | |
1354 | } | |
1355 | /////////////////////////////////////////////////////////////////////////// | |
261c0caf | 1356 | void AliAttrib::List(Int_t j) const |
1fbffa23 | 1357 | { |
1358 | // Provide attribute information for the j-th slot. | |
1359 | // The first slot is at j=1. | |
1360 | // In case j=0 (default) the data of all slots will be listed. | |
1361 | ||
1362 | if (j<0) | |
1363 | { | |
1364 | cout << " *AliAttrib::Data* Invalid argument j = " << j << endl; | |
1365 | return; | |
1366 | } | |
1367 | ||
1368 | if (j>0) | |
1369 | { | |
1370 | if (GetGainFlag(j)) cout << " gain : " << GetGain(j); | |
1371 | if (GetOffsetFlag(j)) cout << " offset : " << GetOffset(j); | |
1372 | if (GetEdgeValue(j)) cout << " edge : " << GetEdgeValue(j); | |
1373 | if (GetDeadValue(j)) cout << " dead : " << GetDeadValue(j); | |
8157e38c | 1374 | if (GetLockValue(j)) cout << " lock : " << GetLockValue(j); |
b721efb7 | 1375 | if (GetCalFunction(j)) cout << " *Fcalib*"; |
1376 | if (GetDecalFunction(j)) cout << " *Fdecalib*"; | |
1fbffa23 | 1377 | TString s=GetSlotName(j); |
1378 | if (s!="") cout << " name : " << s.Data(); | |
1379 | } | |
1380 | else | |
1381 | { | |
1382 | Int_t ng=GetNgains(); | |
1383 | Int_t no=GetNoffsets(); | |
1384 | Int_t nf=0; | |
1385 | if (fCalflags) nf=fCalflags->GetSize(); | |
1386 | Int_t nn=GetNnames(); | |
1387 | Int_t n=ng; | |
1388 | if (n<no) n=no; | |
1389 | if (n<nn) n=nn; | |
1390 | if (n<nf) n=nf; | |
1391 | Int_t printf=0; | |
1392 | TString s; | |
1393 | for (Int_t i=1; i<=n; i++) | |
1394 | { | |
1395 | printf=0; | |
b721efb7 | 1396 | if (GetGainFlag(i)) {cout << " gain : " << GetGain(i); printf=1;} |
1397 | if (GetOffsetFlag(i)) {cout << " offset : " << GetOffset(i); printf=1;} | |
1398 | if (GetEdgeValue(i)) {cout << " edge : " << GetEdgeValue(i); printf=1;} | |
1399 | if (GetDeadValue(i)) {cout << " dead : " << GetDeadValue(i); printf=1;} | |
8157e38c | 1400 | if (GetLockValue(i)) {cout << " lock : " << GetLockValue(i); printf=1;} |
b721efb7 | 1401 | if (GetCalFunction(i)) {cout << " *Fcalib*"; printf=1;} |
1402 | if (GetDecalFunction(i)) {cout << " *Fdecalib*"; printf=1;} | |
1fbffa23 | 1403 | s=GetSlotName(i); |
1404 | if (s!="") {cout << " name : " << s.Data(); printf=1;} | |
1405 | if (printf) cout << endl; | |
1406 | } | |
1407 | } | |
1408 | } | |
1409 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1410 | void AliAttrib::List(TString name) const |
1411 | { | |
1412 | // Provide attribute information for the name-specified slot. | |
1413 | // | |
1414 | // This procedure involves a slot-index search based on the specified name | |
1415 | // at each invokation. This may become slow in case many slots have been | |
1416 | // defined and/or when this procedure is invoked many times. | |
1417 | // In such cases it is preferable to use indexed addressing in the user code | |
1418 | // either directly or via a few invokations of GetSlotIndex(). | |
1419 | ||
1420 | Int_t j=GetSlotIndex(name); | |
1421 | if (j>0) List(j); | |
1422 | } | |
1423 | /////////////////////////////////////////////////////////////////////////// | |
