]>
Commit | Line | Data |
---|---|---|
da32329d AM |
1 | /////////////////////////////////////////////////////////////////////////// |
2 | // | |
3 | // Copyright 2010 | |
4 | // | |
5 | // This file is part of starlight. | |
6 | // | |
7 | // starlight is free software: you can redistribute it and/or modify | |
8 | // it under the terms of the GNU General Public License as published by | |
9 | // the Free Software Foundation, either version 3 of the License, or | |
10 | // (at your option) any later version. | |
11 | // | |
12 | // starlight is distributed in the hope that it will be useful, | |
13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | // GNU General Public License for more details. | |
16 | // | |
17 | // You should have received a copy of the GNU General Public License | |
18 | // along with starlight. If not, see <http://www.gnu.org/licenses/>. | |
19 | // | |
20 | /////////////////////////////////////////////////////////////////////////// | |
21 | // | |
22 | // File and Version Information: | |
45d54d9a | 23 | // $Rev:: 176 $: revision of last commit |
24 | // $Author:: jseger $: author of last commit | |
25 | // $Date:: 2014-06-20 22:15:20 +0200 #$: date of last commit | |
da32329d AM |
26 | // |
27 | // Description: | |
28 | // | |
29 | // | |
30 | // | |
31 | /////////////////////////////////////////////////////////////////////////// | |
32 | ||
33 | ||
34 | #ifndef BEAM_H | |
35 | #define BEAM_H | |
36 | ||
37 | ||
38 | //This calls inclues a single beam of nucleons | |
39 | #include "nucleus.h" | |
40 | #include "inputParameters.h" | |
41 | ||
42 | ||
43 | class beam : public nucleus | |
44 | { | |
45 | ||
46 | public: | |
47 | ||
48 | beam(const int Z, | |
49 | const int A, | |
da32329d AM |
50 | const bool dAuCoherentProduction); |
51 | ||
52 | ~beam(); | |
53 | ||
54 | double photonFlux(const double impactparameter, | |
55 | const double photonEnergy) const; ///< calculates photon density (number of photons / (energy * area)) | |
56 | ||
57 | double rapidity() const { return acosh(_beamLorentzGamma); } | |
58 | ||
59 | void setBeamLorentzGamma(double gamma) {_beamLorentzGamma = gamma;} | |
60 | protected: | |
61 | ||
62 | //inputParameters inputbeam; | |
63 | double _beamLorentzGamma; ///< Lorentz gamma factor of beams in collider frame (from inputParameters) | |
64 | ||
65 | }; | |
66 | ||
67 | ||
68 | #endif // BEAM_H |