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1 | /************************************************************************** | |
2 | * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * | |
3 | * * | |
4 | * Author: The ALICE Off-line Project. * | |
5 | * Contributors are mentioned in the code where appropriate. * | |
6 | * * | |
7 | * Permission to use, copy, modify and distribute this software and its * | |
8 | * documentation strictly for non-commercial purposes is hereby granted * | |
9 | * without fee, provided that the above copyright notice appears in all * | |
10 | * copies and that both the copyright notice and this permission notice * | |
11 | * appear in the supporting documentation. The authors make no claims * | |
12 | * about the suitability of this software for any purpose. It is * | |
13 | * provided "as is" without express or implied warranty. * | |
14 | **************************************************************************/ | |
15 | ||
16 | // $Id$ | |
17 | ||
18 | /////////////////////////////////////////////////////////////////////////// | |
19 | // Class AliAttrib | |
20 | // Generic handling of detector signal (calibration) attributes. | |
21 | // Normally this class is only used as a base class to provide the various | |
22 | // attributes to the derived class. An example of this is AliSignal. | |
23 | // However, one can of course also use this class on its own as shown | |
24 | // in the simple example hereafter. | |
25 | // | |
26 | // Example : | |
27 | // --------- | |
28 | // AliAttrib a; | |
29 | // a.SetSlotName("PMT amplitude in Volt"); | |
30 | // a.SetGain(250.7); | |
31 | // a.SetSlotName("Time of flight in ns",2); | |
32 | // a.SetOffset(-22.5,2); | |
33 | // a.SetSlotName("PMT amplitude in ADC",3); | |
34 | // a.SetGain(1340,3); | |
35 | // a.SetSlotName("TDC",4); | |
36 | // a.SetOffset(10.75,"TDC"); | |
37 | // a.SetEdgeOn(3); | |
38 | // a.SetDead(1); | |
39 | // a.List(); | |
40 | // | |
41 | //--- Author: Nick van Eijndhoven 18-sep-2003 Utrecht University | |
42 | //- Modified: NvE $Date$ Utrecht University | |
43 | /////////////////////////////////////////////////////////////////////////// | |
44 | ||
45 | #include "AliAttrib.h" | |
46 | #include "Riostream.h" | |
47 | ||
48 | ClassImp(AliAttrib) // Class implementation to enable ROOT I/O | |
49 | ||
50 | AliAttrib::AliAttrib() | |
51 | { | |
52 | // Creation of an AliAttrib object and initialisation of parameters. | |
53 | // Several values of the same type (e.g. gain) can be stored in different slots. | |
54 | // If needed, the storage for values will be expanded automatically | |
55 | // when entering values. | |
56 | fGains=0; | |
57 | fOffsets=0; | |
58 | fCalflags=0; | |
59 | fNames=0; | |
60 | fCalfuncs=0; | |
61 | fDecalfuncs=0; | |
62 | } | |
63 | /////////////////////////////////////////////////////////////////////////// | |
64 | AliAttrib::~AliAttrib() | |
65 | { | |
66 | // Destructor to delete dynamically allocated memory | |
67 | if (fGains) | |
68 | { | |
69 | delete fGains; | |
70 | fGains=0; | |
71 | } | |
72 | if (fOffsets) | |
73 | { | |
74 | delete fOffsets; | |
75 | fOffsets=0; | |
76 | } | |
77 | if (fCalflags) | |
78 | { | |
79 | delete fCalflags; | |
80 | fCalflags=0; | |
81 | } | |
82 | if (fNames) | |
83 | { | |
84 | delete fNames; | |
85 | fNames=0; | |
86 | } | |
87 | if (fCalfuncs) | |
88 | { | |
89 | delete fCalfuncs; | |
90 | fCalfuncs=0; | |
91 | } | |
92 | if (fDecalfuncs) | |
93 | { | |
94 | delete fDecalfuncs; | |
95 | fDecalfuncs=0; | |
96 | } | |
97 | } | |
98 | /////////////////////////////////////////////////////////////////////////// | |
99 | AliAttrib::AliAttrib(const AliAttrib& a) | |
100 | { | |
101 | // Copy constructor | |
102 | fGains=0; | |
103 | fOffsets=0; | |
104 | fCalflags=0; | |
105 | fNames=0; | |
106 | fCalfuncs=0; | |
107 | fDecalfuncs=0; | |
108 | ||
109 | Int_t n=0; | |
110 | Double_t val=0; | |
111 | ||
112 | n=a.GetNgains(); | |
113 | for (Int_t ig=1; ig<=n; ig++) | |
114 | { | |
115 | val=a.GetGain(ig); | |
116 | if (a.GetGainFlag(ig)) SetGain(val,ig); | |
117 | } | |
118 | ||
119 | n=a.GetNoffsets(); | |
120 | for (Int_t io=1; io<=n; io++) | |
121 | { | |
122 | val=a.GetOffset(io); | |
123 | if (a.GetOffsetFlag(io)) SetOffset(val,io); | |
124 | } | |
125 | ||
126 | n=a.GetNcalflags(); | |
127 | for (Int_t ic=1; ic<=n; ic++) | |
128 | { | |
129 | SetEdgeValue(a.GetEdgeValue(ic),ic); | |
130 | if (a.GetDeadValue(ic)) SetDead(ic); | |
131 | } | |
132 | ||
133 | n=a.GetNnames(); | |
134 | TString s; | |
135 | for (Int_t in=1; in<=n; in++) | |
136 | { | |
137 | s=a.GetSlotName(in); | |
138 | if (s!="") SetSlotName(s,in); | |
139 | } | |
140 | ||
141 | n=a.GetNcalfuncs(); | |
142 | for (Int_t icalf=1; icalf<=n; icalf++) | |
143 | { | |
144 | TF1* f=a.GetCalFunction(icalf); | |
145 | if (f) SetCalFunction(f,icalf); | |
146 | } | |
147 | ||
148 | n=a.GetNdecalfuncs(); | |
149 | for (Int_t idecalf=1; idecalf<=n; idecalf++) | |
150 | { | |
151 | TF1* f=a.GetDecalFunction(idecalf); | |
152 | if (f) SetDecalFunction(f,idecalf); | |
153 | } | |
154 | } | |
155 | /////////////////////////////////////////////////////////////////////////// | |
156 | Int_t AliAttrib::GetNgains() const | |
157 | { | |
158 | // Provide the number of specified gains for this attribute. | |
159 | Int_t n=0; | |
160 | if (fGains) n=fGains->GetSize(); | |
161 | return n; | |
162 | } | |
163 | /////////////////////////////////////////////////////////////////////////// | |
164 | Int_t AliAttrib::GetNoffsets() const | |
165 | { | |
166 | // Provide the number of specified offsets for this attribute. | |
167 | Int_t n=0; | |
168 | if (fOffsets) n=fOffsets->GetSize(); | |
169 | return n; | |
170 | } | |
171 | /////////////////////////////////////////////////////////////////////////// | |
172 | Int_t AliAttrib::GetNcalflags() const | |
173 | { | |
174 | // Provide the number of specified calib. flags for this attribute. | |
175 | Int_t n=0; | |
176 | if (fCalflags) n=fCalflags->GetSize(); | |
177 | return n; | |
178 | } | |
179 | /////////////////////////////////////////////////////////////////////////// | |
180 | Int_t AliAttrib::GetNnames() const | |
181 | { | |
182 | // Provide the maximum number of specified names for this attribute. | |
183 | Int_t n=0; | |
184 | if (fNames) n=fNames->GetSize(); | |
185 | return n; | |
186 | } | |
187 | /////////////////////////////////////////////////////////////////////////// | |
188 | void AliAttrib::SetGain(Double_t gain,Int_t j) | |
189 | { | |
190 | // Store gain value of the j-th (default j=1) attribute slot. | |
191 | // Note : The first attribute slot is at j=1. | |
192 | // In case the value of the index j exceeds the maximum number of reserved | |
193 | // slots for gain values, the number of reserved slots for the gain | |
194 | // values is increased automatically. | |
195 | ||
196 | if (j<1) | |
197 | { | |
198 | cout << " *AliAttrib::SetGain* Invalid argument j = " << j << endl; | |
