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1 | // $Header$ | |
2 | ||
3 | #ifndef REVE_PointSetArrayEditor_H | |
4 | #define REVE_PointSetArrayEditor_H | |
5 | ||
6 | #include <TGedFrame.h> | |
7 | ||
8 | class TGCheckButton; | |
9 | class TGNumberEntry; | |
10 | class TGColorSelect; | |
11 | ||
12 | namespace Reve { | |
13 | ||
14 | class RGValuator; | |
15 | class RGDoubleValuator; | |
16 | ||
17 | class PointSetArray; | |
18 | ||
19 | class PointSetArrayEditor : public TGedFrame | |
20 | { | |
21 | PointSetArrayEditor(const PointSetArrayEditor&); // Not implemented | |
22 | PointSetArrayEditor& operator=(const PointSetArrayEditor&); // Not implemented | |
23 | ||
24 | protected: | |
25 | PointSetArray* fM; // fModel dynamic-casted to PointSetArrayEditor | |
26 | ||
27 | Reve::RGDoubleValuator* fRange; | |
28 | ||
29 | public: | |
30 | PointSetArrayEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30, | |
31 | UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground()); | |
32 | ~PointSetArrayEditor(); | |
33 | ||
34 | virtual void SetModel(TObject* obj); | |
35 | ||
36 | void DoRange(); | |
37 | ||
38 | ClassDef(PointSetArrayEditor, 1); // Editor for PointSetArray | |
39 | }; // endclass PointSetArrayEditor | |
40 | ||
41 | } | |
42 | ||
43 | #endif |