1 #include "FlukaLowMat.hh"
2 #include "WrapUtils.hh"
4 FlukaLowMat::FlukaLowMat(const G4String& name, FlukaMaterial* fmat):
9 G4std::ostream& operator<<(G4std::ostream& os, const FlukaLowMat& flowmat){
10 os << setw10 << "LOW-MAT ";
11 os.setf(static_cast<G4std::ios::fmtflags>(0),G4std::ios::floatfield);
12 os << setw10 << setfixed << G4std::setprecision(1)
13 << G4double(flowmat.GetIndex());
19 os << flowmat.GetFlukaMaterial()->GetName() << G4endl;