199 | return; | |
200 | } | |
201 | ||
202 | if (!fGains) | |
203 | { | |
204 | fGains=new TArrayF(j); | |
205 | } | |
206 | ||
207 | Int_t size=fGains->GetSize(); | |
208 | ||
209 | if (j>size) | |
210 | { | |
211 | fGains->Set(j); | |
212 | } | |
213 | ||
214 | fGains->AddAt(float(gain),j-1); | |
215 | ||
216 | Int_t oflag=GetOffsetFlag(j); | |
217 | ||
218 | SetCalFlags(1,oflag,j); | |
219 | } | |
220 | /////////////////////////////////////////////////////////////////////////// | |
221 | void AliAttrib::SetGain(Double_t gain,TString name) | |
222 | { | |
223 | // Store gain value of the name-specified attribute slot. | |
224 | // | |
225 | // This procedure involves a slot-index search based on the specified name | |
226 | // at each invokation. This may become slow in case many slots have been | |
227 | // defined and/or when this procedure is invoked many times. | |
228 | // In such cases it is preferable to use indexed addressing in the user code | |
229 | // either directly or via a few invokations of GetSlotIndex(). | |
230 | ||
231 | Int_t j=GetSlotIndex(name); | |
232 | if (j>0) SetGain(gain,j); | |
233 | } | |
234 | /////////////////////////////////////////////////////////////////////////// | |
235 | void AliAttrib::SetOffset(Double_t off,Int_t j) | |
236 | { | |
237 | // Store offset value of the j-th (default j=1) attribute slot. | |
238 | // Note : The first attribute slot is at j=1. | |
239 | // In case the value of the index j exceeds the maximum number of reserved | |
240 | // slots for offset values, the number of reserved slots for the offset | |
241 | // values is increased automatically. | |
242 | ||
243 | if (j<1) | |
244 | { | |
245 | cout << " *AliAttrib::GetOffset* Invalid argument j = " << j << endl; | |
246 | return; | |
247 | } | |
248 | ||
249 | if (!fOffsets) | |
250 | { | |
251 | fOffsets=new TArrayF(j); | |
252 | } | |
253 | ||
254 | Int_t size=fOffsets->GetSize(); | |
255 | ||
256 | if (j>size) | |
257 | { | |
258 | fOffsets->Set(j); | |
259 | } | |
260 | ||
261 | fOffsets->AddAt(float(off),j-1); | |
262 | ||
263 | Int_t gflag=GetGainFlag(j); | |
264 | ||
265 | SetCalFlags(gflag,1,j); | |
266 | } | |
267 | /////////////////////////////////////////////////////////////////////////// | |
268 | void AliAttrib::SetOffset(Double_t off,TString name) | |
269 | { | |
270 | // Store offset value of the name-specified attribute slot. | |
271 | // | |
272 | // This procedure involves a slot-index search based on the specified name | |
273 | // at each invokation. This may become slow in case many slots have been | |
274 | // defined and/or when this procedure is invoked many times. | |
275 | // In such cases it is preferable to use indexed addressing in the user code | |
276 | // either directly or via a few invokations of GetSlotIndex(). | |
277 | ||
278 | Int_t j=GetSlotIndex(name); | |
279 | if (j>0) SetOffset(off,j); | |
280 | } | |
281 | /////////////////////////////////////////////////////////////////////////// | |
282 | void AliAttrib::SetCalFlags(Int_t gainflag,Int_t offsetflag,Int_t j) | |
283 | { | |
284 | // Store calibration flags of the j-th (default j=1) attribute slot. | |
285 | // Note : The first attribute slot is at j=1. | |
286 | // In case the value of the index j exceeds the maximum number of reserved | |
287 | // slots for the calib. flags, the number of reserved slots for the calib. | |
288 | // flags is increased automatically. | |
289 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
290 | ||
291 | if (j<1) | |
292 | { | |
293 | cout << " *AliAttrib::GetCalFlags* Invalid argument j = " << j << endl; | |
294 | return; | |
295 | } | |
296 | ||
297 | if (!fCalflags) | |
298 | { | |
299 | fCalflags=new TArrayI(j); | |
300 | } | |
301 | ||
302 | Int_t size=fCalflags->GetSize(); | |
303 | ||
304 | if (j>size) | |
305 | { | |
306 | fCalflags->Set(j); | |
307 | } | |
308 | ||
309 | Int_t edge=GetEdgeValue(j); | |
310 | Int_t dead=GetDeadValue(j); | |
311 | ||
312 | Int_t word=1000*edge+100*dead+10*gainflag+offsetflag; | |
313 | ||
314 | fCalflags->AddAt(word,j-1); | |
315 | } | |
316 | /////////////////////////////////////////////////////////////////////////// | |
317 | Int_t AliAttrib::GetGainFlag(Int_t j) const | |
318 | { | |
319 | // Provide gain flag of the j-th (default j=1) attribute slot. | |
320 | // | |
321 | // flag = 1 : Gain was set | |
322 | // 0 : Gain was not set | |
323 | // | |
324 | // Note : The first attribute slot is at j=1. | |
325 | // In case j is invalid, 0 is returned. | |
326 | ||
327 | if (j<1) | |
328 | { | |
329 | cout << " *AliAttrib::GetGainFlag* Invalid argument j = " << j << endl; | |
330 | return 0; | |
331 | } | |
332 | Int_t gflag=0; | |
333 | if (fCalflags) | |
334 | { | |
335 | if (j>0 && j<=(fCalflags->GetSize())) | |
336 | { | |
337 | Int_t word=fCalflags->At(j-1); | |
338 | word=word%100; | |
339 | gflag=word/10; | |
340 | } | |
341 | } | |
342 | return gflag; | |
343 | } | |
344 | /////////////////////////////////////////////////////////////////////////// | |
345 | Int_t AliAttrib::GetGainFlag(TString name) const | |
346 | { | |
347 | // Provide gain flag of the name-specified attribute slot. | |
348 | // | |
349 | // flag = 1 : Gain was set | |
350 | // 0 : Gain was not set | |
351 | // | |
352 | // | |
353 | // This procedure involves a slot-index search based on the specified name | |
354 | // at each invokation. This may become slow in case many slots have been | |
355 | // defined and/or when this procedure is invoked many times. | |
356 | // In such cases it is preferable to use indexed addressing in the user code | |
357 | // either directly or via a few invokations of GetSlotIndex(). | |
358 | ||
359 | Int_t j=GetSlotIndex(name); | |
360 | Int_t flag=0; | |
361 | if (j>0) flag=GetGainFlag(j); | |
362 | return flag; | |
363 | } | |
364 | /////////////////////////////////////////////////////////////////////////// | |
365 | Int_t AliAttrib::GetOffsetFlag(Int_t j) const | |
366 | { | |
367 | // Provide offset flag of the j-th (default j=1) attribute slot. | |
368 | // | |
369 | // flag = 1 : Offset was set | |
370 | // 0 : Offset was not set | |
371 | // | |
372 | // Note : The first attribute slot is at j=1. | |
373 | // In case j is invalid, 0 is returned. | |
374 | ||
375 | if (j<1) | |
376 | { | |
377 | cout << " *AliAttrib::GetOffsetFlag* Invalid argument j = " << j << endl; | |
378 | return 0; | |
379 | } | |
380 | ||
381 | Int_t oflag=0; | |
382 | if (fCalflags) | |
383 | { | |
384 | if (j>0 && j<=(fCalflags->GetSize())) | |
385 | { | |
386 | Int_t word=fCalflags->At(j-1); | |
387 | oflag=word%10; | |
388 | } | |
389 | } | |
390 | return oflag; | |
391 | } | |
392 | /////////////////////////////////////////////////////////////////////////// | |
393 | Int_t AliAttrib::GetOffsetFlag(TString name) const | |
394 | { | |
395 | // Provide ofset flag of the name-specified attribute slot. | |
396 | // | |