1fbffa23 | 1424 | void AliAttrib::Load(AliAttrib& a,Int_t j) |
1425 | { | |
1426 | // Load attributes of the j-th slot of the input AliAttrib into this AliAttrib object. | |
1427 | // | |
1428 | // Note : if j=0, then all attributes of all slots are loaded | |
1429 | // | |
1430 | // The default is j=0. | |
1431 | ||
1432 | if (j<0) | |
1433 | { | |
1434 | cout << " *AliAttrib::Load* Invalid argument j = " << j << endl; | |
1435 | return; | |
1436 | } | |
1437 | ||
1438 | Int_t n=0; | |
1439 | ||
1440 | if (j==0) // load attributes for all slots | |
1441 | { | |
1442 | n=a.GetNgains(); | |
1443 | for (Int_t ig=1; ig<=n; ig++) | |
1444 | { | |
1445 | if (a.GetGainFlag(ig)) | |
1446 | { | |
1447 | SetGain(a.GetGain(ig),ig); | |
1448 | } | |
1449 | else | |
1450 | { | |
1451 | ResetGain(ig); | |
1452 | } | |
1453 | } | |
1454 | n=a.GetNoffsets(); | |
1455 | for (Int_t io=1; io<=n; io++) | |
1456 | { | |
1457 | if (a.GetOffsetFlag(io)) | |
1458 | { | |
1459 | SetOffset(a.GetOffset(io),io); | |
1460 | } | |
1461 | else | |
1462 | { | |
1463 | ResetOffset(io); | |
1464 | } | |
1465 | } | |
1466 | n=a.GetNcalflags(); | |
1467 | for (Int_t ic=1; ic<=n; ic++) | |
1468 | { | |
1469 | SetEdgeValue(a.GetEdgeValue(ic),ic); | |
8157e38c | 1470 | if (a.GetLockValue(ic)) |
1471 | { | |
1472 | Lock(ic); | |
1473 | } | |
1474 | else | |
1475 | { | |
1476 | Unlock(ic); | |
1477 | } | |
1fbffa23 | 1478 | if (a.GetDeadValue(ic)) |
1479 | { | |
1480 | SetDead(ic); | |
1481 | } | |
1482 | else | |
1483 | { | |
1484 | SetAlive(ic); | |
1485 | } | |
1486 | } | |
1487 | n=a.GetNnames(); | |
b721efb7 | 1488 | TString s; |
1489 | for (Int_t in=1; in<=n; in++) | |
1fbffa23 | 1490 | { |
b721efb7 | 1491 | s=a.GetSlotName(in); |
1492 | SetSlotName(s,in); | |
1493 | } | |
1494 | n=a.GetNcalfuncs(); | |
1495 | for (Int_t icalf=1; icalf<=n; icalf++) | |
1496 | { | |
1497 | TF1* f=a.GetCalFunction(icalf); | |
1498 | SetCalFunction(f,icalf); | |
1499 | } | |
1500 | n=a.GetNdecalfuncs(); | |
1501 | for (Int_t idecalf=1; idecalf<=n; idecalf++) | |
1502 | { | |
1503 | TF1* f=a.GetDecalFunction(idecalf); | |
1504 | SetDecalFunction(f,idecalf); | |
1fbffa23 | 1505 | } |
1506 | } | |
1507 | else // load attributes for specified j-th slot only | |
1508 | { | |
1509 | n=a.GetNgains(); | |
1510 | if (j<=n) | |
1511 | { | |
1512 | if (a.GetGainFlag(j)) | |
1513 | { | |
1514 | SetGain(a.GetGain(j),j); | |
1515 | } | |
1516 | else | |
1517 | { | |
1518 | ResetGain(j); | |
1519 | } | |
1520 | } | |
1521 | n=a.GetNoffsets(); | |
1522 | if (j<=n) | |
1523 | { | |
1524 | if (a.GetOffsetFlag(j)) | |
1525 | { | |
1526 | SetOffset(a.GetOffset(j),j); | |
1527 | } | |
1528 | else | |
1529 | { | |
1530 | ResetOffset(j); | |
1531 | } | |
1532 | } | |
1533 | n=a.GetNcalflags(); | |
1534 | if (j<=n) | |
1535 | { | |
1536 | SetEdgeValue(a.GetEdgeValue(j),j); | |
8157e38c | 1537 | if (a.GetLockValue(j)) |
1538 | { | |
1539 | Lock(j); | |
1540 | } | |
1541 | else | |
1542 | { | |
1543 | Unlock(j); | |
1544 | } | |
1fbffa23 | 1545 | if (a.GetDeadValue(j)) |
1546 | { | |
1547 | SetDead(j); | |
1548 | } | |
1549 | else | |
1550 | { | |
1551 | SetAlive(j); | |
1552 | } | |
