1 void DrawDeep(TEveGeoShape *gsre) {
3 for (TEveElement::List_i i = gsre->BeginChildren(); i != gsre->EndChildren(); ++i) {
4 TEveGeoShape* lvl = (TEveGeoShape*) *i;
5 lvl->SetRnrSelf(kFALSE);
6 if (!lvl->HasChildren()) {
7 lvl->SetRnrSelf(kTRUE);
9 lvl->SetMainTransparency(50);
16 TEveGeoShape* geom_gentle_muon(Bool_t updateScene = kTRUE) {
18 TFile f("$ALICE_ROOT/EVE/alice-data/gentle_geo_muon.root");
19 TEveGeoShapeExtract* gse = (TEveGeoShapeExtract*) f.Get("Gentle MUON");
20 TEveGeoShape* gsre = TEveGeoShape::ImportShapeExtract(gse);
21 gEve->AddGlobalElement(gsre);
24 gsre->SetRnrSelf(kFALSE);
29 TGLViewer* v = gEve->GetDefaultGLViewer();