397 | // flag = 1 : Offset was set | |
398 | // 0 : Offset was not set | |
399 | // | |
400 | // | |
401 | // This procedure involves a slot-index search based on the specified name | |
402 | // at each invokation. This may become slow in case many slots have been | |
403 | // defined and/or when this procedure is invoked many times. | |
404 | // In such cases it is preferable to use indexed addressing in the user code | |
405 | // either directly or via a few invokations of GetSlotIndex(). | |
406 | ||
407 | Int_t j=GetSlotIndex(name); | |
408 | Int_t flag=0; | |
409 | if (j>0) flag=GetOffsetFlag(j); | |
410 | return flag; | |
411 | } | |
412 | /////////////////////////////////////////////////////////////////////////// | |
413 | Float_t AliAttrib::GetGain(Int_t j) const | |
414 | { | |
415 | // Provide gain value of the j-th (default j=1) attribute slot. | |
416 | // The first attribute slot is at j=1. | |
417 | // In case no gain value was set or the argument j is invalid, 0 is returned. | |
418 | // Note : Use GetGainFlag(j) to check whether this gain was set or not. | |
419 | ||
420 | if (j<1) | |
421 | { | |
422 | cout << " *AliAttrib::GetGain* Invalid argument j = " << j << endl; | |
423 | return 0; | |
424 | } | |
425 | ||
426 | Float_t gain=0; | |
427 | if (fGains) | |
428 | { | |
429 | if (j>0 && j<=(fGains->GetSize())) | |
430 | { | |
431 | if (GetGainFlag(j)) gain=fGains->At(j-1); | |
432 | } | |
433 | } | |
434 | return gain; | |
435 | } | |
436 | /////////////////////////////////////////////////////////////////////////// | |
437 | Float_t AliAttrib::GetGain(TString name) const | |
438 | { | |
439 | // Provide gain value of the name-specified attribute slot. | |
440 | // | |
441 | // This procedure involves a slot-index search based on the specified name | |
442 | // at each invokation. This may become slow in case many slots have been | |
443 | // defined and/or when this procedure is invoked many times. | |
444 | // In such cases it is preferable to use indexed addressing in the user code | |
445 | // either directly or via a few invokations of GetSlotIndex(). | |
446 | ||
447 | Int_t j=GetSlotIndex(name); | |
448 | Float_t gain=0; | |
449 | if (j>0) gain=GetGain(j); | |
450 | return gain; | |
451 | } | |
452 | /////////////////////////////////////////////////////////////////////////// | |
453 | Float_t AliAttrib::GetOffset(Int_t j) const | |
454 | { | |
455 | // Provide offset value of the j-th (default j=1) attribute slot. | |
456 | // The first attribute slot at j=1. | |
457 | // In case no offset value was set or the argument j is invalid, 0 is returned. | |
458 | // Note : Use GetOffsetFlag(j) to check whether this offset was set or not. | |
459 | ||
460 | if (j<1) | |
461 | { | |
462 | cout << " *AliAttrib::GetOffset* Invalid argument j = " << j << endl; | |
463 | return 0; | |
464 | } | |
465 | ||
466 | Float_t offset=0; | |
467 | if (fOffsets) | |
468 | { | |
469 | if (j>0 && j<=(fOffsets->GetSize())) | |
470 | { | |
471 | if (GetOffsetFlag(j)) offset=fOffsets->At(j-1); | |
472 | } | |
473 | } | |
474 | return offset; | |
475 | } | |
476 | /////////////////////////////////////////////////////////////////////////// | |
477 | Float_t AliAttrib::GetOffset(TString name) const | |
478 | { | |
479 | // Provide offset value of the name-specified attribute slot. | |
480 | // | |
481 | // This procedure involves a slot-index search based on the specified name | |
482 | // at each invokation. This may become slow in case many slots have been | |
483 | // defined and/or when this procedure is invoked many times. | |
484 | // In such cases it is preferable to use indexed addressing in the user code | |
485 | // either directly or via a few invokations of GetSlotIndex(). | |
486 | ||
487 | Int_t j=GetSlotIndex(name); | |
488 | Float_t offset=0; | |
489 | if (j>0) offset=GetOffset(j); | |
490 | return offset; | |
491 | } | |
492 | /////////////////////////////////////////////////////////////////////////// | |
493 | void AliAttrib::ResetGain(Int_t j) | |
494 | { | |
495 | // Reset the gain value of the j-th (default j=1) attribute slot. | |
496 | // Notes : The first attribute slot is at j=1. | |
497 | // j=0 ==> All gain values will be reset. | |
498 | ||
499 | if (!fGains) return; | |
500 | ||
501 | Int_t size=fGains->GetSize(); | |
502 | ||
503 | if ((j>=0) && (j<=size)) | |
504 | { | |
505 | if (j) | |
506 | { | |
507 | fGains->AddAt(0,j-1); | |
508 | Int_t oflag=GetOffsetFlag(j); | |
509 | SetCalFlags(0,oflag,j); | |
510 | } | |
511 | else | |
512 | { | |
513 | for (Int_t i=0; i<size; i++) | |
514 | { | |
515 | fGains->AddAt(0,i); | |
516 | Int_t oflag=GetOffsetFlag(i); | |
517 | SetCalFlags(0,oflag,i); | |
518 | } | |
519 | } | |
520 | } | |
521 | else | |
522 | { | |
523 | cout << " *AliAttrib::ResetGain* Index j = " << j << " invalid." << endl; | |
524 | return; | |
525 | } | |
526 | } | |
527 | /////////////////////////////////////////////////////////////////////////// | |
528 | void AliAttrib::ResetGain(TString name) | |
529 | { | |
530 | // Reset the gain value of the name-specified attribute slot. | |
531 | // | |
532 | // This procedure involves a slot-index search based on the specified name | |
533 | // at each invokation. This may become slow in case many slots have been | |
534 | // defined and/or when this procedure is invoked many times. | |
535 | // In such cases it is preferable to use indexed addressing in the user code | |
536 | // either directly or via a few invokations of GetSlotIndex(). | |
537 | ||
538 | Int_t j=GetSlotIndex(name); | |
539 | if (j>0) ResetGain(j); | |
540 | } | |
541 | /////////////////////////////////////////////////////////////////////////// | |
542 | void AliAttrib::ResetOffset(Int_t j) | |
543 | { | |
544 | // Reset the offset value of the j-th (default j=1) attribute slot. | |
545 | // Notes : The first attribute slot is at j=1. | |
546 | // j=0 ==> All offset values will be reset. | |
547 | ||
548 | if (!fOffsets) return; | |
549 | ||
550 | Int_t size=fOffsets->GetSize(); | |
551 | ||
552 | if ((j>=0) && (j<=size)) | |
553 | { | |
554 | if (j) | |
555 | { | |
556 | fOffsets->AddAt(0,j-1); | |
557 | Int_t gflag=GetGainFlag(j); | |
558 | SetCalFlags(gflag,0,j); | |
559 | } | |
560 | else | |
561 | { | |
562 | for (Int_t i=0; i<size; i++) | |
563 | { | |
564 | fOffsets->AddAt(0,i); | |
565 | Int_t gflag=GetGainFlag(i); | |
566 | SetCalFlags(gflag,0,i); | |
567 | } | |
568 | } | |
569 | } | |
570 | else | |
571 | { | |
572 | cout << " *AliAttrib::ResetOffset* Index j = " << j << " invalid." << endl; | |
573 | return; | |
574 | } | |
575 | } | |
576 | /////////////////////////////////////////////////////////////////////////// | |
577 | void AliAttrib::ResetOffset(TString name) | |
578 | { | |
579 | // Reset the offset value of the name-specified attribute slot. | |
580 | // | |
581 | // This procedure involves a slot-index search based on the specified name | |