1553 | } | |
1554 | n=a.GetNnames(); | |
b721efb7 | 1555 | TString s; |
1556 | if (j<=n) | |
1fbffa23 | 1557 | { |
b721efb7 | 1558 | s=a.GetSlotName(j); |
1559 | SetSlotName(s,j); | |
1560 | } | |
1561 | n=a.GetNcalfuncs(); | |
1562 | if (j<=n) | |
1563 | { | |
1564 | TF1* f=a.GetCalFunction(j); | |
1565 | SetCalFunction(f,j); | |
1566 | } | |
1567 | n=a.GetNdecalfuncs(); | |
1568 | if (j<=n) | |
1569 | { | |
1570 | TF1* f=a.GetDecalFunction(j); | |
1571 | SetDecalFunction(f,j); | |
1fbffa23 | 1572 | } |
1573 | } | |
1574 | } | |
1575 | /////////////////////////////////////////////////////////////////////////// | |
2cb7369d | 1576 | void AliAttrib::Load(AliAttrib& a,TString name) |
1577 | { | |
1578 | // Load attributes of the name-specified slot of the input AliAttrib into | |
1579 | // this AliAttrib object. | |
1580 | // | |
1581 | // This procedure involves a slot-index search based on the specified name | |
1582 | // at each invokation. This may become slow in case many slots have been | |
1583 | // defined and/or when this procedure is invoked many times. | |
1584 | // In such cases it is preferable to use indexed addressing in the user code | |
1585 | // either directly or via a few invokations of GetSlotIndex(). | |
1586 | ||
1587 | Int_t j=GetSlotIndex(name); | |
1588 | if (j>0) Load(a,j); | |
1589 | } | |
1590 | /////////////////////////////////////////////////////////////////////////// | |
b721efb7 | 1591 | Int_t AliAttrib::GetNcalfuncs() const |
1592 | { | |
1593 | // Provide the number of specified calib. functions for this attribute. | |
1594 | ||
5ae71069 | 1595 | if (!fCalfuncs) return 0; |
1596 | ||
b721efb7 | 1597 | Int_t n=0; |
5ae71069 | 1598 | for (Int_t i=1; i<=fCalfuncs->GetSize(); i++) |
1599 | { | |
1600 | if (fCalfuncs->At(i-1)) n=i; | |
1601 | } | |
b721efb7 | 1602 | return n; |
1603 | } | |
1604 | /////////////////////////////////////////////////////////////////////////// | |
1605 | Int_t AliAttrib::GetNdecalfuncs() const | |
1606 | { | |
1607 | // Provide the number of specified de-calib. functions for this attribute. | |
1608 | ||
5ae71069 | 1609 | if (!fDecalfuncs) return 0; |
1610 | ||
b721efb7 | 1611 | Int_t n=0; |
5ae71069 | 1612 | for (Int_t i=1; i<=fDecalfuncs->GetSize(); i++) |
1613 | { | |
1614 | if (fDecalfuncs->At(i-1)) n=i; | |
1615 | } | |
b721efb7 | 1616 | return n; |
1617 | } | |
1618 | /////////////////////////////////////////////////////////////////////////// | |
1619 | TF1* AliAttrib::GetCalFunction(Int_t j) const | |
1620 | { | |
1621 | // Provide pointer to the calib. function of the j-th (default j=1) slot. | |
1622 | // Note : The first attribute slot is at j=1. | |
1623 | ||
1624 | TF1* f=0; | |
1625 | if (j>0 && j<=GetNcalfuncs()) f=(TF1*)fCalfuncs->At(j-1); | |
1626 | return f; | |
1627 | } | |
1628 | /////////////////////////////////////////////////////////////////////////// | |
1629 | TF1* AliAttrib::GetCalFunction(TString name) const | |
1630 | { | |
1631 | // Provide pointer to the calib. function of the name-specified slot. | |
1632 | // In case no match is found, zero is returned. | |
1633 | ||
1634 | TF1* f=0; | |
