3 #ifndef REVE_RGEditor_H
4 #define REVE_RGEditor_H
6 #include <TGedEditor.h>
12 class RGEditor : public TGedEditor
15 RenderElement* fRnrElement;
18 RGEditor(TCanvas* canvas=0);
19 virtual ~RGEditor() {}
21 RenderElement* GetRnrElement() const { return fRnrElement; }
23 void DisplayRenderElement(RenderElement* re);
24 void DisplayObject(TObject* obj);
26 virtual void Update(TGedFrame* gframe=0);
28 ClassDef(RGEditor, 1);
29 }; // endclass RGEditor