582 | // at each invokation. This may become slow in case many slots have been | |
583 | // defined and/or when this procedure is invoked many times. | |
584 | // In such cases it is preferable to use indexed addressing in the user code | |
585 | // either directly or via a few invokations of GetSlotIndex(). | |
586 | ||
587 | Int_t j=GetSlotIndex(name); | |
588 | if (j>0) ResetOffset(j); | |
589 | } | |
590 | /////////////////////////////////////////////////////////////////////////// | |
591 | void AliAttrib::DeleteCalibrations(Int_t mode) | |
592 | { | |
593 | // User selected delete of all gains and/or offsets. | |
594 | // mode = 0 : All attributes (names,gains,offsets,(de)calfuncs, edge and dead values) are deleted. | |
595 | // 1 : Only the gains are deleted. | |
596 | // 2 : Only the offsets are deleted. | |
597 | // 3 : Gains, offsets and (de)calfuncs are deleted, but names, edge and dead values are kept. | |
598 | // 4 : Only the calib. functions are deleted. | |
599 | // 5 : Only the de-calib. functions are deleted. | |
600 | // 6 : Only the calib. and de-calib. functions are deleted. | |
601 | // | |
602 | // The default when invoking DeleteCalibrations() corresponds to mode=0. | |
603 | ||
604 | if (mode<0 || mode>6) | |
605 | { | |
606 | cout << " *AliAttrib::DeleteCalibrations* Unknown mode : " << mode << endl; | |
607 | cout << " Default mode=0 will be used." << endl; | |
608 | mode=0; | |
609 | } | |
610 | ||
611 | if (mode==0 || mode==3) | |
612 | { | |
613 | ResetGain(0); | |
614 | if (fGains) | |
615 | { | |
616 | delete fGains; | |
617 | fGains=0; | |
618 | } | |
619 | ResetOffset(0); | |
620 | if (fOffsets) | |
621 | { | |
622 | delete fOffsets; | |
623 | fOffsets=0; | |
624 | } | |
625 | if (fCalflags && mode==0) | |
626 | { | |
627 | delete fCalflags; | |
628 | fCalflags=0; | |
629 | } | |
630 | if (fNames && mode==0) | |
631 | { | |
632 | delete fNames; | |
633 | fNames=0; | |
634 | } | |
635 | if (fCalfuncs) | |
636 | { | |
637 | delete fCalfuncs; | |
638 | fCalfuncs=0; | |
639 | } | |
640 | if (fDecalfuncs) | |
641 | { | |
642 | delete fDecalfuncs; | |
643 | fDecalfuncs=0; | |
644 | } | |
645 | return; | |
646 | } | |
647 | ||
648 | if (mode==1) | |
649 | { | |
650 | ResetGain(0); | |
651 | if (fGains) | |
652 | { | |
653 | delete fGains; | |
654 | fGains=0; | |
655 | } | |
656 | } | |
657 | ||
658 | if (mode==2) | |
659 | { | |
660 | ResetOffset(0); | |
661 | if (fOffsets) | |
662 | { | |
663 | delete fOffsets; | |
664 | fOffsets=0; | |
665 | } | |
666 | } | |
667 | ||
668 | if (mode==4 || mode==6) | |
669 | { | |
670 | if (fCalfuncs) | |
671 | { | |
672 | delete fCalfuncs; | |
673 | fCalfuncs=0; | |
674 | } | |
675 | } | |
676 | ||
677 | if (mode==5 || mode==6) | |
678 | { | |
679 | if (fDecalfuncs) | |
680 | { | |
681 | delete fDecalfuncs; | |
682 | fDecalfuncs=0; | |
683 | } | |
684 | } | |
685 | } | |
686 | /////////////////////////////////////////////////////////////////////////// | |
687 | void AliAttrib::SetDead(Int_t j) | |
688 | { | |
689 | // Set the dead flag to 1 for the j-th (default j=1) attribute slot. | |
690 | // Note : The first attribute slot is at j=1. | |
691 | // In case the value of the index j exceeds the maximum number of reserved | |
692 | // slots for the flags, the number of reserved slots for the flags | |
693 | // is increased automatically. | |
694 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
695 | ||
696 | if (j<1) | |
697 | { | |
698 | cout << " *AliAttrib::SetDead* Invalid argument j = " << j << endl; | |
699 | return; | |
700 | } | |
701 | ||
702 | if (!fCalflags) | |
703 | { | |
704 | fCalflags=new TArrayI(j); | |
705 | } | |
706 | ||
707 | Int_t size=fCalflags->GetSize(); | |
708 | ||
709 | if (j>size) | |
710 | { | |
711 | fCalflags->Set(j); | |
712 | } | |
713 | ||
714 | Int_t dead=1; | |
715 | Int_t oflag=GetOffsetFlag(j); | |
716 | Int_t gflag=GetGainFlag(j); | |
717 | Int_t edge=GetEdgeValue(j); | |
718 | ||
719 | Int_t word=1000*edge+100*dead+10*gflag+oflag; | |
720 | ||
721 | fCalflags->AddAt(word,j-1); | |
722 | } | |
723 | /////////////////////////////////////////////////////////////////////////// | |
724 | void AliAttrib::SetDead(TString name) | |
725 | { | |
726 | // Set the dead flag to 1 for the name-specified attribute slot. | |
727 | // | |
728 | // This procedure involves a slot-index search based on the specified name | |
729 | // at each invokation. This may become slow in case many slots have been | |
730 | // defined and/or when this procedure is invoked many times. | |
731 | // In such cases it is preferable to use indexed addressing in the user code | |
732 | // either directly or via a few invokations of GetSlotIndex(). | |
733 | ||
734 | Int_t j=GetSlotIndex(name); | |
735 | if (j>0) SetDead(j); | |
736 | } | |
737 | /////////////////////////////////////////////////////////////////////////// | |
738 | void AliAttrib::SetAlive(Int_t j) | |
739 | { | |
740 | // Set the dead flag to 0 for the j-th (default j=1) attribute slot. | |
741 | // Note : The first attribute slot is at j=1. | |
742 | // In case the value of the index j exceeds the maximum number of reserved | |
743 | // slots for the flags, no action is taken since by default the dead flag is 0. | |
744 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
745 | ||
746 | if (j<1) | |
747 | { | |
748 | cout << " *AliAttrib::SetAlive* Invalid argument j = " << j << endl; | |
749 | return; | |
750 | } | |
751 | ||
752 | if (!fCalflags || j>fCalflags->GetSize()) return; | |
753 | ||
754 | Int_t dead=0; | |
755 | Int_t oflag=GetOffsetFlag(j); | |
756 | Int_t gflag=GetGainFlag(j); | |
757 | Int_t edge=GetEdgeValue(j); | |
758 | ||
759 | Int_t word=1000*edge+100*dead+10*gflag+oflag; | |
760 | ||
761 | fCalflags->AddAt(word,j-1); | |
762 | } | |
763 | /////////////////////////////////////////////////////////////////////////// | |
764 | void AliAttrib::SetAlive(TString name) | |
765 | { | |
766 | // Set the dead flag to 0 for the name-specified attribute slot. | |
767 | // | |
768 | // This procedure involves a slot-index search based on the specified name | |
769 | // at each invokation. This may become slow in case many slots have been | |
770 | // defined and/or when this procedure is invoked many times. | |
771 | // In such cases it is preferable to use indexed addressing in the user code | |
772 | // either directly or via a few invokations of GetSlotIndex(). | |
773 | ||
774 | Int_t j=GetSlotIndex(name); | |
775 | if (j>0) SetAlive(j); | |
776 | } | |
777 | /////////////////////////////////////////////////////////////////////////// | |
778 | void AliAttrib::SetEdgeOn(Int_t j) | |
779 | { | |
780 | // Set the edge value to 1 for the j-th (default j=1) attribute slot. | |
781 | // Note : The first attribute slot is at j=1. | |
782 | // In case the value of the index j exceeds the maximum number of reserved | |
783 | // slots for the flags, the number of reserved slots for the flags | |
784 | // is increased automatically. | |