1635 | Int_t j=GetSlotIndex(name); | |
64c21700 | 1636 | if (j>0) f=GetCalFunction(j); |
b721efb7 | 1637 | return f; |
1638 | } | |
1639 | /////////////////////////////////////////////////////////////////////////// | |
1640 | void AliAttrib::SetCalFunction(TF1* f,Int_t j) | |
1641 | { | |
1642 | // Set the calib. function of the j-th (default j=1) slot. | |
1643 | // Note : The first attribute slot is at j=1. | |
1644 | // | |
1645 | // In case the value of the index j exceeds the maximum number of reserved | |
1646 | // positions for the functions, the number of reserved positions for the functions | |
1647 | // is increased automatically. | |
1648 | // | |
1649 | // In case the function pointer argument has the same value as the current function | |
1650 | // pointer value, no action is taken since the user has already modified the actual | |
1651 | // function. | |
1652 | // | |
1653 | // In case the function pointer argument is zero, the current function | |
1654 | // is deleted and the pointer set to zero. | |
1655 | // | |
1656 | // In all other cases the current function is deleted and a new | |
1657 | // copy of the input function is created which becomes the current function. | |
1658 | ||
1659 | if (j<1) return; | |
1660 | ||
1661 | if (!fCalfuncs) | |
1662 | { | |
1663 | fCalfuncs=new TObjArray(j); | |
1664 | fCalfuncs->SetOwner(); | |
1665 | } | |
1666 | ||
1667 | if (j > fCalfuncs->GetSize()) fCalfuncs->Expand(j); | |
1668 | ||
1669 | TF1* fcur=(TF1*)fCalfuncs->At(j-1); | |
1670 | if (f != fcur) | |
1671 | { | |
1672 | if (fcur) | |
1673 | { | |
1674 | fCalfuncs->Remove(fcur); | |
1675 | delete fcur; | |
1676 | fcur=0; | |
1677 | } | |
1678 | if (f) | |
1679 | { | |
1680 | fcur=new TF1(*f); | |
1681 | fCalfuncs->AddAt(fcur,j-1); | |
1682 | } | |
1683 | } | |
1684 | } | |
1685 | /////////////////////////////////////////////////////////////////////////// | |
1686 | void AliAttrib::SetCalFunction(TF1* f,TString name) | |
1687 | { | |
1688 | // Set the calib. function of the name-specified slot. | |
1689 | // | |
1690 | // In case the function pointer argument has the same value as the current function | |
1691 | // pointer value, no action is taken since the user has already modified the actual | |
1692 | // function. | |
1693 | // | |
1694 | // In case the function pointer argument is zero, the current function | |
1695 | // is deleted and the pointer set to zero. | |
1696 | // | |
1697 | // In all other cases the current function is deleted and a new | |
1698 | // copy of the input function is created which becomes the current function. | |
1699 | ||
1700 | Int_t j=GetSlotIndex(name); | |
1701 | if (j>0) SetCalFunction(f,j); | |
1702 | } | |
1703 | /////////////////////////////////////////////////////////////////////////// | |
1704 | TF1* AliAttrib::GetDecalFunction(Int_t j) const | |
1705 | { | |
1706 | // Provide pointer to the de-calib. function of the j-th (default j=1) slot. | |
1707 | // Note : The first attribute slot is at j=1. | |
1708 | ||
1709 | TF1* f=0; | |
1710 | if (j>0 && j<=GetNdecalfuncs()) f=(TF1*)fDecalfuncs->At(j-1); | |
1711 | return f; | |
1712 | } | |
