3 #ifndef REVE_RenderElementEditor_H
4 #define REVE_RenderElementEditor_H
16 class RenderElementEditor : public TGedFrame
18 RenderElementEditor(const RenderElementEditor&); // Not implemented
19 RenderElementEditor& operator=(const RenderElementEditor&); // Not implemented
22 RenderElement* fRE; // fModel dynamic-casted to RenderElementEditor
24 TGHorizontalFrame* fHFrame;
25 TGCheckButton* fRnrElement;
26 TGColorSelect* fMainColor;
29 RenderElementEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30,
30 UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground());
31 ~RenderElementEditor();
33 virtual void SetModel(TObject* obj);
36 void DoMainColor(Pixel_t color);
38 ClassDef(RenderElementEditor, 1); // Editor for RenderElement
39 }; // endclass RenderElementEditor