785 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
786 | ||
787 | if (j<1) | |
788 | { | |
789 | cout << " *AliAttrib::SetEdgeOn* Invalid argument j = " << j << endl; | |
790 | return; | |
791 | } | |
792 | ||
793 | SetEdgeValue(1,j); | |
794 | } | |
795 | /////////////////////////////////////////////////////////////////////////// | |
796 | void AliAttrib::SetEdgeOn(TString name) | |
797 | { | |
798 | // Set the edge value to 1 for the name-specified attribute slot. | |
799 | // | |
800 | // This procedure involves a slot-index search based on the specified name | |
801 | // at each invokation. This may become slow in case many slots have been | |
802 | // defined and/or when this procedure is invoked many times. | |
803 | // In such cases it is preferable to use indexed addressing in the user code | |
804 | // either directly or via a few invokations of GetSlotIndex(). | |
805 | ||
806 | Int_t j=GetSlotIndex(name); | |
807 | if (j>0) SetEdgeOn(j); | |
808 | } | |
809 | /////////////////////////////////////////////////////////////////////////// | |
810 | void AliAttrib::SetEdgeOff(Int_t j) | |
811 | { | |
812 | // Set the edge value to 0 for the j-th (default j=1) attribute slot. | |
813 | // Note : The first attribute slot is at j=1. | |
814 | // In case the value of the index j exceeds the maximum number of reserved | |
815 | // slots for the flags, no action is taken since by default the edge flag is 0. | |
816 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
817 | ||
818 | if (j<1) | |
819 | { | |
820 | cout << " *AliAttrib::SetEdgeOff* Invalid argument j = " << j << endl; | |
821 | return; | |
822 | } | |
823 | ||
824 | if (!fCalflags || j>fCalflags->GetSize()) return; | |
825 | ||
826 | SetEdgeValue(0,j); | |
827 | } | |
828 | /////////////////////////////////////////////////////////////////////////// | |
829 | void AliAttrib::SetEdgeOff(TString name) | |
830 | { | |
831 | // Set the edge value to 0 for the name-specified attribute slot. | |
832 | // | |
833 | // This procedure involves a slot-index search based on the specified name | |
834 | // at each invokation. This may become slow in case many slots have been | |
835 | // defined and/or when this procedure is invoked many times. | |
836 | // In such cases it is preferable to use indexed addressing in the user code | |
837 | // either directly or via a few invokations of GetSlotIndex(). | |
838 | ||
839 | Int_t j=GetSlotIndex(name); | |
840 | if (j>0) SetEdgeOff(j); | |
841 | } | |
842 | /////////////////////////////////////////////////////////////////////////// | |
843 | void AliAttrib::SetEdgeValue(Int_t val,Int_t j) | |
844 | { | |
845 | // Set the edge value to "val" for the j-th (default j=1) attribute slot. | |
846 | // Note : The first attribute slot is at j=1. | |
847 | // In case the value of the index j exceeds the maximum number of reserved | |
848 | // slots for the flags, the number of reserved slots for the flags | |
849 | // is increased automatically. | |
850 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
851 | ||
852 | if (j<1) | |
853 | { | |
854 | cout << " *AliAttrib::SetEdgeValue* Invalid argument j = " << j << endl; | |
855 | return; | |
856 | } | |
857 | ||
858 | if (!fCalflags) | |
859 | { | |
860 | fCalflags=new TArrayI(j); | |
861 | } | |
862 | ||
863 | Int_t size=fCalflags->GetSize(); | |
864 | ||
865 | if (j>size) | |
866 | { | |
867 | fCalflags->Set(j); | |
868 | } | |
869 | ||
870 | Int_t edge=val; | |
871 | Int_t dead=GetDeadValue(j); | |
872 | Int_t gflag=GetGainFlag(j); | |
873 | Int_t oflag=GetOffsetFlag(j); | |
874 | ||
875 | Int_t word=1000*edge+100*dead+10*gflag+oflag; | |
876 | ||
877 | fCalflags->AddAt(word,j-1); | |
878 | } | |
879 | /////////////////////////////////////////////////////////////////////////// | |
880 | void AliAttrib::SetEdgeValue(Int_t val,TString name) | |
881 | { | |
882 | // Set the edge value to "val" for the name-specified attribute slot. | |
883 | // | |
884 | // This procedure involves a slot-index search based on the specified name | |
885 | // at each invokation. This may become slow in case many slots have been | |
886 | // defined and/or when this procedure is invoked many times. | |
887 | // In such cases it is preferable to use indexed addressing in the user code | |
888 | // either directly or via a few invokations of GetSlotIndex(). | |
889 | ||
890 | Int_t j=GetSlotIndex(name); | |
891 | if (j>0) SetEdgeValue(val,j); | |
892 | } | |
893 | /////////////////////////////////////////////////////////////////////////// | |
894 | void AliAttrib::IncreaseEdgeValue(Int_t j) | |
895 | { | |
896 | // Increase the edge value by 1 for the j-th (default j=1) attribute slot. | |
897 | // Note : The first attribute slot is at j=1. | |
898 | // In case the value of the index j exceeds the maximum number of reserved | |
899 | // slots for the flags, the number of reserved slots for the flags | |
900 | // is increased automatically. | |
901 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
902 | ||
903 | if (j<1) | |
904 | { | |
905 | cout << " *AliAttrib::IncreaseEdgeValue* Invalid argument j = " << j << endl; | |
906 | return; | |
907 | } | |
908 | ||
909 | Int_t edge=GetEdgeValue(); | |
910 | SetEdgeValue(edge+1,j); | |
911 | } | |
912 | /////////////////////////////////////////////////////////////////////////// | |
913 | void AliAttrib::IncreaseEdgeValue(TString name) | |
914 | { | |
915 | // Increase the edge value by 1 for the name-specified attribute slot. | |
916 | // | |
917 | // This procedure involves a slot-index search based on the specified name | |
918 | // at each invokation. This may become slow in case many slots have been | |
919 | // defined and/or when this procedure is invoked many times. | |
920 | // In such cases it is preferable to use indexed addressing in the user code | |
921 | // either directly or via a few invokations of GetSlotIndex(). | |
922 | ||
923 | Int_t j=GetSlotIndex(name); | |
924 | if (j>0) IncreaseEdgeValue(j); | |
925 | } | |
926 | /////////////////////////////////////////////////////////////////////////// | |
927 | void AliAttrib::DecreaseEdgeValue(Int_t j) | |
928 | { | |
929 | // Decrease the edge value by 1 for the j-th (default j=1) attribute slot. | |
930 | // Note : The first attribute slot is at j=1. | |
931 | // In case the value of the index j exceeds the maximum number of reserved | |
932 | // slots for the flags, the number of reserved slots for the flags | |
933 | // is increased automatically. | |
934 | // The value stored is : 1000*edge + 100*dead + 10*gainflag + offsetflag. | |
935 | ||
936 | if (j<1) | |
937 | { | |
938 | cout << " *AliAttrib::DecreaseEdgeValue* Invalid argument j = " << j << endl; | |
939 | return; | |
940 | } | |
941 | ||
942 | Int_t edge=GetEdgeValue(); | |
943 | SetEdgeValue(edge-1,j); | |
944 | } | |
945 | /////////////////////////////////////////////////////////////////////////// | |