1713 | /////////////////////////////////////////////////////////////////////////// | |
1714 | TF1* AliAttrib::GetDecalFunction(TString name) const | |
1715 | { | |
1716 | // Provide pointer to the de-calib. function of the name-specified slot. | |
1717 | // In case no match is found, zero is returned. | |
1718 | ||
1719 | TF1* f=0; | |
1720 | Int_t j=GetSlotIndex(name); | |
64c21700 | 1721 | if (j>0) f=GetDecalFunction(j); |
b721efb7 | 1722 | return f; |
1723 | } | |
1724 | /////////////////////////////////////////////////////////////////////////// | |
1725 | void AliAttrib::SetDecalFunction(TF1* f,Int_t j) | |
1726 | { | |
1727 | // Set the de-calib. function of the j-th (default j=1) slot. | |
1728 | // Note : The first attribute slot is at j=1. | |
1729 | // | |
1730 | // In case the value of the index j exceeds the maximum number of reserved | |
1731 | // positions for the functions, the number of reserved positions for the functions | |
1732 | // is increased automatically. | |
1733 | // | |
1734 | // In case the function pointer argument has the same value as the current function | |
1735 | // pointer value, no action is taken since the user has already modified the actual | |
1736 | // function. | |
1737 | // | |
1738 | // In case the function pointer argument is zero, the current function | |
1739 | // is deleted and the pointer set to zero. | |
1740 | // | |
1741 | // In all other cases the current function is deleted and a new | |
1742 | // copy of the input function is created which becomes the current function. | |
1743 | ||
1744 | if (j<1) return; | |
1745 | ||
1746 | if (!fDecalfuncs) | |
1747 | { | |
1748 | fDecalfuncs=new TObjArray(j); | |
1749 | fDecalfuncs->SetOwner(); | |
1750 | } | |
1751 | ||
1752 | if (j > fDecalfuncs->GetSize()) fDecalfuncs->Expand(j); | |
1753 | ||
1754 | TF1* fcur=(TF1*)fDecalfuncs->At(j-1); | |
1755 | if (f != fcur) | |
1756 | { | |
1757 | if (fcur) | |
1758 | { | |
1759 | fDecalfuncs->Remove(fcur); | |
1760 | delete fcur; | |
1761 | fcur=0; | |
1762 | } | |
1763 | if (f) | |
1764 | { | |
1765 | fcur=new TF1(*f); | |
1766 | fDecalfuncs->AddAt(fcur,j-1); | |
1767 | } | |
1768 | } | |
1769 | } | |
1770 | /////////////////////////////////////////////////////////////////////////// | |
1771 | void AliAttrib::SetDecalFunction(TF1* f,TString name) | |
1772 | { | |
1773 | // Set the de-calib. function of the name-specified slot. | |
1774 | // | |
1775 | // In case the function pointer argument has the same value as the current function | |
1776 | // pointer value, no action is taken since the user has already modified the actual | |
1777 | // function. | |
1778 | // | |
1779 | // In case the function pointer argument is zero, the current function | |
1780 | // is deleted and the pointer set to zero. | |
1781 | // | |
1782 | // In all other cases the current function is deleted and a new | |
1783 | // copy of the input function is created which becomes the current function. | |
1784 | ||
1785 | Int_t j=GetSlotIndex(name); | |
1786 | if (j>0) SetDecalFunction(f,j); | |
1787 | } | |
1788 | /////////////////////////////////////////////////////////////////////////// |