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1 | // $Header$ | |
2 | ||
3 | #include "TPCSector2D.h" | |
4 | ||
5 | #include <Alieve/TPCData.h> | |
6 | #include <Alieve/TPCSectorData.h> | |
7 | ||
8 | #include <AliTPCParam.h> | |
9 | ||
10 | #include <TBuffer3D.h> | |
11 | #include <TBuffer3DTypes.h> | |
12 | #include <TVirtualPad.h> | |
13 | #include <TVirtualViewer3D.h> | |
14 | ||
15 | using namespace Reve; | |
16 | using namespace Alieve; | |
17 | using namespace std; | |
18 | ||
19 | //______________________________________________________________________ | |
20 | // TPCSector2D | |
21 | // | |
22 | // Displays TPC raw-data in 2D. | |
23 | // | |
24 | // fShowMax: true - display maximum value for given time interval | |
25 | // false - display integral | |
26 | // fAverage: only available when fShowMax = false; divide by time window width | |
27 | // | |
28 | // fUseTexture: use OpenGL textures to display data (fast rendering, | |
29 | // updates take the same time) | |
30 | // | |
31 | ||
32 | ClassImp(TPCSector2D) | |
33 | ||
34 | /**************************************************************************/ | |
35 | ||
36 | TPCSector2D::TPCSector2D(const Text_t* n, const Text_t* t) : | |
37 | TPCSectorViz(n,t), | |
38 | ||
39 | fShowMax (kTRUE), | |
40 | fAverage (kFALSE), | |
41 | ||
42 | fUseTexture (kTRUE) | |
43 | {} | |
44 | ||
45 | TPCSector2D::~TPCSector2D() | |
46 | {} | |
47 | ||
48 | /**************************************************************************/ | |
49 | ||
50 | void TPCSector2D::ComputeBBox() | |
51 | { | |
52 | const TPCSectorData::SegmentInfo& iSeg = TPCSectorData::GetInnSeg(); | |
53 | const TPCSectorData::SegmentInfo& o2Seg = TPCSectorData::GetOut2Seg(); | |
54 | ||
55 | #if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2) | |
56 | bbox_init(); | |
57 | #else | |
58 | BBoxInit(); | |
59 | #endif | |
60 | Float_t w = o2Seg.GetNMaxPads()*o2Seg.GetPadWidth()/2; | |
61 | fBBox[0] = -w; | |
62 | fBBox[1] = w; | |
63 | fBBox[2] = iSeg.GetRLow(); | |
64 | fBBox[3] = o2Seg.GetRLow() + o2Seg.GetNRows()*o2Seg.GetPadHeight(); | |
65 | fBBox[4] = -0.5; // Fake z-width to 1 cm. | |
66 | fBBox[5] = 0.5; | |
67 | } | |
68 | ||
69 | /**************************************************************************/ | |
70 | ||
71 | void TPCSector2D::Paint(Option_t* ) | |
72 | { | |
73 | if(fRnrElement == kFALSE) | |
74 | return; | |
75 | ||
76 | TBuffer3D buffer(TBuffer3DTypes::kGeneric); | |
77 | ||
78 | // Section kCore | |
79 | buffer.fID = this; | |
80 | buffer.fColor = 1; | |
81 | buffer.fTransparency = 0; | |
82 | buffer.fLocalFrame = fTrans; | |
83 | if (fTrans) | |
84 | memcpy(buffer.fLocalMaster, fMatrix, 16*sizeof(Double_t)); | |
85 | buffer.SetSectionsValid(TBuffer3D::kCore); | |
86 | ||
87 | Int_t reqSections = gPad->GetViewer3D()->AddObject(buffer); | |
88 | if (reqSections == TBuffer3D::kNone) { | |
89 | // printf("TPCSector2D::Paint viewer was happy with Core buff3d.\n"); | |
90 | return; | |
91 | } | |
92 | ||
93 | printf("TPCSector2D::Paint only GL supported.\n"); | |
94 | return; | |
95 | ||
96 | /* | |
97 | if (reqSections & TBuffer3D::kRawSizes) { | |
98 | Int_t nbPnts = fQuads.size()*4; | |
99 | Int_t nbSegs = nbPnts; | |
100 | if (!buffer.SetRawSizes(nbPnts, 3*nbPnts, nbSegs, 3*nbSegs, fQuads.size(), fQuads.size()*6)) { | |
101 | return; | |
102 | } | |
103 | buffer.SetSectionsValid(TBuffer3D::kRawSizes); | |
104 | } | |
105 | ||
106 | if ((reqSections & TBuffer3D::kRaw) && buffer.SectionsValid(TBuffer3D::kRawSizes)) { | |
107 | // Points | |
108 | Int_t pidx = 0; | |
109 | for (std::vector<Quad>::iterator i=fQuads.begin(); i!=fQuads.end(); ++i) { | |
110 | for (Int_t k = 0; k < 12; k++ ){ | |
111 | buffer.fPnts[pidx] = (*i).vertices[k]; | |
112 | pidx++; | |
113 | } | |
114 | } | |
115 | ||
116 | // Segments | |
117 | Int_t sidx = 0; | |
118 | for (Int_t q = 0; q < fQuads.size(); ++q) { | |
119 | for (Int_t s = 0; s < 4; ++s ) { | |
120 | buffer.fSegs[3*sidx ] = 4; | |
121 | buffer.fSegs[3*sidx+1] = sidx; | |
122 | if (s == 3) | |
123 | buffer.fSegs[3*sidx+2] = q*4; | |
124 | else | |
125 | buffer.fSegs[3*sidx+2] = sidx + 1; | |
126 | sidx ++; | |
127 | } | |
128 | } | |
129 | ||
130 | // Polygons | |
131 | for (Int_t q = 0; q < fQuads.size(); ++q) { | |
132 | buffer.fPols[6*q] = fQuads[q].color; | |
133 | buffer.fPols[6*q +1] = 4; | |
134 | buffer.fPols[6*q +2] = 4*q +0; | |
135 | buffer.fPols[6*q +3] = 4*q +1; | |
136 | buffer.fPols[6*q +4] = 4*q +2; | |
137 | buffer.fPols[6*q +5] = 4*q +3; | |
138 | } | |
139 | ||
140 | buffer.SetSectionsValid(TBuffer3D::kRaw); | |
141 | buffer.fColor = 5; | |
142 | } | |
143 | ||
144 | */ | |
145 | // gPad->GetViewer3D()->AddObject(buffer); | |
146 | } |