946 | void AliAttrib::DecreaseEdgeValue(TString name) | |
947 | { | |
948 | // Decrease the edge value by 1 for the name-specified attribute slot. | |
949 | // | |
950 | // This procedure involves a slot-index search based on the specified name | |
951 | // at each invokation. This may become slow in case many slots have been | |
952 | // defined and/or when this procedure is invoked many times. | |
953 | // In such cases it is preferable to use indexed addressing in the user code | |
954 | // either directly or via a few invokations of GetSlotIndex(). | |
955 | ||
956 | Int_t j=GetSlotIndex(name); | |
957 | if (j>0) DecreaseEdgeValue(j); | |
958 | } | |
959 | /////////////////////////////////////////////////////////////////////////// | |
960 | Int_t AliAttrib::GetEdgeValue(Int_t j) const | |
961 | { | |
962 | // Provide edge value of the j-th (default j=1) attribute slot. | |
963 | // Note : The first attribute slot is at j=1. | |
964 | // In case j is invalid, 0 is returned. | |
965 | ||
966 | if (j<1) | |
967 | { | |
968 | cout << " *AliAttrib::GetEdgeValue* Invalid argument j = " << j << endl; | |
969 | return 0; | |
970 | } | |
971 | ||
972 | Int_t edge=0; | |
973 | if (fCalflags) | |
974 | { | |
975 | if (j>0 && j<=(fCalflags->GetSize())) | |
976 | { | |
977 | Int_t word=fCalflags->At(j-1); | |
978 | edge=word/1000; | |
979 | } | |
980 | } | |
981 | return edge; | |
982 | } | |
983 | /////////////////////////////////////////////////////////////////////////// | |
984 | Int_t AliAttrib::GetEdgeValue(TString name) const | |
985 | { | |
986 | // Provide edge value of the name-specified attribute slot. | |
987 | // | |
988 | // This procedure involves a slot-index search based on the specified name | |
989 | // at each invokation. This may become slow in case many slots have been | |
990 | // defined and/or when this procedure is invoked many times. | |
991 | // In such cases it is preferable to use indexed addressing in the user code | |
992 | // either directly or via a few invokations of GetSlotIndex(). | |
993 | ||
994 | Int_t j=GetSlotIndex(name); | |
995 | Int_t val=0; | |
996 | if (j>0) val=GetEdgeValue(j); | |
997 | return val; | |
998 | } | |
999 | /////////////////////////////////////////////////////////////////////////// | |
1000 | Int_t AliAttrib::GetDeadValue(Int_t j) const | |
1001 | { | |
1002 | // Provide dead value of the j-th (default j=1) attribute slot. | |
1003 | // Note : The first attribute slot is at j=1. | |
1004 | // In case j is invalid, 0 is returned. | |
1005 | ||
1006 | if (j<1) | |
1007 | { | |
1008 | cout << " *AliAttrib::GetDeadValue* Invalid argument j = " << j << endl; | |
1009 | return 0; | |
1010 | } | |
1011 | ||
1012 | Int_t dead=0; | |
1013 | if (fCalflags) | |
1014 | { | |
1015 | if (j>0 && j<=(fCalflags->GetSize())) | |
1016 | { | |
1017 | Int_t word=fCalflags->At(j-1); | |
1018 | word=word%1000; | |
1019 | dead=word/100; | |
1020 | } | |
1021 | } | |
1022 | return dead; | |
1023 | } | |
1024 | /////////////////////////////////////////////////////////////////////////// | |
1025 | Int_t AliAttrib::GetDeadValue(TString name) const | |
1026 | { | |
1027 | // Provide dead value of the name-specified attribute slot. | |
1028 | // | |
1029 | // This procedure involves a slot-index search based on the specified name | |
1030 | // at each invokation. This may become slow in case many slots have been | |
1031 | // defined and/or when this procedure is invoked many times. | |
1032 | // In such cases it is preferable to use indexed addressing in the user code | |
1033 | // either directly or via a few invokations of GetSlotIndex(). | |
1034 | ||
1035 | Int_t j=GetSlotIndex(name); | |
1036 | Int_t val=0; | |
1037 | if (j>0) val=GetDeadValue(j); | |
1038 | return val; | |
1039 | } | |
1040 | /////////////////////////////////////////////////////////////////////////// | |
1041 | void AliAttrib::SetSlotName(TString s,Int_t j) | |
1042 | { | |
1043 | // Set a user defined name for the j-th (default j=1) slot. | |
1044 | // Note : The first attribute slot is at j=1. | |
1045 | ||
1046 | if (j<1) | |
1047 | { | |
1048 | cout << " *AliAttrib::SetSlotName* Invalid argument j = " << j << endl; | |
1049 | return; | |
1050 | } | |
1051 | ||
1052 | if (!fNames) | |
1053 | { | |
1054 | fNames=new TObjArray(j); | |
1055 | fNames->SetOwner(); | |
1056 | } | |
1057 | ||
1058 | if (j>fNames->GetSize()) fNames->Expand(j); | |
1059 | ||
1060 | TObjString* so=(TObjString*)fNames->At(j-1); | |
1061 | if (!so) | |
1062 | { | |
1063 | so=new TObjString(s.Data()); | |
1064 | fNames->AddAt(so,j-1); | |
1065 | } | |
1066 | else | |
1067 | { | |
1068 | so->SetString(s); | |
1069 | } | |
1070 | } | |
1071 | /////////////////////////////////////////////////////////////////////////// | |
1072 | TString AliAttrib::GetSlotName(Int_t j) const | |
1073 | { | |
1074 | // Provide the user defined name for the j-th (default j=1) slot. | |
1075 | // Note : The first attribute slot is at j=1. | |
1076 | ||
1077 | TString s=""; | |
1078 | if (j<1) | |
1079 | { | |
1080 | cout << " *AliAttrib::GetSlotName* Invalid argument j = " << j << endl; | |
1081 | return s; | |
1082 | } | |
1083 | ||
1084 | if (fNames) | |
1085 | { | |
1086 | if (j<=fNames->GetSize()) | |
1087 | { | |
1088 | TObjString* so=(TObjString*)fNames->At(j-1); | |
1089 | if (so) s=so->GetString(); | |
1090 | } | |
1091 | } | |
1092 | return s; | |
1093 | } | |
1094 | /////////////////////////////////////////////////////////////////////////// | |
1095 | Int_t AliAttrib::GetSlotIndex(TString name) const | |
1096 | { | |
1097 | // Provide the slot index for the matching name. | |
1098 | // If no matching name is found, 0 is returned. | |
1099 | // Note : The first attribute slot is at j=1. | |
1100 | ||
1101 | Int_t index=0; | |
1102 | ||
1103 | if (fNames) | |
1104 | { | |
1105 | TString s; | |
1106 | Int_t size=fNames->GetSize(); | |
1107 | for (Int_t i=0; i<size; i++) | |
1108 | { | |
1109 | TObjString* so=(TObjString*)fNames->At(i); | |
1110 | if (so) s=so->GetString(); | |
1111 | if (s==name) | |
1112 | { | |
1113 | index=i+1; | |
1114 | break; | |
1115 | } | |
1116 | } | |
1117 | } | |
1118 | return index; | |
1119 | } | |
1120 | /////////////////////////////////////////////////////////////////////////// | |
1121 | void AliAttrib::List(Int_t j) const | |
1122 | { | |
1123 | // Provide attribute information for the j-th slot. | |
1124 | // The first slot is at j=1. | |
1125 | // In case j=0 (default) the data of all slots will be listed. | |
1126 | ||
1127 | if (j<0) | |
1128 | { | |
1129 | cout << " *AliAttrib::Data* Invalid argument j = " << j << endl; | |
1130 | return; | |
1131 | } | |
1132 | ||
1133 | if (j>0) | |
1134 | { | |
1135 | if (GetGainFlag(j)) cout << " gain : " << GetGain(j); | |
1136 | if (GetOffsetFlag(j)) cout << " offset : " << GetOffset(j); | |
1137 | if (GetEdgeValue(j)) cout << " edge : " << GetEdgeValue(j); | |
1138 | if (GetDeadValue(j)) cout << " dead : " << GetDeadValue(j); | |
