3 AliRunLoader* rl = Alieve::Event::AssertRunLoader();
5 rl->LoadTracks("MUON");
7 TTree* tt = rl->GetTreeT("MUON", false);
9 Alieve::MUONDigitsInfo* di = new Alieve::MUONDigitsInfo();
13 gAlice = rl->GetAliRun();
14 AliMUON *pMUON = (AliMUON*)gAlice->GetModule("MUON");
15 const AliMUONGeometryTransformer* kGeomTransformer = pMUON->GetGeometryTransformer();
17 gStyle->SetPalette(1, 0);
19 gReve->DisableRedraw();
26 sprintf(name,"M-Chamber pads");
27 Reve::RenderElementList* lc = new Reve::RenderElementList(name);
29 lc->SetMainColor((Color_t)2);
30 gReve->AddRenderElement(lc);
32 for (Int_t i = 1; i <= 14; i++) {
34 Alieve::MUONModule* m = new Alieve::MUONModule(i, -2, di, 0, 0, (Color_t)2);
35 gReve->AddRenderElement(lc, m);
39 // draw pads in the trigger chambers
40 for (Int_t i = 11; i <= 14; i++) {
42 Alieve::MUONModule* m1 = new Alieve::MUONModule(i, -3, di, 0, 0, (Color_t)2);
43 gReve->AddRenderElement(lc, m1);
45 Alieve::MUONModule* m2 = new Alieve::MUONModule(i, -4, di, 0, 0, (Color_t)2);
46 gReve->AddRenderElement(lc, m2);
50 gReve->EnableRedraw();