3 #ifndef REVE_TriangleSetEditor_H
4 #define REVE_TriangleSetEditor_H
14 class ZTransSubEditor;
17 class TriangleSetEditor : public TGedFrame
20 TriangleSetEditor(const TriangleSetEditor&); // Not implemented
21 TriangleSetEditor& operator=(const TriangleSetEditor&); // Not implemented
24 TriangleSet *fM; // Model object.
26 ZTransSubEditor *fHMTrans; // Sub-editor of transforamtion matrix.
29 TriangleSetEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30, UInt_t options = kChildFrame, Pixel_t back=GetDefaultFrameBackground());
30 virtual ~TriangleSetEditor();
32 virtual void SetModel(TObject* obj);
34 ClassDef(TriangleSetEditor, 1); // Editor for TriangleSet class.
35 }; // endclass TriangleSetEditor