1139 | if (GetCalFunction(j)) cout << " *Fcalib*"; | |
1140 | if (GetDecalFunction(j)) cout << " *Fdecalib*"; | |
1141 | TString s=GetSlotName(j); | |
1142 | if (s!="") cout << " name : " << s.Data(); | |
1143 | } | |
1144 | else | |
1145 | { | |
1146 | Int_t ng=GetNgains(); | |
1147 | Int_t no=GetNoffsets(); | |
1148 | Int_t nf=0; | |
1149 | if (fCalflags) nf=fCalflags->GetSize(); | |
1150 | Int_t nn=GetNnames(); | |
1151 | Int_t n=ng; | |
1152 | if (n<no) n=no; | |
1153 | if (n<nn) n=nn; | |
1154 | if (n<nf) n=nf; | |
1155 | Int_t printf=0; | |
1156 | TString s; | |
1157 | for (Int_t i=1; i<=n; i++) | |
1158 | { | |
1159 | printf=0; | |
1160 | if (GetGainFlag(i)) {cout << " gain : " << GetGain(i); printf=1;} | |
1161 | if (GetOffsetFlag(i)) {cout << " offset : " << GetOffset(i); printf=1;} | |
1162 | if (GetEdgeValue(i)) {cout << " edge : " << GetEdgeValue(i); printf=1;} | |
1163 | if (GetDeadValue(i)) {cout << " dead : " << GetDeadValue(i); printf=1;} | |
1164 | if (GetCalFunction(i)) {cout << " *Fcalib*"; printf=1;} | |
1165 | if (GetDecalFunction(i)) {cout << " *Fdecalib*"; printf=1;} | |
1166 | s=GetSlotName(i); | |
1167 | if (s!="") {cout << " name : " << s.Data(); printf=1;} | |
1168 | if (printf) cout << endl; | |
1169 | } | |
1170 | } | |
1171 | } | |
1172 | /////////////////////////////////////////////////////////////////////////// | |
1173 | void AliAttrib::List(TString name) const | |
1174 | { | |
1175 | // Provide attribute information for the name-specified slot. | |
1176 | // | |
1177 | // This procedure involves a slot-index search based on the specified name | |
1178 | // at each invokation. This may become slow in case many slots have been | |
1179 | // defined and/or when this procedure is invoked many times. | |
1180 | // In such cases it is preferable to use indexed addressing in the user code | |
1181 | // either directly or via a few invokations of GetSlotIndex(). | |
1182 | ||
1183 | Int_t j=GetSlotIndex(name); | |
1184 | if (j>0) List(j); | |
1185 | } | |
1186 | /////////////////////////////////////////////////////////////////////////// | |
1187 | void AliAttrib::Load(AliAttrib& a,Int_t j) | |
1188 | { | |
1189 | // Load attributes of the j-th slot of the input AliAttrib into this AliAttrib object. | |
1190 | // | |
1191 | // Note : if j=0, then all attributes of all slots are loaded | |
1192 | // | |
1193 | // The default is j=0. | |
1194 | ||
1195 | if (j<0) | |
1196 | { | |
1197 | cout << " *AliAttrib::Load* Invalid argument j = " << j << endl; | |
1198 | return; | |
1199 | } | |
1200 | ||
1201 | Int_t n=0; | |
1202 | ||
1203 | if (j==0) // load attributes for all slots | |
1204 | { | |
1205 | n=a.GetNgains(); | |
1206 | for (Int_t ig=1; ig<=n; ig++) | |
1207 | { | |
1208 | if (a.GetGainFlag(ig)) | |
1209 | { | |
1210 | SetGain(a.GetGain(ig),ig); | |
1211 | } | |
1212 | else | |
1213 | { | |
1214 | ResetGain(ig); | |
1215 | } | |
1216 | } | |
1217 | n=a.GetNoffsets(); | |
1218 | for (Int_t io=1; io<=n; io++) | |
1219 | { | |
1220 | if (a.GetOffsetFlag(io)) | |
1221 | { | |
1222 | SetOffset(a.GetOffset(io),io); | |
1223 | } | |
1224 | else | |
1225 | { | |
1226 | ResetOffset(io); | |
1227 | } | |
1228 | } | |
1229 | n=a.GetNcalflags(); | |
1230 | for (Int_t ic=1; ic<=n; ic++) | |
1231 | { | |
1232 | SetEdgeValue(a.GetEdgeValue(ic),ic); | |
1233 | if (a.GetDeadValue(ic)) | |
1234 | { | |
1235 | SetDead(ic); | |
1236 | } | |
1237 | else | |
1238 | { | |
1239 | SetAlive(ic); | |
1240 | } | |
1241 | } | |
1242 | n=a.GetNnames(); | |
1243 | TString s; | |
1244 | for (Int_t in=1; in<=n; in++) | |
1245 | { | |
1246 | s=a.GetSlotName(in); | |
1247 | SetSlotName(s,in); | |
1248 | } | |
1249 | n=a.GetNcalfuncs(); | |
1250 | for (Int_t icalf=1; icalf<=n; icalf++) | |
1251 | { | |
1252 | TF1* f=a.GetCalFunction(icalf); | |
1253 | SetCalFunction(f,icalf); | |
1254 | } | |
1255 | n=a.GetNdecalfuncs(); | |
1256 | for (Int_t idecalf=1; idecalf<=n; idecalf++) | |
1257 | { | |
1258 | TF1* f=a.GetDecalFunction(idecalf); | |
1259 | SetDecalFunction(f,idecalf); | |
1260 | } | |
1261 | } | |
1262 | else // load attributes for specified j-th slot only | |
1263 | { | |
1264 | n=a.GetNgains(); | |
1265 | if (j<=n) | |
1266 | { | |
1267 | if (a.GetGainFlag(j)) | |
1268 | { | |
1269 | SetGain(a.GetGain(j),j); | |
1270 | } | |
1271 | else | |
1272 | { | |
1273 | ResetGain(j); | |
1274 | } | |
1275 | } | |
1276 | n=a.GetNoffsets(); | |
1277 | if (j<=n) | |
1278 | { | |
1279 | if (a.GetOffsetFlag(j)) | |
1280 | { | |
1281 | SetOffset(a.GetOffset(j),j); | |
1282 | } | |
1283 | else | |
1284 | { | |
1285 | ResetOffset(j); | |
1286 | } | |
1287 | } | |
1288 | n=a.GetNcalflags(); | |
1289 | if (j<=n) | |
1290 | { | |
1291 | SetEdgeValue(a.GetEdgeValue(j),j); | |
1292 | if (a.GetDeadValue(j)) | |
1293 | { | |
1294 | SetDead(j); | |
1295 | } | |
1296 | else | |
1297 | { | |
1298 | SetAlive(j); | |
1299 | } | |
1300 | } | |
1301 | n=a.GetNnames(); | |
1302 | TString s; | |
1303 | if (j<=n) | |
1304 | { | |
1305 | s=a.GetSlotName(j); | |
1306 | SetSlotName(s,j); | |
1307 | } | |
1308 | n=a.GetNcalfuncs(); | |
1309 | if (j<=n) | |
1310 | { | |
1311 | TF1* f=a.GetCalFunction(j); | |
1312 | SetCalFunction(f,j); | |
1313 | } | |
1314 | n=a.GetNdecalfuncs(); | |
1315 | if (j<=n) | |
1316 | { | |
1317 | TF1* f=a.GetDecalFunction(j); | |
1318 | SetDecalFunction(f,j); | |
1319 | } | |
1320 | } | |
1321 | } | |
1322 | /////////////////////////////////////////////////////////////////////////// | |
1323 | void AliAttrib::Load(AliAttrib& a,TString name) | |
1324 | { | |
1325 | // Load attributes of the name-specified slot of the input AliAttrib into | |
1326 | // this AliAttrib object. | |
1327 | // | |
1328 | // This procedure involves a slot-index search based on the specified name | |
1329 | // at each invokation. This may become slow in case many slots have been | |
1330 | // defined and/or when this procedure is invoked many times. | |
1331 | // In such cases it is preferable to use indexed addressing in the user code | |
1332 | // either directly or via a few invokations of GetSlotIndex(). | |
1333 | ||
1334 | Int_t j=GetSlotIndex(name); | |
1335 | if (j>0) Load(a,j); | |
1336 | } | |
1337 | /////////////////////////////////////////////////////////////////////////// | |
1338 | Int_t AliAttrib::GetNcalfuncs() const | |
1339 | { | |
1340 | // Provide the number of specified calib. functions for this attribute. | |
1341 | ||
1342 | Int_t n=0; | |
1343 | if (fCalfuncs) n=fCalfuncs->GetSize(); | |
1344 | return n; | |
1345 | } | |
1346 | /////////////////////////////////////////////////////////////////////////// | |
1347 | Int_t AliAttrib::GetNdecalfuncs() const | |
1348 | { | |
1349 | // Provide the number of specified de-calib. functions for this attribute. | |
1350 | ||
1351 | Int_t n=0; | |
1352 | if (fDecalfuncs) n=fDecalfuncs->GetSize(); | |
1353 | return n; | |
1354 | } | |
1355 | /////////////////////////////////////////////////////////////////////////// | |
