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1///////////////////////////////////////////////////////////////////////////
2//
3// Copyright 2010
4//
5// This file is part of starlight.
6//
7// starlight is free software: you can redistribute it and/or modify
8// it under the terms of the GNU General Public License as published by
9// the Free Software Foundation, either version 3 of the License, or
10// (at your option) any later version.
11//
12// starlight is distributed in the hope that it will be useful,
13// but WITHOUT ANY WARRANTY; without even the implied warranty of
14// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15// GNU General Public License for more details.
16//
17// You should have received a copy of the GNU General Public License
18// along with starlight. If not, see <http://www.gnu.org/licenses/>.
19//
20///////////////////////////////////////////////////////////////////////////
21//
22// File and Version Information:
23// $Rev:: $: revision of last commit
24// $Author:: $: author of last commit
25// $Date:: $: date of last commit
26//
27// Description:
28//
29//
30//
31///////////////////////////////////////////////////////////////////////////
32
33
34#include "lorentzvector.h"
35
36
37lorentzVector::lorentzVector() :
38fSpaceVec()
39,fTime(0)
40{ }
41
42
43lorentzVector::lorentzVector(double x, double y, double z, double t) :
44fSpaceVec(x, y, z)
45,fTime(t)
46{ }
47
48
49lorentzVector::~lorentzVector()
50{ }
51
52
53void lorentzVector::SetXYZT(double x, double y, double z, double t)
54{
55 fSpaceVec.SetVector(x, y, z);
56 fTime = t;
57}