1356 | TF1* AliAttrib::GetCalFunction(Int_t j) const | |
1357 | { | |
1358 | // Provide pointer to the calib. function of the j-th (default j=1) slot. | |
1359 | // Note : The first attribute slot is at j=1. | |
1360 | ||
1361 | TF1* f=0; | |
1362 | if (j>0 && j<=GetNcalfuncs()) f=(TF1*)fCalfuncs->At(j-1); | |
1363 | return f; | |
1364 | } | |
1365 | /////////////////////////////////////////////////////////////////////////// | |
1366 | TF1* AliAttrib::GetCalFunction(TString name) const | |
1367 | { | |
1368 | // Provide pointer to the calib. function of the name-specified slot. | |
1369 | // In case no match is found, zero is returned. | |
1370 | ||
1371 | TF1* f=0; | |
1372 | Int_t j=GetSlotIndex(name); | |
1373 | if (j>0) f=GetCalFunction(j); | |
1374 | return f; | |
1375 | } | |
1376 | /////////////////////////////////////////////////////////////////////////// | |
1377 | void AliAttrib::SetCalFunction(TF1* f,Int_t j) | |
1378 | { | |
1379 | // Set the calib. function of the j-th (default j=1) slot. | |
1380 | // Note : The first attribute slot is at j=1. | |
1381 | // | |
1382 | // In case the value of the index j exceeds the maximum number of reserved | |
1383 | // positions for the functions, the number of reserved positions for the functions | |
1384 | // is increased automatically. | |
1385 | // | |
1386 | // In case the function pointer argument has the same value as the current function | |
1387 | // pointer value, no action is taken since the user has already modified the actual | |
1388 | // function. | |
1389 | // | |
1390 | // In case the function pointer argument is zero, the current function | |
1391 | // is deleted and the pointer set to zero. | |
1392 | // | |
1393 | // In all other cases the current function is deleted and a new | |
1394 | // copy of the input function is created which becomes the current function. | |
1395 | ||
1396 | if (j<1) return; | |
1397 | ||
1398 | if (!fCalfuncs) | |
1399 | { | |
1400 | fCalfuncs=new TObjArray(j); | |
1401 | fCalfuncs->SetOwner(); | |
1402 | } | |
1403 | ||
1404 | if (j > fCalfuncs->GetSize()) fCalfuncs->Expand(j); | |
1405 | ||
1406 | TF1* fcur=(TF1*)fCalfuncs->At(j-1); | |
1407 | if (f != fcur) | |
1408 | { | |
1409 | if (fcur) | |
1410 | { | |
1411 | fCalfuncs->Remove(fcur); | |
1412 | delete fcur; | |
1413 | fcur=0; | |
1414 | } | |
1415 | if (f) | |
1416 | { | |
1417 | fcur=new TF1(*f); | |
1418 | fCalfuncs->AddAt(fcur,j-1); | |
1419 | } | |
1420 | } | |
1421 | } | |
1422 | /////////////////////////////////////////////////////////////////////////// | |
1423 | void AliAttrib::SetCalFunction(TF1* f,TString name) | |
1424 | { | |
1425 | // Set the calib. function of the name-specified slot. | |
1426 | // | |
1427 | // In case the function pointer argument has the same value as the current function | |
1428 | // pointer value, no action is taken since the user has already modified the actual | |
1429 | // function. | |
1430 | // | |
1431 | // In case the function pointer argument is zero, the current function | |
1432 | // is deleted and the pointer set to zero. | |
1433 | // | |
1434 | // In all other cases the current function is deleted and a new | |
1435 | // copy of the input function is created which becomes the current function. | |
1436 | ||
1437 | Int_t j=GetSlotIndex(name); | |
1438 | if (j>0) SetCalFunction(f,j); | |
1439 | } | |
1440 | /////////////////////////////////////////////////////////////////////////// | |
1441 | TF1* AliAttrib::GetDecalFunction(Int_t j) const | |
1442 | { | |
1443 | // Provide pointer to the de-calib. function of the j-th (default j=1) slot. | |
1444 | // Note : The first attribute slot is at j=1. | |
1445 | ||
1446 | TF1* f=0; | |
1447 | if (j>0 && j<=GetNdecalfuncs()) f=(TF1*)fDecalfuncs->At(j-1); | |
1448 | return f; | |
1449 | } | |
1450 | /////////////////////////////////////////////////////////////////////////// | |
1451 | TF1* AliAttrib::GetDecalFunction(TString name) const | |
1452 | { | |
1453 | // Provide pointer to the de-calib. function of the name-specified slot. | |
1454 | // In case no match is found, zero is returned. | |
1455 | ||
1456 | TF1* f=0; | |
1457 | Int_t j=GetSlotIndex(name); | |
1458 | if (j>0) f=GetDecalFunction(j); | |
1459 | return f; | |
1460 | } | |
1461 | /////////////////////////////////////////////////////////////////////////// | |
1462 | void AliAttrib::SetDecalFunction(TF1* f,Int_t j) | |
1463 | { | |
1464 | // Set the de-calib. function of the j-th (default j=1) slot. | |
1465 | // Note : The first attribute slot is at j=1. | |
1466 | // | |
1467 | // In case the value of the index j exceeds the maximum number of reserved | |
1468 | // positions for the functions, the number of reserved positions for the functions | |
1469 | // is increased automatically. | |
1470 | // | |
1471 | // In case the function pointer argument has the same value as the current function | |
1472 | // pointer value, no action is taken since the user has already modified the actual | |
1473 | // function. | |
1474 | // | |
1475 | // In case the function pointer argument is zero, the current function | |
1476 | // is deleted and the pointer set to zero. | |
1477 | // | |
1478 | // In all other cases the current function is deleted and a new | |
1479 | // copy of the input function is created which becomes the current function. | |
1480 | ||
1481 | if (j<1) return; | |
1482 | ||
1483 | if (!fDecalfuncs) | |
1484 | { | |
1485 | fDecalfuncs=new TObjArray(j); | |
1486 | fDecalfuncs->SetOwner(); | |
1487 | } | |
1488 | ||
1489 | if (j > fDecalfuncs->GetSize()) fDecalfuncs->Expand(j); | |
1490 | ||
1491 | TF1* fcur=(TF1*)fDecalfuncs->At(j-1); | |
1492 | if (f != fcur) | |
1493 | { | |
1494 | if (fcur) | |
1495 | { | |
1496 | fDecalfuncs->Remove(fcur); | |
1497 | delete fcur; | |
1498 | fcur=0; | |
1499 | } | |
1500 | if (f) | |
1501 | { | |
1502 | fcur=new TF1(*f); | |
1503 | fDecalfuncs->AddAt(fcur,j-1); | |
1504 | } | |
1505 | } | |
1506 | } | |
1507 | /////////////////////////////////////////////////////////////////////////// | |
1508 | void AliAttrib::SetDecalFunction(TF1* f,TString name) | |
1509 | { | |
1510 | // Set the de-calib. function of the name-specified slot. | |
1511 | // | |
1512 | // In case the function pointer argument has the same value as the current function | |
1513 | // pointer value, no action is taken since the user has already modified the actual | |
1514 | // function. | |
1515 | // | |
1516 | // In case the function pointer argument is zero, the current function | |
1517 | // is deleted and the pointer set to zero. | |
1518 | // | |
1519 | // In all other cases the current function is deleted and a new | |
1520 | // copy of the input function is created which becomes the current function. | |
1521 | ||
1522 | Int_t j=GetSlotIndex(name); | |
1523 | if (j>0) SetDecalFunction(f,j); | |
1524 | } | |
1525 | /////////////////////////////////////////////////////////////////////////// |